Ultima Online

06 – Eventide

Eventide By EM Malachi  The beer tasted like wet parchment, and the candles in the Marsh Hall were burning low. Dupre sat at a back table and finished off the stale pint. The barkeep hadn’t wanted to tap a new keg this late in the evening, and Dupre just wanted to calm his stomach before boarding the ship. Checking his sword for the third time, the paladin grumbled, “I’m getting too old for this.” There came a laugh from behind him. “You said the same thing during the Ophidian war and every battle since.” Dupre turned to face a soldier […]


Ultima Online

Publish 107 – Keep Contest, the final 20

Numbers 1 – 5 Architects:  Queen Anne, Demon Wind, Nick Carraway, Gucci, Khyro Numbers 6 – 10 Architects: Spot Stealer, Queen Arya, Helix Dragon, Romulus, Joe the Crabman Numbers 11 – 15 Architects: Rae, Athena Donica, Piper, Jimmy, Firm Worm Numbers 16 – 20 Architects: Manon Blackbeak, Ezekiel Zane, Lex Anteris, Wendy, Ellsworthy


Ultima Online

05 – A Concert of Wisps

A Concert of Wisps By EM Malachi “Xzptz! Zzk! Gxz!” Jaana stepped into the clearing and paused in awe at the hundreds of wisps. The forest buzzed with spark life. A few wisps flew orbits around her and blinked their agitation. The druid removed a small wooden object from her bag. Several rangers had told her that the wisps were converging in the woods north of Britain. Jaana blew a few trills on the wisp whistle and put it on the ground. A wisp flew into the whistle and started testing various sounds to make words. With its own magic, […]


Ultima Online

Publish 107 – Jolly Roger

Test Center Release 1 – 10/22/2019 Test Center Release 2 – 10/30/2019 Test Center Release 3 – 11/12/2019 Note you may experience missing names for various items – this will be updated in a future client patch. Updates Since Release 2 Mannequins Re-enabled stats on mannequins by default Resolved issue with night sight not displaying Resolved issue with non-owners  accessing mannequins Resolved issue with medable suit status being incorrect Resolved issue where gump transparency did not function properly in the EC Added stat cap details for reflect physical damage and enhance potions Burst, Phase, and Surge properties now display when […]


Ultima Online

04 – The Mortal Game

By EM Malachi The Mortal Game It bothered the king that the pieces did not match. His side was made from obsidian, beautifully sculpted into the expected shapes. The crafter had taken more liberty with red’s side, giving extra details to each of the bloodwood pieces. The knights were decorated with curved swords, and the bishops had gargoyle features. The towers were topped with sharp points that reminded Blackthorn of wolf claws. The board and pieces had been a gift from Lord Batlin when the king suggested they play this game. The king steepled his fingers and examined the board. […]


Ultima Online

03 – October Shadows

By EM Malachi October Shadows The hallway held a macabre mockery of various holidays. An indoor garden of gourds and nightshade grew pumpkins already carved with sinister glowing runes. Brightly colored eggs filled with bees twitched in a basket guarded by a rabid rabbit. A mounted reindeer skull decorated with pine garland tried to bite the ranger as he walked past. Shamino tightened his grip on his sword and stepped around the various horrors. When his initial search for the Serpent Amulet had come to a dead end, Shamino tracked a powerful source of necromancy here. He believed it was […]


Ultima Online

02 – As the Ages Roll Away

By EM Malachi The Spiritwood The swirl of glowing mana surprised the young ranger, and his axe slipped. Instead of the sapling he meant to cut, Shamino hit his own leg. The mana coalesced into a strange Moongate, and a young man stepped through. The stranger gave the bleeding ranger a look of shock and dropped what he was holding: a glowing serpent amulet. ***** The Bloody Plains Each had brought an army. The king of Britain had marched from his capital, and Shamino had marched his forces west from a small fishing village called Vesper. Now they stood together […]


Ultima Online

Publish 106 Castle Contest Winners

The Sorcerer’s Castle Designed by Oasis Full Price: 40,927,500   The Castle Cascade Designed by Imbri Malifica Full Price: 48,217,500   The House Built on the Ruins Designed by Wendy Full Price: 42,255,000   The Sandstone Fortress of Grand Cross Designed by Grand Bishop Full Price: 48,498,750   The Dragonstone Castle Designed by Bree Full Price: 39,588,750   The Terrace Gardens Designed by Violet Full Price: 46,136,250  


Ultima Online

Charybdis

This is a sea encounter that was introduced in publish 71, July 2016. It requires special items from the fishing quest to start, the Oracle of the sea and Charybdis bait. From publish 106, Autumn 2019 these two items can also be crafted, the Oracle by a tinker and the bait by a cook, however they still require rare ingredients, obtainable from Ancient SoS chests. When used the Oracle will identify a random location somewhere on the same sub-server (excluding the Cove, Minoc, Wrong area where there is insufficient deep water), this location is good for 1 hour. The oracle […]


Ultima Online

Halloween – Treasures of the Sea

Halloween approaches, the seas have become a more dangerous place and treasure hunters should beware, creatures have become Soulbound! Help is at hand, use a soulbinder to capture these souls take them to the Fellowship, they will reward your endeavors All Rising Tide creatures, including Corgul, Scalis, and Charybdis can have their souls bound into ethereal soulbinders. Treasure map guardians too have been tainted, though creatures appearing with them, that can be tamed, have managed to avoid it, and are not soulbound. Soulbound creatures will be identified via an orange hue and the “Soulbound” item property. Soulbinders are crafted using glassblowing skill, […]