Revision for “Publish 96” created on February 8, 2017 @ 14:10:17
Title | Publish 96 |
---|---|
Content | First TC1 Release - 1/19/2017
Second TC1 Release - 1/24/2017
Origin, Izumo & Baja Release - 1/25/2017
Updated Origin, Izumo & Baja Release - 2/3/2017
Worldwide Release - 2/9/2017
<h2>Ultima Store Update - The Wedding Package</h2>
Two wedding packages are available from the <a href="http://uo.com/2016/05/24/introducing-the-ultima-store/">Ultima Store</a>
<strong>Base Wedding Package</strong>
<ul>
<li>Magical Botanical Archway Seed
<ul>
<li>Can be redeemed for 1 of 3 different botanical archway house addons</li>
</ul>
</li>
<li>Magical Wedding Sewing Kit
<ul>
<li>Groom set includes tuxedo pants, tuxedo shirt/jacket combo, top hat, and engraveable cake topper</li>
<li>Bride set includes wedding gown and engraveable cake topper</li>
</ul>
</li>
<li>Magical Cake Batter
<ul>
<li>Can be redeemed for 1 of 8 different three-tiered wedding cakes</li>
<li>Cakes can be decorated using a cake decoration tool</li>
<li>Produce a slice of cake matching the engraving and hue of the cake when used</li>
</ul>
</li>
<li>Chocolate Fountain
<ul>
<li>Animated chocolate fountain that produces a chocolate covered strawberry when used</li>
</ul>
</li>
<li>Furniture & Decorations - All specially wedding themed
<ul>
<li>6 cocktail tables</li>
<li>6 covered chairs</li>
<li>20 folding chairs</li>
<li>10 tabletop bouquets</li>
<li>4 standing bouquets</li>
<li>2 fancy candelabras</li>
<li>2 regular candelabras</li>
<li>2 short buffet table deeds</li>
<li>1 long buffet table deed</li>
</ul>
</li>
</ul>
<strong>Addon Wedding Package</strong> - <em>Available to support seating for extra guests!</em>
<ul>
<li>Furniture & Decorations - All specially wedding themed
<ul>
<li>4 cocktail tables</li>
<li>4 covered chairs</li>
<li>10 folding chairs</li>
<li>6 tabletop bouquets</li>
<li>2 standing bouqets</li>
<li>1 fancy candelabra</li>
<li>1 regular candelabra</li>
<li>1 short buffet table deed</li>
<li>1 long buffet table deed</li>
</ul>
</li>
</ul>
<h2>Dungeon Doom Update</h2>
<ul>
<li>The Fleshrenderer, Darknight Creeper, Impaler, Shadow Knight, Abyssmal Horror and Dark Father have updated AIs, stats, and skills.</li>
<li>Doom Drops have been refactored and the following are now available as equal drops from the Guaranteed Reward System
<ul>
<li>Hat of the Magi</li>
<li>Staff of the Magi</li>
<li>Ornament of the Magician</li>
<li>Shadow Dancer Leggings</li>
<li>Ring of the Elements</li>
<li>Gauntlets of Nobility</li>
<li>Leggings of Bane</li>
<li>Midnight Bracers</li>
<li>Glenda</li>
<li>Bow of the Infinite Swarm</li>
<li>The Deceiver</li>
<li>The Scholar's Halo</li>
<li>A recipe for a new craftable doom artifact including the Britches of Warding, Gloves of Feudal Grip, Cuffs of the Archmage, and the Bracelet of Primal Consumption</li>
<li>A randomly generated "Prized" magic item that is at least a Lesser Artifact, with no additional negative properties.</li>
<li>A random legacy doom artifact not listed above. All legacy doom artifacts have been condensed into a single entry in the reward list, providing a much greater chance at obtaining more desirable items.</li>
</ul>
</li>
<li>New Artifact Recipes have been added to the Doom Reward System.</li>
<li>New crafting ingredient added to the Dark Father - Blood of the Dark Father</li>
<li>New Doom crafted artifacts can be converted to gargoyle equivalents by visiting Vrulkax the Exalted Artificer at the Crafting Plaza in the Royal City.</li>
<li>Blacksmithy - 5% success at 120 Blacksmithy skill
