Publish 96

Revision for “Publish 96” created on February 8, 2017 @ 14:10:17

Title
Publish 96
Content
First TC1 Release - 1/19/2017 Second TC1 Release - 1/24/2017 Origin, Izumo &amp; Baja Release - 1/25/2017 Updated Origin, Izumo &amp; Baja Release - 2/3/2017 Worldwide Release - 2/9/2017 <h2>Ultima Store Update - The Wedding Package</h2> Two wedding packages are available from the <a href="http://uo.com/2016/05/24/introducing-the-ultima-store/">Ultima Store</a> <strong>Base Wedding Package</strong> <ul> <li>Magical Botanical Archway Seed <ul> <li>Can be redeemed for 1 of 3 different botanical archway house addons</li> </ul> </li> <li>Magical Wedding Sewing Kit <ul> <li>Groom set includes tuxedo pants, tuxedo shirt/jacket combo, top hat, and engraveable cake topper</li> <li>Bride set includes wedding gown and engraveable cake topper</li> </ul> </li> <li>Magical Cake Batter <ul> <li>Can be redeemed for 1 of 8 different three-tiered wedding cakes</li> <li>Cakes can be decorated using a cake decoration tool</li> <li>Produce a slice of cake matching the engraving and hue of the cake when used</li> </ul> </li> <li>Chocolate Fountain <ul> <li>Animated chocolate fountain that produces a chocolate covered strawberry when used</li> </ul> </li> <li>Furniture &amp; Decorations - All specially wedding themed <ul> <li>6 cocktail tables</li> <li>6 covered chairs</li> <li>20 folding chairs</li> <li>10 tabletop bouquets</li> <li>4 standing bouquets</li> <li>2 fancy candelabras</li> <li>2 regular candelabras</li> <li>2 short buffet table deeds</li> <li>1 long buffet table deed</li> </ul> </li> </ul> <strong>Addon Wedding Package</strong> - <em>Available to support seating for extra guests!</em> <ul> <li>Furniture &amp; Decorations - All specially wedding themed <ul> <li>4 cocktail tables</li> <li>4 covered chairs</li> <li>10 folding chairs</li> <li>6 tabletop bouquets</li> <li>2 standing bouqets</li> <li>1 fancy candelabra</li> <li>1 regular candelabra</li> <li>1 short buffet table deed</li> <li>1 long buffet table deed</li> </ul> </li> </ul> <h2>Dungeon Doom Update</h2> <ul> <li>The Fleshrenderer, Darknight Creeper, Impaler, Shadow Knight, Abyssmal Horror and Dark Father have updated AIs, stats, and skills.</li> <li>Doom Drops have been refactored and the following are now available as equal drops from the Guaranteed Reward System <ul> <li>Hat of the Magi</li> <li>Staff of the Magi</li> <li>Ornament of the Magician</li> <li>Shadow Dancer Leggings</li> <li>Ring of the Elements</li> <li>Gauntlets of Nobility</li> <li>Leggings of Bane</li> <li>Midnight Bracers</li> <li>Glenda</li> <li>Bow of the Infinite Swarm</li> <li>The Deceiver</li> <li>The Scholar's Halo</li> <li>A recipe for a new craftable doom artifact including the Britches of Warding, Gloves of Feudal Grip, Cuffs of the Archmage, and the Bracelet of Primal Consumption</li> <li>A randomly generated "Prized" magic item that is at least a Lesser Artifact, with no additional negative properties.</li> <li>A random legacy doom artifact not listed above. All legacy doom artifacts have been condensed into a single entry in the reward list, providing a much greater chance at obtaining more desirable items.</li> </ul> </li> <li>New Artifact Recipes have been added to the Doom Reward System.</li> <li>New crafting ingredient added to the Dark Father - Blood of the Dark Father</li> <li>New Doom crafted artifacts can be converted to gargoyle equivalents by visiting Vrulkax the Exalted Artificer at the Crafting Plaza in the Royal City.