For each city, each player character has individual ratings for Love, Hate, and Neutrality. These values are numeric and the raw values are not displayed. Performing beneficial acts in a city causes the city to gain Love for that character Performing negative acts in a city causes the city to gain Hate for that character Any time a city gains Love for a character, a small fraction of the city’s Hate for that character is converted into Neutrality Any time a city gains Hate for a character, and that city already had Love for that character, some of that Love […]