<ul>
<li>Britches of Warding
<ul>
<li>Chainmail Leggings/Gargish Platemail Leggings</li>
<li>18 ingots (5-9), 1 Leggings of Bane (0), 5 Blood of the Dark Father (1-3), 4 Turquoise (1-2)</li>
</ul>
</li>
<li>Gloves of Feudal Grip
<ul>
<li>Dragon Gloves/Gargish Platemail Kilt</li>
<li>16 dragon scale (4-8), 1 Gauntlets of Nobility (0), 5 Blood of the Dark Father (1-3), 4 Blue Diamonds (1-2)</li>
</ul>
</li>
</ul>
</li>
<li>Tailoring - 5% success at 120 Tailoring Skill
<ul>
<li>Cuffs of the Archmage
<ul>
<li>Bone Arms/Gargish Stone Arms</li>
<li>8 cut cloth (2-4), 1 Midnight Bracers (0), 5 Blood of the Dark Father (1-3), 4 Dark Sapphire (1-2)</li>
</ul>
</li>
</ul>
</li>
<li>Tinkering - 5% Success at 100 Tinkering Skill
<ul>
<li>Ring of Primal Consumption
<ul>
<li>Ring</li>
<li>3 ingots (1-3), 1 Ring of the Elements, 5 Blood of the Dark Father (1-3), 4 White Pearl (1-2)</li>
</ul>
</li>
</ul>
</li>
<li>Doom Stealables - New stealables have been added to Dungeon Doom
<ul>
<li>Incense Burner</li>
<li>Alchemist Shelf</li>
<li>Arcane Table</li>
<li>Hanging Plate Chest</li>
<li>Hanging Plate Arms</li>
<li>Hanging Plate Legs</li>
</ul>
</li>
</ul>
<h2>New Weapon Properties</h2>
<ul>
<li>Bone Breaker
<ul>
<li>Items with this property have a 20% chance to inflict a stamina drain over time on targets for 4 seconds, which prevents consumption of refreshment potions. Will not activate with special moves.</li>
<li>While the wielder has 30 or more mana, victims take additional physical damage, independent of the chance to activate the stamina drain. Will not activate with special moves.</li>
<li>When the damage bonus activates it will consumes 30 mana and is influenced by LMC</li>
<li>Victims receive a 60 second immunity from Bone Breaker</li>
</ul>
</li>
<li>Swarm
<ul>
<li>Items with this property have a chance to activate a swarm of insects on their targets, causing physical damage. This effect can be negated by taking fire damage or equipping a torch. Will not activate with special moves.</li>
</ul>
</li>
<li>Sparks
<ul>
<li>Items with this property have a chance to activate devastating energy sparks on their targets, causing energy damage over time. Will not activate with special moves.</li>
<li>Any post-resist damage done to a target is given back to the attacker as mana.</li>
<li>The effect is doubled on monsters.</li>
</ul>
</li>
</ul>
<h2>Combat Updates</h2>
Weapon Special Move Update
<ul>
<li>Increased Moving Shot’s hit chance penalty.</li>
<li>Moving Shot damage is now always physical regardless of other damage modifiers including quivers and Consecrate Weapon.</li>
<li>PvP Only: Armor Ignore direct damage cap on ranged weapons has been reduced from 35 to 30.</li>
<li>Increased special move Disarm immunity from 10 to 15 seconds for melee weapons.</li>
<li>Increased special move Block duration from 3 to 6 seconds.</li>
<li>Decreased Double Shot mana cost from 35 to 30.</li>
<li>30 Tactics & 70 Weapon Skill are now required for Primary Moves</li>
<li>60 Tactics & 90 Weapon Skill are now required for Secondary Moves</li>
</ul>
Passive Mastery ability Saving Throw has been removed and reworked as Warrior’s Gifts
<ul>
<li>This mastery is available to Fencing, Mace Fighting, Swordsmanship, Throwing, and Archery.</li>
<li>Level 1 provides +5 Hit Chance Increase</li>
<li>Level 2 provides +5 Hit Chance Increase and +5 Defense Chance Increase</li>
<li>Level 3 provides +5 Hit Chance Increase, +5 Defense Chance Increase, +5 Strength Bonus, and +5% Damage Bonus</li>
</ul>
Mysticism Update
<ul>
