Ultima Online

New Legacy – Narrative Quests

These consist of a series of tasks involving talking to various NPCs, crafting items, for crafters, defeating enemies for warriors and for both groups, visiting locations, finding and returning items. Crafted items must be marked using the ‘toggle objective item’ option from the character’s context menu. NPCs and items you need to interact with show a sparkle around them when you approach them, use the ‘talk’ option from the npc’s context menu. Double click items you have been sent to collect. When these items are in your back pack use the context menu on the item to deliver it to […]


Ultima Online

New Legacy – Crafting

Resources are transferred directly into the resource pack, the weight of this is not counted towards the character’s carrying capacity. Items cannot be removed from this pack. Wood is chopped as logs, once a tree has been targeted chopping will continue until the tree is exhausted. Metal is mined as ingots, digging will continue until the location is depleted. Using a sharp weapon on the corpse of animals or other leather bearing creatures will add leather and bones to the resource pack, feathers and raw birds when used on the corpse of birds. Wool and Cotton are gathered into the […]


Ultima Online

New Legacy, An Overview

This page is intended to give a brief introduction, further information can be found linked at the foot of this page. All information may be subject to change and expanded upon as the author gains knowledge. All characters begin in Ocllo and those planning a mage or warrior character may choose to follow the narratives, a guided experience with gaining through quests, or to head to the frontlines (the divergent path), increasing your skill through fighting monsters. Crafters must follow the narrative path. The Quest Journal Your quest objectives are listed in the quest journal, not sure where to go […]


Ultima Online

ClassicUO Web Client

Updated October 15, 2024 Q: What is ClassicUO web client? ClassicUO web client is a fan-made implementation of the Ultima Online client. For more information please see the player FAQ on their website (https://classicuo.org/players/faq). Q: Is the ClassicUO web client unfair to players in the Classic or Enhanced Clients? No, the UO Team has worked with the developers to restrict any features deemed unfair for use on official Ultima Online servers. Q: Can I continue to use the Official Classic & Enhanced Client? Yes, you may continue to use the existing official classic client and enhanced client, along with any […]


Ultima Online

Publish 118

Publish 118 will be released in phases over the next few months.  Stay up to date with the latest changes with the publish notes listed below. Publish 118.2  TC 1 Release – 11/7/2024 Origin, Izumo, Baja Release – 11/14/2024 Changes from TC1 to Origin Towns that are currently experiencing an Artisan Festival will be exempt from Invasion An additional cloak has been added to the reward pool Invasion paragons will no longer be immune to life leech, but instead have the amount of life than can be leeched capped Treasures of the Shattered Sanctum Necromatic powers are causing the undead […]


Ultima Online

New Legacy Beta Dev Diaries

Beta Weekend #7 – Dev Diary Custom House Names We have made an update to the friendly Bard who will now accept custom house names.  Players will also continue to have the option to choose from a pre-generated list which will have continued options available. Treasure Maps Bold treasure seekers rejoice as maps to untold riches can be found throughout the realm! Treasure Maps can be obtained as loot from various creatures throughout Britannia Scribes are able to create an “Decryption Cipher” which can be used to decode maps without the need for additional skills. Treasure Chests can be unlocked […]


Ultima Online

New Legacy Beta Testing Guide

New Legacy Beta Weekends will begin on July 26, 2024 and continue through launch day.  Each week we will bring the server up on Friday afternoon and you’ll have until 9 AM ET Monday morning to participate in the beta. The shard is still a work in progress as we refine and tune various areas and systems and areas. This Britannia is different and we invite you to check out the Beta FAQ which provides an overview on the major changes. Each weekend we will ask beta testers to focus on specific testing elements and provide feedback and make bug […]


Ultima Online

New Legacy Beta FAQ

General Questions What is the purpose of the New Legacy Beta? We will be providing beta testers with specific testing details to target various game systems for evaluation.  How do I join the beta? Prospective beta testers will need to have or create an Ultima Online account and download the classic or enhanced client.  You can download the client here. How many characters can I have?  You may have up to 2 characters per account. Will I be able to login to New Legacy if there is high demand? The shard will employ a queuing system to handle high demand.  […]


Ultima Online

Publish 109.1

Beginning with each  shard’s regular maintenance on September 16, 2020 we will be releasing an update to all shards which includes our new dynamic quest system as well as some miscellaneous changes and bug fixes, Account bound items can no longer be placed on vendors or auction safes Items that cannot be moved by players that are in IDOC loot will be deleted Resolved issue where ridden pets do not reflect the notoriety of their riders Transmogrification Potion The potion is no longer available on Siege Perilous Resolved issue with Hooded Shroud of Shadows that were altered by the potion […]