</li> <li>Blacksmithy - 5% success at 120 Blacksmithy skill <ul> <li>Britches of Warding <ul> <li>Chainmail Leggings/Gargish Platemail Leggings</li> <li>18 ingots (5-9), 1 Leggings of Bane (0), 5 Blood of the Dark Father (1-3), 4 Turquoise (1-2)</li> </ul> </li> <li>Gloves of Feudal Grip <ul> <li>Dragon Gloves/Gargish Platemail Kilt</li> <li>16 dragon scale (4-8), 1 Gauntlets of Nobility (0), 5 Blood of the Dark Father (1-3), 4 Blue Diamonds (1-2)</li> </ul> </li> </ul> </li> <li>Tailoring - 5% success at 120 Tailoring Skill <ul> <li>Cuffs of the Archmage <ul> <li>Bone Arms/Gargish Stone Arms</li> <li>8 cut cloth (2-4), 1 Midnight Bracers (0), 5 Blood of the Dark Father (1-3), 4 Dark Sapphire (1-2)</li> </ul> </li> </ul> </li> <li>Tinkering - 5% Success at 100 Tinkering Skill <ul> <li>Ring of Primal Consumption <ul> <li>Ring</li> <li>3 ingots (1-3), 1 Ring of the Elements, 5 Blood of the Dark Father (1-3), 4 White Pearl (1-2)</li> </ul> </li> </ul> </li> <li>Doom Stealables - New stealables have been added to Dungeon Doom <ul> <li>Incense Burner</li> <li>Alchemist Shelf</li> <li>Arcane Table</li> <li>Hanging Plate Chest</li> <li>Hanging Plate Arms</li> <li>Hanging Plate Legs</li> </ul> </li> </ul> &nbsp; <h2>New Weapon Properties</h2> <ul> <li>Bone Breaker <ul> <li>Items with this property have a 20% chance to inflict a stamina drain over time on targets for 4 seconds, which prevents consumption of refreshment potions.  Will not activate with special moves.</li> <li>While the wielder has 30 or more mana, victims take additional physical damage, independent of the chance to activate the stamina drain.  Will not activate with special moves.</li> <li>When the damage bonus activates it will consumes 30 mana and is influenced by LMC</li> <li>Victims receive a 60 second immunity from Bone Breaker</li> </ul> </li> <li>Swarm <ul> <li>Items with this property have a chance to activate a swarm of insects on their targets, causing physical damage.  This effect can be negated by taking fire damage or equipping a torch.  Will not activate with special moves.</li> </ul> </li> <li>Sparks <ul> <li>Items with this property have a chance to activate devastating energy sparks on their targets, causing energy damage over time.  Will not activate with special moves.</li> <li>Any post-resist damage done to a target is given back to the attacker as mana.</li> <li>The effect is doubled on monsters.</li> </ul> </li> </ul> &nbsp; <h2>Combat Updates</h2> Weapon Special Move Update <ul> <li>Increased Moving Shot’s hit chance penalty.</li> <li>Moving Shot damage is now always physical regardless of other damage modifiers including quivers and Consecrate Weapon.</li> <li>PvP Only: Armor Ignore direct damage cap on ranged weapons has been reduced from 35 to 30.</li> <li>Increased special move Disarm immunity from 10 to 15 seconds for melee weapons.</li> <li>Increased special move Block duration from 3 to 6 seconds.</li> <li>Decreased Double Shot mana cost from 35 to 30.</li> <li>30 Tactics &amp; 70 Weapon Skill are now required for Primary Moves</li> <li>60 Tactics &amp; 90 Weapon Skill are now required for Secondary Moves</li> </ul> &nbsp; Passive Mastery ability Saving Throw has been removed and reworked as Warrior’s Gifts <ul> <li>This mastery is available to Fencing, Mace Fighting, Swordsmanship, Throwing, and Archery.</li> <li>Level 1 provides +5 Hit Chance Increase</li> <li>Level 2 provides +5 Hit Chance Increase and +5 Defense Chance Increase</li> <li>Level 3 provides +5 Hit Chance Increase, +5 Defense Chance Increase, +5 Strength Bonus, and +5% Damage Bonus</li> </ul> &nbsp; Mysticism Update <ul> <li>Updated Hail Storm damage distribution to mimic chain lightning.</li> <li>Fixed issue where Sleep was not using its base duration time of 2 seconds.</li> <li>Initial Spell Plague damage is now modified by SDI.</li> <li>Fixed issue where Spell Plague didn’t use modified magic resist.</li> <li>Mysticism Mastery ability Nether Blast now correctly damages targets within a one tile radius of the blast. Reduced casting time of Nether Blast from 2.25 to 2 seconds.</li> <li>Increased Hail Storm mana cost from 40 to 50.