Meet the Team – Crashmoore

What is your role?

Game Designer. I put things in the game and occasionally even do it on purpose.

What does a day generally look like for you?

Energy Drinks, meetings, design documents, questionable ideas, less questionable ideas, running absolutely bonkers ideas past Parallax, interpreting his groans as “maybe,” his silence as “probably,” and “let’s do it” as permission to come back with an even crazier idea, testing things, breaking things, fixing things, breaking other things, and crashing internal servers.

How long have you played UO?

Nice try. My attorney has advised me not to answer this question on the grounds that someone will immediately start doing math.

How long have you been working on UO?

Long enough to have crashed an internal server. Not long enough for them to have taken my access away.

What is your favorite UO moment?

A wonderful, completely anonymous event that occurred on an unspecified shard sometime between September 1997 and yesterday.

What has been your favorite project to work on?

The one I’m not allowed to tell you about yet. (This answer remains valid indefinitely.)