Update 1:20 p.m. EST: All shards are back online.
We are taking down all shards tomorrow starting at 11:00 a.m. EDT (17:00 CEST). During this time we will be patching new clients in preparation for Publish 81 for all the shards. In addition, published 81 will be published to Origin and Izumo.
At the moment we anticipate the shards to be back online by 3:00 p.m. EDT (21:00 CEST).
Click on more to view a list of the changes.
Publish 80 Changes
Weapon Revamp
All weapons have now been normalized based on weapon speed and handedness.
Mace:
- Gargish Tessen & Tessen, Base damage 10-13 / Weapon Speed 2 seconds
- Wild Staff, Base damage 10-13 / Weapon Speed 2.25 seconds
- Quarter Staff, Base damage 11-14 / Weapon Speed 2.25 seconds
- Glass Staff, Base damage 11-14 / Weapon Speed 2.25 seconds
- Nunchaku, Base damage 12-15 / Weapon Speed 2.5 seconds
- Tetsubo, Base damage 12-15 / Weapon Speed 2.5 seconds
- Club, Base damage 10-14 / Weapon Speed 2.5 seconds
- Disc Mace, Base damage 11-15 / Weapon Speed 2.75 seconds
- Mace, Base damage 11-15 / Weapon Speed 2.75 seconds
- Shepherd’s Crook, Base damage 13-16 / Weapon Speed 2.75 seconds
- Wand, Base damage 11-15 / Weapon Speed 2.75 seconds
- Black Staff, Base damage 13-16 / Weapon Speed 2.75 seconds
- War Axe, Base damage 12-16 / Weapon Speed 3.0 seconds
- Diamond Mace, Base damage 13-17 / Weapon Speed 3.25 seconds
- Gargish Gnarled Staff & Gnarled Staff, Base damage 15-18 / Weapon Speed 3.25 seconds
- Sledge Hammer, Base damage 13-17 / Weapon Speed 3.25 seconds
- Smith’s Hammer, Base damage 13-17 / Weapon Speed 3.25 seconds
- Gargish Maul & Maul, Base damage 14-18 / Weapon Speed 3.5 seconds
- Serpentstone Staff, Base damage 16-19 / Weapon Speed 3.5 seconds
- Scepter, Base damage 14-18 / Weapon Speed 3.5 seconds
- Hammer Pick, Base damage 13-17 / Weapon Speed 3.25 seconds
- Gargish War Hammer & War Hammer, Base damage 17-20 / Weapon Speed 3.75 seconds
- War Mace, Base damage 15-19 / Weapon Speed 3.75 seconds
Fencing:
- Gargish Kryss & Kryss, Base damage 10-12 / Weapon Speed 2 seconds
- Bloodblade, Base damage 10-12 / Weapon Speed 2 seconds
- Gargish Tekagi & Tekagi, Base damage 10-13 / Weapon Speed 2 seconds
- Sai, Base damage 10-13 / Weapon Speed 2 seconds
- Assassin Spike, Base damage 10-12 / Weapon Speed 2 seconds
- Gargish Dagger & Dagger, Base damage 10-12 / Weapon Speed 2 seconds
- Short Spear, Base damage 10-13 / Weapon Speed 2 seconds
- Kama, Base damage 10-13 / Weapon Speed 2 seconds
- Shortblade, Base damage 10-13 / Weapon Speed 2.25 seconds
- Dual Pointed Spear, Base damage 11-14 / Weapon Speed 2.25 seconds
- Double Bladed Staff, Base damage 11-14 / Weapon Speed 2.25 seconds
- War Cleaver, Base damage 10-13 / Weapon Speed 2.25 seconds
- Gargish War Fork & War Fork, Base damage 10-14 / Weapon Speed 2.5 seconds 2.5
- Pitchfork, Base damage 12-15 / Weapon Speed 2.5 seconds
- Elven Spellblade, Base damage 12-15 / Weapon Speed 2.5 seconds
- Spear, Base damage 13-16 / Weapon Speed 2.75 seconds
- Leafblade, Base damage 11-15 / Weapon Speed 2.75 seconds
- Gargish Pike & Pike, Base damage 14-17 / Weapon Speed 3 seconds
- Lajatang, Base damage 16-19 / Weapon Speed 3.5 seconds
- Gargish Lance & Lance, Base damage 18-22 / Weapon Speed 4.25 seconds
Axes:
- Hatchet, Base damage 13-16 / Weapon Speed 2.75 seconds
- Gargish Axe & Axe, Base damage 14-17 / Weapon Speed 3 seconds
- Dual Short Axes, Base damage 14-17 / Weapon Speed 3 seconds
- Executioner’s Axe, Base damage 15-18 / Weapon Speed 3.25 seconds
- Double Axe, Base damage 15-18 / Weapon Speed 3.25 seconds
- Battle Axe, Base damage 16-19 / Weapon Speed 3.5 seconds
- Gargish Battle Axe, Base damage 16-19 / Weapon Speed 3.5 seconds
- Two-Handed Axe, Base damage 16-19 / Weapon Speed 3.5 seconds
- Ornate Axe, Base damage 17-20 / Weapon Speed 3.75 seconds
- Large Battle Axe, Base damage 17-20 / Weapon Speed 3.75 seconds
Swords:
- Bokuto, Base damage 10-12 / Weapon Speed 2 seconds
- Butcher Knife & Gargish Butcher Knife, Base damage 10-13 / Weapon Speed 2.25 seconds
- Skinning Knife, Base damage 10-13 / Weapon Speed 2.25 seconds
- Cleaver & Gargish Cleaver, Base damage 10-14 / Weapon Speed 2.5 seconds
- Cutlass, Base damage 10-14 / Weapon Speed 2.5 seconds
- Gargish Katana & Katana, Base damage 10-14 / Weapon Speed 2.5 seconds
- Crescent Blade, Base damage 12-15 / Weapon Speed 2.5 seconds
