Vice versus Virtue is an order and chaos style player versus player system introduced in publish 86 to replace the older faction system. Non-participants will be unable to recall, gate travel or sacred journey into an active battle area and if approaching overland will be greeted at the town’s outskirts by the following gump: The information below is as released in the publish notes with the addition of some images and reward silver costs. Images of the reward tiles and banners can be seen on the page ‘Vice Vs Virtue Tiles and Banners‘ Sign Up & Quitting Players can join Vice […]
Face to Face | Groups | Communications Crystals | Global Chat | There are a number of ways to communicate within the game; ‘face to face’ communication, group communication (guilds, alliances and parties), broadcast through ‘speakers’ (communication crystals) for events and global chat channels. ‘Face’ to ‘Face’ Communication When communicating with people visible to you in game you have the option to speak, yell, whisper or emote by using different keystroke combinations preceding your message. This is done slightly differently, depending on which client you use. Classic Client Speak: To speak to someone visible to you in game, simply type […]
Clean Up Britannia Rewards Points for clean up are obtained simply by throwing items you no longer need in a trash barrel in your house or at the bank. A context menu on the barrel will tell you how many points an item is worth. To redeem you points visit the clean up officers, their menu works in exactly the same way as that of the Britannia Museum NPCs. Cleanup Britannia points can be exchanged between characters on an account by visiting the Cleanup Exchange Stone located at the Britain Commons. Below is a list of items available from clean […]
Doom Gauntlet Artifacts are awarded to adventurers who brave the depths of Dungeon Doom and cross to the Gauntlet. Whenever one of the inhabitants of this area dies, there is a small chance that one of its attackers will be awarded with one of these artifacts. All attackers who achieve looting rights gain credit, in time this credit will accumulate, leading to such an award. As of publish 96, drop rates were adjusted to favour items seen as more desireable. Artifacts marked in this table as ‘equal’ are available as equal drops from the Guaranteed Reward System while legacy doom artifacts that […]
An addition to the menu of most craft tools with the Stygian Abyss Expansion is the ‘Alter Item (Gargoyle)’ option. Note: Some special items, made by crafters that have read the appropriate recipes from Doom but not alterable by a crafter, can be altered by visiting Vrulkax the Exalted Artificer at the Crafting Plaza in the Royal City. Note: Items presented to Vrulkax must be in full repair When altered to Gargoyle version the bone armor artifact item ‘cuffs of the arch mage’ becomes stone, repaired via Masonry This can be used directly by a crafter, or through an alter […]
This quest uses the Classic Quest Engine. The Study of the Solen Hive quest is started by talking to a Naturalist in one of the many libraries throughout Britannia. Libraries can be found in most larger cities, the easiest one to find is probably the Public Britain Library, which is located just north of the gates to Lord British’s Castle in Britain, or the Jhelom Library, which can be found just south of the Dueling Pits in Jhelom. The Naturalist will ask you to help him out with his research into the mysterious race of giant ants, the Solen, that […]
Locations | Summoning | Rewards | The Harrower | Monster Groups | Titles Champion spawns are set groups of creatures, spawning in selected locations and normally around an altar. The exception being the Tormented Minotaur spawn in The Labyrinth, which has no altar. The monsters appear in waves of increasing difficulty until finally the Champion him/herself appears and must be defeated. There are a total of 28 different permanent locations where you might find a Champion Spawn, in addition publish 109, in the summer of 2020, saw the introduction of 26 dynamic locations that may be activated for the duration […]
Publish 57, December 2008 introduced the ability to steal various items from monsters: A given monster can be stolen from once in its lifetime There is no backpack to snoop, use random steal and target the monster. Gold, bandages, gems, potions, scrolls Thieves with GM skills or higher have a chance at stealing rare items Seed of Life, Mana Draught, Gem of Salvation, Balm of Strength, Balm of Wisdom, Balm of Swiftness, Balm of protection, Stone Skin Lotion and Life Shield Lotion. Drop rate on stealables: GM Stealing: 2% 100.1 to 110 Stealing: 5% 110.1 to 119.9 Stealing: 8% 120.0 […]
Remove trap is a skill used to remove traps on containers and disarm floor traps in various locations. Until publish 105 there were ‘qualifying’ requirements which must be met before the skill could be trained, these have been removed; as a result it is now possible to purchase the first few points in training, though you will still need detect hidden to find floor traps such as those in Underworld. Using this skill will not cause a hidden character to be revealed To use the skill target the floor trap you have found or the box, crate or chest you […]
Scribing Books It is my intent to offer words of wisdom for those who wish to follow the scholarly profession of scribe, for wisdom is a requirement in this art. Be sure you have sufficient intelligence to pursue it, and a strong back to carry the heavy scrolls you will need to practice it. Tools and Resources You will need pens, of course. You can get them from town if you wish, but those crafted by a grandmaster tinker will last longer. You will need scrolls to write upon. These can be bought from a number of townspeople. Scribes in the […]