Publish 53 UO Team 10 Jun 2008 00:00:00 EST Publish 53 was published to all shards on June 10, 2008: Bug Fixes: Added a 15 minute timer for a guild to accept an alliance invite. This means guilds will no longer get stuck in “invite pending” mode. (For guilds in this situation now, once the publish goes live, GMs will be able to resolve the issue.) Vanguards and their allies will now teleport if they are attacked while in unreachable locations Added the House Resizing command: Saying “I wish to resize my house” while standing under the house sign demolishes your […]
Publish 52 UO Team 05 May 2008 00:00:00 EST All shards were updated with Publish 52 on May 5, 2008: Factions In order to promote accessibility and invigorate Factions, we’ve made several changes and fixed some bugs. Additionally, Factions will play an important role in the Warriors of Destiny plot arc. Faction size limit and load balancer removed: individual factions can grow to any size. Previously capped at 200. Multiple characters from the same account may join the same faction An account cannot have characters in different factions on the same shard Removed 30 day character age requirement “Young” players cannot […]
Publish 47 UO Team 24 Sep 2007 00:00:00 EST A number of interesting and useful items will now drop in the anti-virtue dungeons of Britannia. The items will drop using the Treasures of Tokuno drop system (meaning the more you kill, the more likely it is that you will get one of these items as a drop.) Katrina’s Crook Jaana’s Staff Dragon’s End Sentinel’s Guard Lord Blackthorn’s Exemplar Helm of Spirituality Gorget of Honesty Breastplate of Justice Arms of Compassion Gauntlets of Valor Legs of Honor Solaretes of Sacrifice Ankh Pendant UO Logo Sculpture Map of Britannia All characters more than […]
Publish 46 UO Team 09 Aug 2007 00:00:00 EST Changes to support new crafting menu Changes to support new “Target by Resource Type” macro – this macro will mine/chop the selected resource type from any node within range. Added PvP changes: Weapon special moves now require Weapon Skill and Tactics of appropriate skill levels. (i.e., 70 in each skill for primary weapon special moves, 90 in each skill for secondary weapon special moves). Exceptions to the Tactics requirement are the following: Wrestling special moves. Shadowstrike since it already requires 80 Stealth to perform. Infecting Strike since it already requires Poisoning skill […]
Publish 45 UO Team 24 May 2007 00:00:00 EST The stat gain system has changed on all non-Siege Perilous ruleset shards: Only when a player character advances in a skill or is at the skill cap for that skill, he/she may gain a stat point. All skills now have a primary and secondary stat. The primary stat will rise 75% of the time. The secondary stat will rise 25% of the time. If the primary stat is not set to “gain”, the secondary stat will be chosen. If the primary and secondary stats are both locked or set to “decrease”, neither […]
Publish 44 UO Team 30 Apr 2007 00:00:00 EST On April 30, 2007, Publish 44 went live on all shards. Updated the shards to allow the Kingdom Reborn beta client to be able to connect to them Discontinued the 3D client “Add Party Member”, “Remove Party Member”, “Leave the Party”, “Disband the Party”, and “Party can loot me” and “Party cannot loot me” are now context menu options New players All new players, regardless of what they select, will now start in New Haven Previous directed experience template quests (Paladin, Ninja, Samurai, etc) are no longer offered to new players New […]
Publish 41 UO Team 15 Aug 2006 00:00:00 EST With Publish 41, we will be adding a new feature to the game, Personal Attendants. With Publish 41, we will be adding a new feature to the game, Personal Attendants. They will first be available as part of a SKU available in the Japanese market, then later will be available elsewhere as a micro-transaction. There will be four types of Personal Attendants: The Guide – Need to find the Tailor in Britain? Got lost wondering the streets of Vesper? The Guide will direct you to the location of your choice. The Fortune […]
Publish 23 Updates & Bug Fixes UO Team 25 Mar 2004 00:00:00 EST Many people have begun considering Publish 23 the “Character Transfer publish,” but there’s a bit more to this server publish than that. Read on to learn about the changes and updates coming into the game along with the Character Transfer system. Character Transfer System This system is currently in a live testing period. For more information about this new pay service, please visit www.uogamecodes.com. Holiday Gifts Deactivated Any trees still placed in houses will be automatically turned back into deeds with the release of Publish 23, the […]
Anniversary Gifts UO Team 15 Oct 2003 00:00:00 EST An “Anniversary Gift Publish” was released to all shards worldwide. This publish includes the following gifts for all characters that are at least 30 days old: A decorative cake: The cake will have a label that reads “Happy 6th Anniversary.” A fireworks wand: Double-click this wand to launch a non-damaging sparkle effect! A specially hued and labeled bell: The hue is based on your Reputation, and the label reads “Happy 6th Anniversary from [a random UO Live Team member’s name].” This publish also addressed several player-vendor issues and a BOD system […]
Vendor Improvements UO Team 01 Oct 2003 00:00:00 EST There are a number of changes in the works for the player-vendor system, and with these changes we hope to accomplish three primary goals: (Red-colored listings indicate updates from October 1, 2003. This document therefore supercedes any previous documention on the vendor improvements.) Improve vendor functionality and allow players better control over their vendors. Maintain the number of vended objects in the world at sustainable levels. This Update Center documentation briefly describes certain changes that we feel will help accomplish these goals, including some changes that affect housing as much as […]