</li> </ul> Necromancy Update <ul> <li>Max resist debuffs no longer stack from Curse and Corpse Skin. The highest debuff for each max resist will be applied. Max resist debuff scales based on modified skill.</li> <li>Corpse Skin max resist debuff calculation now scales based on 100.0 skill average vs 120.0 skill average.</li> <li>Necromancers no longer need to be focused spec for corpse skin to modify max resist of target.</li> <li>Increased Necromancy Conduit base duration from 4 to 6 seconds.</li> <li>Mobs under Mastery ability Command Undead no longer incorrectly flag when casting Poison Strike.</li> <li>Resolved issues where Necromancy Evil Omen applied 25% damage bonus twice, was removed when hit for 0 damage, and was removed when target had 0 magic resistance.</li> </ul> &nbsp; PvP Only: Ranged weapon damage calculation update <ul> <li>For weapons slower than 3 seconds, the faster the swing speed, the greater the chance damage will be at the low end of weapon damage range.</li> <li>Ranged weapons with a base swing speed slower than 3 seconds will take swing speed into account in the final damage calculation.</li> <li>Reducing weapon swing speed below .75 seconds of base swing speed increases chance of damage reduction per .25 seconds.</li> <li>Potential damage reduction is capped at the minimum damage of the weapon. If your weapon has a damage range of 62-77, the lowest damage roll for your weapon would be 62.</li> <li>Throwing weapon “Sweet Spot” mechanic takes priority when setting minimum damage of the weapon.</li> </ul> &nbsp; <h2>Misc Changes &amp; Bug Fixes</h2> <ul> <li>The player’s active mastery can now be toggled off from the switch mastery gump. This does not trigger the switch cooldown.</li> <li>Added Parry to focus spec restriction list.</li> <li>Increased PvP spell damage increase cap to 20%.</li> <li>Focus spec spell damage increase cap reduced from 30% to 25%.</li> <li>Splintering weapon proc no longer triggers when performing Disarm.</li> <li>Supernova potions now activate after a half second delay at the user location.</li> <li>Increased Chivalry Mastery ability Holy Fist cast speed from 2.25 to 2.5 seconds and increased Holy Fist mana cost from 40 to 50.</li> <li>Increased Throwing Called Shot mana cost from 20 to 40.</li> <li>Throwing Mastery ability Called Shot damage is now capped at 100 pre-resist damage in PvP.</li> <li>All potential cooking exceptional craftable items are now obtainable as exceptional BODs.</li> <li>Newly created inscription guaranteed spellbook improvement talisman will now provide +crafting success and +exceptional chance bonuses.</li> <li>Inscription guaranteed spellbook improvement talisman will no longer fail to add a new item property resulting in lost charges.</li> <li>Full aprons can now be altered into gargish half aprons.</li> <li>Fencing Mastery ability Thrust correctly applies damages buffs and debuffs based on mastery level.</li> <li>Added the gingerbread cookie recipe to the cooking BOD rewards.</li> <li>Added the runic atlas recipe to the inscription BOD rewards.</li> <li>Adjusted World Tree tile art.</li> <li>Shrine of Wisdom now displays correctly in the enhanced client map.</li> <li>Fixed Confusion, Fear Essence, Shatter, and Conflagration potions being used while on cooldown.</li> <li>Increased drop rate of Tribal Berries on various Savage mobs.</li> <li>"Green Tea" has been renamed to "Basket of Green Tea" to differentiate it from the craftable ingredient.</li> <li>Baskets of Green tea now weigh 1 stone and will stack.  This only applies to newly purchased Baskets, old baskets will not stack with new Baskets.</li> <li>Innkeepers in Zento will now stock 1000 Baskets of Green tea.</li> <li>Increased the number of Innkeepers that spawn in the Zento Inn to 3.