Publish 22 Holiday Gifts and Bug Fixes
UO Team 12 Dec 2003 00:00:00 EST
Publish 22, as with most game publishes, contains a number of game updates and bug fixes, as well as the new holiday gifts. This article contains a summary of the upcoming game improvements that will come about with Publish 22.
Holiday Gifts (Update: These gifts will appear in the backpack of any character–or bankbox if the backpack is full–that have aged 30 days or more the first time they log into UO while this publish is live. New gifts will stop appearing with the release of a future publish, although any existing gifts will still exist and be usable beyond that time.)
- Poinsettia plant
- Snowflake
- Wreath (the color of the ribbon can be changed with any dye tub that can dye cloth)
- Snowman (the color of the hat and scarf can be changed with any dye tub that can dye cloth)
- Gift box (the color of the box can be changed with a furniture dye tub)
Crafting, Decorating, Items
- Fixed an issue that would cause dyes to become unusable after double-clicking them and then selecting an invalid target (such as the dyes themselves).
- Bulletin boards will now have a security setting that will allow house owners to choose who will be able to access their boards.
Adventuring, Combat, Skills
- The Sacred Journey button on the last page of runebooks will now work properly.
- Using the buttons in runebooks to cast Sacred Journey will no longer cost double the normal mana and tithing points.
- Blade Spirits can once again be cast on uneven terrain.
- Balanced the loot distribution of treasure maps and messages in bottles.
Factions
- Fixed an issue that caused certain faction-aligned creatures, like wisps, to not give any silver if they were slain by a faction player’s pet.
- A faction will not be able to fire any faction vendors within the first 24 hours of their creation.
Quests, Locations, NPCs
- Vendors will now pay players the proper amount of gold for large transactions.
- NPC Tailor shopkeepers will now buy back both cut-up pieces of cloth and bolts of cloth.
Pets
- Pets will respond more consistently to commands given to them while they’re engaged in combat.
- Bonded pets (pet ghosts as well) will properly follow their owners when they use Recall, Gate, Sacred Journey, or the “stuck” option in the Help menu.
- Fixed an issue that caused pets to move slowly when ordered to attack.
- Pets will properly return to following their owners after defeating an enemy they were engaged in combat with.
Miscellaneous
- Corrected an issue that would sometimes cause a newly created character to start with clothing colors that did not match the colors picked during the creation process.
- Server tuning and bandwidth optimizations to reduce lag.