<li>Updated Hail Storm damage distribution to mimic chain lightning.</li>
<li>Fixed issue where Sleep was not using its base duration time of 2 seconds.</li>
<li>Initial Spell Plague damage is now modified by SDI.</li>
<li>Fixed issue where Spell Plague didn’t use modified magic resist.</li>
<li>Mysticism Mastery ability Nether Blast now correctly damages targets within a one tile radius of the blast. Reduced casting time of Nether Blast from 2.25 to 2 seconds.</li>
<li>Increased Hail Storm mana cost from 40 to 50.</li>
</ul>
Necromancy Update
<ul>
<li>Max resist debuffs no longer stack from Curse and Corpse Skin. The highest debuff for each max resist will be applied. Max resist debuff scales based on modified skill.</li>
<li>Corpse Skin max resist debuff calculation now scales based on 100.0 skill average vs 120.0 skill average.</li>
<li>Necromancers no longer need to be focused spec for corpse skin to modify max resist of target.</li>
<li>Increased Necromancy Conduit base duration from 4 to 6 seconds.</li>
<li>Mobs under Mastery ability Command Undead no longer incorrectly flag when casting Poison Strike.</li>
<li>Resolved issues where Necromancy Evil Omen applied 25% damage bonus twice, was removed when hit for 0 damage, and was removed when target had 0 magic resistance.</li>
</ul>
PvP Only: Ranged weapon damage calculation update
<ul>
<li>For weapons slower than 3 seconds, the faster the swing speed, the greater the chance damage will be at the low end of weapon damage range.</li>
<li>Ranged weapons with a base swing speed slower than 3 seconds will take swing speed into account in the final damage calculation.</li>
<li>Reducing weapon swing speed below .75 seconds of base swing speed increases chance of damage reduction per .25 seconds.</li>
<li>Potential damage reduction is capped at the minimum damage of the weapon. If your weapon has a damage range of 62-77, the lowest damage roll for your weapon would be 62.</li>
<li>Throwing weapon “Sweet Spot” mechanic takes priority when setting minimum damage of the weapon.</li>
</ul>
<h2>Misc Changes & Bug Fixes</h2>
<ul>
<li>The player’s active mastery can now be toggled off from the switch mastery gump. This does not trigger the switch cooldown.</li>
<li>Added Parry to focus spec restriction list.</li>
<li>Increased PvP spell damage increase cap to 20%.</li>
<li>Focus spec spell damage increase cap reduced from 30% to 25%.</li>
<li>Splintering weapon proc no longer triggers when performing Disarm.</li>
<li>Supernova potions now activate after a half second delay at the user location.</li>
<li>Increased Chivalry Mastery ability Holy Fist cast speed from 2.25 to 2.5 seconds and increased Holy Fist mana cost from 40 to 50.</li>
<li>Increased Throwing Called Shot mana cost from 20 to 40.</li>
<li>Throwing Mastery ability Called Shot damage is now capped at 100 pre-resist damage in PvP.</li>
<li>All potential cooking exceptional craftable items are now obtainable as exceptional BODs.</li>
<li>Newly created inscription guaranteed spellbook improvement talisman will now provide +crafting success and +exceptional chance bonuses.</li>
<li>Inscription guaranteed spellbook improvement talisman will no longer fail to add a new item property resulting in lost charges.</li>
<li>Full aprons can now be altered into gargish half aprons.</li>
<li>Fencing Mastery ability Thrust correctly applies damages buffs and debuffs based on mastery level.</li>
<li>Added the gingerbread cookie recipe to the cooking BOD rewards.</li>
<li>Added the runic atlas recipe to the inscription BOD rewards.</li>