</li> <li>All Artisan Festivals will be cleaned up, and Town Crier messages related to the Artisan Festival will be removed.</li> <li>Fixed issue where pets would become wild when using certain commands while mounted.</li> <li>Resolved issue where Magery mastery ability Death Ray was uninterruptible.</li> <li>Resolved issue where Chivalry mastery ability Rejuvenate was uninterruptible.</li> <li>Resolved issues where uncooked fruit pie, uncooked peach cobbler, muffin, and sweet cocoa butter BODs could not be exceptional or be bribed up to exceptional.</li> <li>Surge effect and magic fish pie buffs are now removed at login.</li> </ul> &nbsp; <h2>Classic Client Updates</h2> <ul> <li>Added the following game window sizes: <ul> <li>1024x768</li> <li>1152x864</li> <li>1280x720</li> </ul> </li> <li>Display radius is based on game window size with a minimum 18 tiles and a maximum of 24 tiles.</li> <li>Increased display radius from 18 to 24 tiles.</li> <li>Fixed classic crash related to weather effects</li> </ul> &nbsp; <h2>Enhanced Client Updates</h2> <ul> <li>Increased display radius from 18 to 24 tiles.</li> <li>Fixed enhanced client crash when spellbooks are hidden.</li> </ul> &nbsp; <hr /> <h2>[Archived] Updates through TC1 - Origin</h2> <h2>Latest Updates</h2> Based on feedback and observations the following has been updated on Origin, Izumo and Baja: <ul> <li>Adjusted AIs and stats on the Dark Father</li> <li>The Dark Father will now drop 10 Dark Father blood.  The top 3 players on the top attacker list (an aggregation of damage dealt, received, and healed) will receive 5, 3, and 2 blood respectively.</li> <li>The following updates have been made to Doom Artifacts, all newly created and existing artifacts will see these changes <ul> <li>Bracelet of Primal Consumption <ul> <li>Damage Eater: 6%</li> </ul> </li> <li>Scholar's Halo <ul> <li>Lower Mana Cost: 10%</li> <li>Mana Regen: 2%</li> <li>Spell Damage Increase: 15%</li> </ul> </li> </ul> </li> </ul> <h2>Updates Between TC &amp; Origin, Izumo &amp; Baja</h2> <ul> <li>Doom Artifact Updates <ul> <li>The following changes have been made to the new Doom artifacts <ul> <li>Bow of the Infinite Swarm <ul> <li>Removed Archery Bonus, Added 50% Hit Mana Leech</li> </ul> </li> <li>Cuffs of the Archmage <ul> <li>Increased all resists to 15%, Added 4 Mana Regeneration</li> </ul> </li> <li>Scholar's Halo <ul> <li>Increased all resists to 15%, Increased Spell Damage Increase to 20%, removed Intelligence Bonus</li> </ul> </li> <li>Ring of Primal Consumption <ul> <li>Changed to a bracelet (TID will update with WW release), Increased Luck to 200, Increased all resists to 20%, changed to 18% random eater.</li> </ul> </li> <li>Britches of Warding <ul> <li>Added 8 Lower Mana Cost, Changed Random Eater to 9%</li> </ul> </li> <li>The Deceiver <ul> <li>Added 20% Hit Lower Defense, Added 20% Hit Lower Attack, removed Defense Chance Increase &amp; Hit Chance Increase, Added Stamina Leech 30%</li> </ul> </li> <li>Gloves of Feudal Grip <ul> <li>Increased all resists to 15%, removed Luck, Increased Strength Bonus to 8, removed Defense Chance Increase, removed Eater, removed SA entitlement requirement, added Hit Point Regeneration 3, added Mana Regeneration 3</li> </ul> </li> <li>Glenda <ul> <li>Removed Hit Mana Drain, added 20 Hit Mana Leech</li> </ul> </li> </ul> </li> </ul> </li> <li>Increased drop rate of Tribal Berries on various Savage mobs.</li> <li>"Green Tea" has been renamed to "Basket of Green Tea" to differentiate it from the craftable ingredient.</li> <li>Baskets of Green tea now weigh 1 stone and will stack.  This only applies to newly purchased Baskets, old baskets will not stack with new Baskets.</li> <li>Innkeepers in Zento will now stock 1000 Baskets of Green tea.</li> <li>Increased the number of Innkeepers that spawn in the Zento Inn to 3.