- Radiant Scimitar, Base damage 10-14 / Weapon Speed 2.5 seconds
- Wakizashi, Base damage 10-14 / Weapon Speed 2.5 seconds
- Glass Sword, Base damage 11-15 / Weapon Speed 2.75 seconds
- Elven Machete, Base damage 11-15 / Weapon Speed 2.75 seconds
- Daisho & Gargish Daisho, Base damage 13-16 / Weapon Speed 2.75 seconds
- Bladed Staff, Base damage 14-17 / Weapon Speed 3 seconds
- Pickaxe, Base damage 12-16 / Weapon Speed 3 seconds
- Scimitar, Base damage 12-16 / Weapon Speed 3 seconds
- Rune Blade, Base damage 14-17 / Weapon Speed 3 seconds
- Bone Harvester & Gargish Bone Harvester, Base damage 12-16 / Weapon Speed 3 seconds
- Broadsword, Base damage 13-17 / Weapon Speed 3.25 seconds
- Longsword, Base damage 14-18 / Weapon Speed 3.5 seconds
- Gargish Scythe & Scythe, Base damage 16-19 / Weapon Speed 3.5 seconds
- No-Dachi, Base damage 16-19 / Weapon Speed 3.5 seconds
- Dread Sword, Base damage 14-18 / Weapon Speed 3.5 seconds
- Gargish Talwar, Base damage 16-19 / Weapon Speed 3.5 seconds
- Stone War Sword, Base damage 15-19 / Weapon Speed 3.75 seconds
- Viking Sword, Base damage 15-19 / Weapon Speed 3.75 seconds
- Bardiche & Gargish Bardiche, Base damage 17-20 / Weapon Speed 3.75 seconds
- Halberd, Base damage 18-21 / Weapon Speed 4 seconds
- Paladin Sword, Base damage 20-24 / Weapon Speed 5 seconds
Bows:
- Repeating Crossbow, Base damage 11-15 / Weapon Speed 2.75 seconds
- Magical Shortbow, Base damage 12-16 / Weapon Speed 3 seconds
- Yumi, Base damage 13-17 / Weapon Speed 3.25 seconds
- Elven Composite Longbow, Base damage 15-19 / Weapon Speed 3.75 seconds
- Bow, Base damage 17-21 / Weapon Speed 4.25 seconds
- Composite Bow, Base damage 16-20 / Weapon Speed 4.0 seconds
- Crossbow, Base damage 18-22 / Weapon Speed 4.5 seconds
- Heavy Crossbow, Base damage 20-24 / Weapon Speed 5 seconds
Throwing:
- Boomerang: Base damage 11-15 / Weapon Speed 2.75 seconds
- Cyclone: Base damage 13-17 / Weapon Speed 3.25 seconds
- Soul Glaive: Base damage 16-20 / Weapon Speed 4.0 seconds
Weapon Special Move Updates*
- Sai – Primary: Dual Wield / Secondary: Armor Pierce
- Dagger – Primary: Shadow Strike / Secondary: Infection Strike
- Tessen– Primary: Feint / Secondary: Dual Wield
- Nunchaku– Primary: Block / Secondary: Double Strike
- Club – Primary: Crushing Blow / Secondary: Dismount
- Gnarled Staff– Primary: Concussion / Secondary: Force of Nature
- Maul – Primary: Double Strike / Secondary: Concussion
- War Mace – Primary: Crushing Blow / Secondary: Mortal Strike
- Skinning Knife – Primary: Shadow Strike / Secondary: Bleed
- Daisho – Primary: Feint / Secondary: Doublestrike
- Leafblade – Primary: Feint / Secondary: Armor Ignore
Weapon Special Move Mana Cost Changes
- Block mana cost decreased from 30 to 20.
- Crushing Blow mana cost decrease from 25 to 20.
- Concussion mana cost decreased from 25 to 20.
- Dual Wield mana cost decreased from 30 to 20.
- Defense Mastery mana cost decreased from 30 to 20.
- Double Shot mana cost increased from 30 to 35.
- Force Arrow mana cost increased from 15 to 20.
- Force of Nature mana cost decreased from 40 to 35.
- Frenzied Whirlwind mana cost decreased from 30 to 20.
- Infectious Strike mana cost increased from 15 to 20.
- Moving Shot mana cost increased from 15 to 20.
- Mystic Arc mana cost decreased from 25 to 20.
- Serpent Arrow mana cost decreased from 40 to 25.
- Shadow Strike mana cost decreased from 30 to 20.
- Talon Strike mana cost decreased from 30 to 20.
- Riding Swipe mana cost decreased from 30 to 25.
- Bladeweave mana cost decreased from 30 to 15.
Classic Client
- Character status window now displays maximum resistance values, lower mana cost, defense chance increase, hit chance increase, weapon damage increase, swing speed increase, spell damage increase, faster casting, faster casting recovery, and lower reagent cost.
Publish 81 changes (Origin and Izumo only)
- Mortal Strike, now grants an eight second effect reduction once removed by non consumables and talisman items. The next Mortal Strike duration will be scaled based on when they were reapplied in the eight second window.
Armor Refinement
- Reinforced – Increase max individual resist while lowering max defense chance increase by one.
- Deflecting – Decrease max individual resist while increasing max defense chance increase by one.