<li>Adjusted World Tree tile art.</li>
<li>Shrine of Wisdom now displays correctly in the enhanced client map.</li>
<li>Fixed Confusion, Fear Essence, Shatter, and Conflagration potions being used while on cooldown.</li>
<li>Increased drop rate of Tribal Berries on various Savage mobs.</li>
<li>"Green Tea" has been renamed to "Basket of Green Tea" to differentiate it from the craftable ingredient.</li>
<li>Baskets of Green tea now weigh 1 stone and will stack. This only applies to newly purchased Baskets, old baskets will not stack with new Baskets.</li>
<li>Innkeepers in Zento will now stock 1000 Baskets of Green tea.</li>
<li>Increased the number of Innkeepers that spawn in the Zento Inn to 3.</li>
<li>All Artisan Festivals will be cleaned up, and Town Crier messages related to the Artisan Festival will be removed.</li>
<li>Fixed issue where pets would become wild when using certain commands while mounted.</li>
<li>Resolved issue where Magery mastery ability Death Ray was uninterruptible.</li>
<li>Resolved issue where Chivalry mastery ability Rejuvenate was uninterruptible.</li>
<li>Resolved issues where uncooked fruit pie, uncooked peach cobbler, muffin, and sweet cocoa butter BODs could not be exceptional or be bribed up to exceptional.</li>
<li>Surge effect and magic fish pie buffs are now removed at login.</li>
</ul>
<h2>Classic Client Updates</h2>
<ul>
<li>Added the following game window sizes:
<ul>
<li>1024x768</li>
<li>1152x864</li>
<li>1280x720</li>
</ul>
</li>
<li>Display radius is based on game window size with a minimum 18 tiles and a maximum of 24 tiles.</li>
<li>Increased display radius from 18 to 24 tiles.</li>
<li>Fixed classic crash related to weather effects</li>
</ul>
<h2>Enhanced Client Updates</h2>
<ul>
<li>Increased display radius from 18 to 24 tiles.</li>
<li>Fixed enhanced client crash when spellbooks are hidden.</li>
</ul>
<hr />
<h2>[Archived] Updates through TC1 - Origin</h2>
<h2>Latest Updates</h2>
Based on feedback and observations the following has been updated on Origin, Izumo and Baja:
<ul>
<li>Adjusted AIs and stats on the Dark Father</li>
<li>The Dark Father will now drop 10 Dark Father blood. The top 3 players on the top attacker list (an aggregation of damage dealt, received, and healed) will receive 5, 3, and 2 blood respectively.</li>
<li>The following updates have been made to Doom Artifacts, all newly created and existing artifacts will see these changes
<ul>
<li>Bracelet of Primal Consumption
<ul>
<li>Damage Eater: 6%</li>
</ul>
</li>
<li>Scholar's Halo
<ul>
<li>Lower Mana Cost: 10%</li>
<li>Mana Regen: 2%</li>
<li>Spell Damage Increase: 15%</li>
</ul>
</li>
</ul>
</li>
</ul>
<h2>Updates Between TC & Origin, Izumo & Baja</h2>
<ul>
<li>Doom Artifact Updates
<ul>
<li>The following changes have been made to the new Doom artifacts
<ul>
<li>Bow of the Infinite Swarm
<ul>
<li>Removed Archery Bonus, Added 50% Hit Mana Leech</li>
</ul>
</li>
<li>Cuffs of the Archmage
<ul>
<li>Increased all resists to 15%, Added 4 Mana Regeneration</li>
</ul>
</li>
<li>Scholar's Halo
<ul>
<li>Increased all resists to 15%, Increased Spell Damage Increase to 20%, removed Intelligence Bonus</li>
</ul>
</li>
<li>Ring of Primal Consumption
<ul>
<li>Changed to a bracelet (TID will update with WW release), Increased Luck to 200, Increased all resists to 20%, changed to 18% random eater.</li>
</ul>
</li>
<li>Britches of Warding
<ul>
<li>Added 8 Lower Mana Cost, Changed Random Eater to 9%</li>
</ul>
</li>
<li>The Deceiver
<ul>
<li>Added 20% Hit Lower Defense, Added 20% Hit Lower Attack, removed Defense Chance Increase & Hit Chance Increase, Added Stamina Leech 30%</li>