</li> <li>Resolved issues where Necromancy Evil Omen applied 25% damage bonus twice, was removed when hit for 0 damage, and was removed when target had 0 magic resistance.</li> </ul> <h2>Updates between first &amp; second TC1 release</h2> <ul> <li>Fixed issue where doors in the gauntlet could be destroyed by creature AI.</li> <li>The following new Doom artifacts have been removed as craftables and will now be available as direct drops, <ul> <li>The Scholar's Halo</li> <li>The Deceiver</li> <li>Glenda</li> <li>Bow of the Infinite Swarm</li> </ul> </li> <li>Doom Drops have been refactored and the following are now available as equal drops from the Guaranteed Reward System <ul> <li>Hat of the Magi</li> <li>Staff of the Magi</li> <li>Ring of the Elements</li> <li>Gauntlets of Nobility</li> <li>Leggings of Bane</li> <li>Midnight Bracers</li> <li>Glenda</li> <li>Bow of the Infinite Swarm</li> <li>The Deceiver</li> <li>The Scholar's Halo</li> <li>A recipe for a new craftable doom artifact including the Britches of Warding, Gloves of Feudal Grip, Cuffs of the Archmage, and the Ring of Primal Consumption</li> <li>A randomly generated "Prized" magic item that is at least a Lesser Artifact, with no additional negative properties.</li> <li>A random legacy doom artifact not listed above. All legacy doom artifacts have been condensed into a single entry in the reward list, providing a much greater chance at obtaining more desirable items.</li> </ul> </li> <li>All Artisan Festivals will be cleaned up, and Town Crier messages related to the Artisan Festival will be removed.</li> <li>Resolved issue where Magery mastery ability Death Ray was uninterruptible.</li> <li>Resolved issue where Chivalry mastery ability Rejuvenate was uninterruptible.</li> <li>Resolved issues where uncooked fruit pie, uncooked peach cobbler, muffin, and sweet cocoa butter BODs could not be exceptional or be bribed up to exceptional.</li> </ul> &nbsp; <h2>Classic Client Updates</h2> <ul> <li>Fixed an issue where approaching names would not display properly in the Classic Client.</li> <li>Resolved a crash in the Classic Client when selecting a full screen resolution that is less than the gameplay window size.</li> <li>Resolved an issue where some block tiles were not the correct height, which could cause collision and rubber banding issues.</li> <li>Fixed issue where the evening gown was not displaying the correct gump art.</li> <li>The circle of transparency is now centered when game window size is changed.</li> <li>We are working to resolve the issue with new gameplay window resolutions when using Korean language support.</li> </ul>
Excerpt


OldNewDate CreatedAuthorActions
February 8, 2017 @ 14:10:17 UO Dev Team
February 8, 2017 @ 14:09:35 [Autosave] UO Dev Team
February 8, 2017 @ 14:01:45 UO Dev Team
February 8, 2017 @ 13:58:50 UO Dev Team
February 8, 2017 @ 13:50:21 UO Dev Team
February 3, 2017 @ 11:24:33 UO Dev Team
February 3, 2017 @ 11:15:19 UO Dev Team
February 3, 2017 @ 11:06:47 Bleak
February 3, 2017 @ 11:05:37 [Autosave] Bleak
January 26, 2017 @ 11:28:25 UO Dev Team
January 25, 2017 @ 16:33:26 UO Dev Team
January 25, 2017 @ 16:29:04 UO Dev Team
January 25, 2017 @ 16:28:45 UO Dev Team
January 24, 2017 @ 16:19:40 UO Dev Team
January 24, 2017 @ 16:09:17 UO Dev Team
January 24, 2017 @ 16:02:24 Bleak
January 24, 2017 @ 15:03:00 UO Dev Team
January 24, 2017 @ 14:57:20 UO Dev Team
January 24, 2017 @ 14:51:34 UO Dev Team
January 23, 2017 @ 14:20:22 UO Dev Team
January 19, 2017 @ 18:23:37 Bleak
January 19, 2017 @ 13:23:00 UO Dev Team
January 19, 2017 @ 13:21:52 UO Dev Team
January 19, 2017 @ 12:27:33 UO Dev Team
January 19, 2017 @ 12:26:55 UO Dev Team
January 19, 2017 @ 12:09:15 UO Dev Team
January 19, 2017 @ 11:53:45 UO Dev Team
January 19, 2017 @ 11:50:09 UO Dev Team
January 19, 2017 @ 11:32:12 UO Dev Team
January 19, 2017 @ 11:15:57 UO Dev Team