To return you will first need to recover your account. The information to do that is found on this page below the section for new players.
The next step is to download your choice of client, if you are strictly ‘old skool’ you will probably favour the classic client, while if you have become used to more advanced user interfaces with hotbars you may prefer the enhanced client. Both client download links can be found here.
While you wait for the game to install here are the main points of what you have missed over the last few years, in reverse chronological order.
Publish 111 heralded the return, with new items, of Trick or Treat, Artisan Festival and the Krampus Encounter. A change to pet bonding removed the danger of tamed pets going wild, except in the case of loaded pack animals.
Horrors of the Dark Champion Spawn, Treasures of Demonic Forces
Publish 110 added new items to the Black Market Merchant
Soulless Seduction, Alchemist’s Abomination. Treasures of the Wildfire
The world continued to be a difficult place, Dynamic Events during the year kept us busy.
Publish 109 heralded the introduction of Dynamic Treasures and Dynamic Champion Spawns. allowing more scope to EM events, and more frequent global events. Events that followed this publish were. The Black Gate Champion Spawn Treasures of the Undead Lords Forest of the Dark and Tears of the Ice Dragon
Publish 108 saw the re-activation of Treasures of Tokuno and an update to Condemned Houses
A difficult year for most, while getting to grips with the restrictions placed on us all, old events were re-visited.
Publish 107 continued with the event cycle with Jolly Roger, also seeing the return of the winter seasonal events, Artisan Festival and the Krampus Encounter and the final design contest of the year, this time for castles. All the winning entries for the year’s contest can be viewed from the House Ownership page.
Publish 106, Forsaken Foes heralded an iteration of the now familiar ‘Treasures of’ event and, in keeping with the year’s theme, was Treasures of the Sea. New styles of craftable aquarium were added and new creatures with which to stock them. There was also an update to Huntmaster’s Challenge and a Castle design contest.
Publish 105 carried the year’s events forward with a mini-quest, Forgotten Treasures, obtained from the town crier. A major overhaul of Treasure Hunting changed this activity significantly. This publish also had a design contest, for Keeps.
Publish 104 began a series of year long events and story line based on the High Seas, the first event being Rising Tide. The Black Market Merchant introduced during this event has remained active. The most significant technical change was an overhaul of the method of firing cannons. This publish also saw a design contest for Castles.
Publish 103 brought the seasonal events The Krampus Encounter and the Artisan Festival together with a further design contest for Keeps
Publish 102 introduced new creatures and new rewards to the Huntmaster’s Challenge
Publish 101 spanned a similar time frame to that of publish 98 of the previous year and again included an anniversary story arc, Going Gumshoe and Halloween event, Treasures of Khaldun. It was also the first publish during which a contest was held to design a Castle or Keep.
Publish 100, essentially a bug fix publish, also included some minor tweaks, one of the most significant being the addition of level 5 and 6 maps to the ‘Witches Apprentice‘ quest.
Publish 99 in February launched the ‘free to play’ Endless Journey, a way to enjoy adventuring in Sosaria at no cost, but with significant restrictions. Vaults became available to both subscribing and Endless Journey players. Town criers were also given significant new functions and a new area was added to the West Britain landscape, Brit Commons.
Publish 98 spanned a time from August to October, commencing with the 20th anniversary Story Arc and related events, The Shattered Obelisk and concluding with the third of the recurring Halloween events, The Treasures of Sorcerer’s Dungeon
Publish 97 significantly enhanced the play of tamer characters with the introduction of Animal Training and the addition of several new tameable pets.
Publish 96 added the Wedding Package to Ultima Store and a significant update to Dungeon Doom, principally affecting the AI of the inhabitants and the available artifacts. New stealable artifacts were also added
Publish 95 included a major review of the Bulk Order System, adding several skills to the system, adjusting the way the system worked and updating existing Tailor and Smith rewards.
Publish 94 brought the second Halloween event following the forumula introduced in Publish 87. This year’s event being the Treasures of the Kotl City
During May 2016, not linked to a publish, a new way of purchasing in game items was introduced, Ultima Store
Publish 93 further expands gameplay in Eodon with the Myrmidex Threat
Publish 92 adds the quest chain ‘Valley of One‘ to Eodon
Time of Legends expansion introduces the Valley of Eodon, Shadowguard, Skill Masteries and House Craftables using Stone Crafting and Tinkering skills. Publish 90 also introduces the final two Virtues, Humility and Spirituality. The most significant, and noticeable change for a returning player in this publish is Currency Conversion.
Publish 88 brought the Huntmaster’s Challenge
Publish 87 introduced the Treasures of Doom Halloween event. Although not currently active further seasonal additions to this event are intended.
Publish 86 replaced the old faction system with Vice versus Virtue
Publish 85 added a new dungeon below Castle Blackthorn in Britain.
Publish 83 The Exploring the Deep quest chain introduces players to the BMV Ararat
Publish 82 brings significant changes to house rules as applied to Siege Perilous. The King’s Collection theme pack becomes available for purchase.
Publish 81 sees the first City Elections, a significant revamp of weapons special moves, a change to the basic properties of armor and the addition of Armor Refinement.
Publish 79 Brings the Exodus Encounter and New Haven Mine
Publish 78 sees the opening of Fortune’s Fire Casino
Publish 77 Britannia Loyalty becomes interactive
Publish 76 Dungeon Covetous is revamped
Publish 74 Dungeon Wrong is revamped
Publish 73 Arenas are added and Dungeon Shame is revamped.
Publish 72 Clean Up Britannia becomes a permanent feature and Honesty virtue is introduced.
Publish 70.0.4 Magincia Bazaar arrives also two ‘theme packs’ Gothic and Rustic become available for purchase.
Publish 70 Magincia is rebuilt following a public lottery to raise funds (player housing)
Publish 68 High Seas Booster released. Major changes to fishing and ships; pirate quests and new monster encounters: Corgul the Soulbinder, Scalis Enforcer and
Publish 67 Treasure Map locations randomised
Publish 66 Barding Masteries introduced
Publish 63 Gave UO what many other games already had, Global Chat.
Stygian Abyss Expansion (publish 60) gave us the Gargoyle as a player character type choice, and the new skills Throwing, Imbuing and Mysticism. It also gave us the Gargoyle homeland of Ter Mur and the biggest and most intricate dungeon ever added to UO; the Stygian Abyss.