</ul>
</li>
<li>Gloves of Feudal Grip
<ul>
<li>Increased all resists to 15%, removed Luck, Increased Strength Bonus to 8, removed Defense Chance Increase, removed Eater, removed SA entitlement requirement, added Hit Point Regeneration 3, added Mana Regeneration 3</li>
</ul>
</li>
<li>Glenda
<ul>
<li>Removed Hit Mana Drain, added 20 Hit Mana Leech</li>
</ul>
</li>
</ul>
</li>
</ul>
</li>
<li>Increased drop rate of Tribal Berries on various Savage mobs.</li>
<li>"Green Tea" has been renamed to "Basket of Green Tea" to differentiate it from the craftable ingredient.</li>
<li>Baskets of Green tea now weigh 1 stone and will stack. This only applies to newly purchased Baskets, old baskets will not stack with new Baskets.</li>
<li>Innkeepers in Zento will now stock 1000 Baskets of Green tea.</li>
<li>Increased the number of Innkeepers that spawn in the Zento Inn to 3.</li>
<li>Resolved issues where Necromancy Evil Omen applied 25% damage bonus twice, was removed when hit for 0 damage, and was removed when target had 0 magic resistance.</li>
</ul>
<h2>Updates between first & second TC1 release</h2>
<ul>
<li>Fixed issue where doors in the gauntlet could be destroyed by creature AI.</li>
<li>The following new Doom artifacts have been removed as craftables and will now be available as direct drops,
<ul>
<li>The Scholar's Halo</li>
<li>The Deceiver</li>
<li>Glenda</li>
<li>Bow of the Infinite Swarm</li>
</ul>
</li>
<li>Doom Drops have been refactored and the following are now available as equal drops from the Guaranteed Reward System
<ul>
<li>Hat of the Magi</li>
<li>Staff of the Magi</li>
<li>Ring of the Elements</li>
<li>Gauntlets of Nobility</li>
<li>Leggings of Bane</li>
<li>Midnight Bracers</li>
<li>Glenda</li>
<li>Bow of the Infinite Swarm</li>
<li>The Deceiver</li>
<li>The Scholar's Halo</li>
<li>A recipe for a new craftable doom artifact including the Britches of Warding, Gloves of Feudal Grip, Cuffs of the Archmage, and the Ring of Primal Consumption</li>
<li>A randomly generated "Prized" magic item that is at least a Lesser Artifact, with no additional negative properties.</li>
<li>A random legacy doom artifact not listed above. All legacy doom artifacts have been condensed into a single entry in the reward list, providing a much greater chance at obtaining more desirable items.</li>
</ul>
</li>
<li>All Artisan Festivals will be cleaned up, and Town Crier messages related to the Artisan Festival will be removed.</li>
<li>Resolved issue where Magery mastery ability Death Ray was uninterruptible.</li>
<li>Resolved issue where Chivalry mastery ability Rejuvenate was uninterruptible.</li>
<li>Resolved issues where uncooked fruit pie, uncooked peach cobbler, muffin, and sweet cocoa butter BODs could not be exceptional or be bribed up to exceptional.</li>
</ul>
<h2>Classic Client Updates</h2>
<ul>
<li>Fixed an issue where approaching names would not display properly in the Classic Client.</li>
<li>Resolved a crash in the Classic Client when selecting a full screen resolution that is less than the gameplay window size.</li>
<li>Resolved an issue where some block tiles were not the correct height, which could cause collision and rubber banding issues.</li>
<li>Fixed issue where the evening gown was not displaying the correct gump art.</li>
<li>The circle of transparency is now centered when game window size is changed.</li>
<li>We are working to resolve the issue with new gameplay window resolutions when using Korean language support.</li>
</ul> |
Excerpt |