What is your role?
I’m one of the Artists! I make pretty pixels. ✨ A bit of concepting, a lot of drawing, and occasionally staring at something for way too long because just one pixel feels wrong
What does a day generally look like for you?
Most days start by acquiring coffee and then firing up Photoshop! Usually you’ll find me bouncing between concepting new ideas, creating and polishing art, and reviewing things with the team. Sprinkle in regular doggo-patting breaks, another coffee (or two), then back to bullying Photoshop
How long have you played UO?
Not too long! I’m much more familiar with UO from the art and development side of things
How long have you been working on UO?
About a year and a half! It’s gone by incredibly fast, and I’ve gotten to work on a pretty wild variety of art in that time. There’s always something new to draw
What is your favorite UO moment?
Seeing something I worked on finally go live. I get a lot of my UO experience through the community. Watching an event launch and seeing everyone discover, react to, and get excited about the art the team has been quietly working on is always really rewarding
What has been your favorite project to work on?
Oof, hard to pick just one! The Dragon Armor, Shardfall rewards, Moonveil rewards, and the Skull Weapons are definitely high up on the list!

