Forgotten Treasures – World Wide Release

6/17/2019 Greetings, We are pleased to announce that as of each shard’s normal maintenance beginning June 18th, 2019 Forgotten Treasures will be deployed world wide. A few highlights in Forgotten Treasures include – Forgotten Treasures – a mini-event that continues the story of the nefarious pirate called Hook and introduces a new organization to Britannia – the Fellowship!  Visit the in-game Town Cryer to learn more! Treasure Hunting Update – we have revamped the treasure hunting experience and introduced new loot to treasure chests! New MIB Salvage Loot – take to the High Seas and drop your line, fish up new salvage items […]


Forgotten Treasures coming to Origin, Izumo, and Baja

6/10/2019 Greetings, We are pleased to announce the Origin, Izumo, and Baja release of Forgotten Treasures will be available following each shard’s normally scheduled maintenance beginning June 11, 2019! Forgotten Treasures is the second in our High Seas themed content updates for the year and we are excited to bring a fresh perspective to Treasure Hunting and Cleanup Britannia. This next installment of Forgotten Treasures brings new mechanics to Treasure Hunting as well as new decorative items, equipment, and more! Please be sure to check out the publish notes for the latest updates, and participate on the UO Forum in […]


Forgotten Treasures TC Release 3

5/29/2019 Greetings, We are pleased to announce the third Test Center release of Forgotten Treasures is now available on TC! Forgotten Treasures is the second in our High Seas themed content updates for the year and we are excited to bring a fresh perspective to Treasure Hunting and Cleanup Britannia. This next installment of Forgotten Treasures brings new mechanics to Treasure Hunting as well as new decorative items, equipment, and more! Please be sure to check out the publish notes for the latest updates, and participate on the UO Forum in the latest discussions. We would also like to invite […]


Forgotten Treasures TC Release 2

5/14/2019 Greetings, We are pleased to announce the second Test Center release of Forgotten Treasures will be available today after 4pm ET! Forgotten Treasures is the second in our High Seas themed content updates for the year and we are excited to bring a fresh perspective to Treasure Hunting and Cleanup Britannia. This next installment of Forgotten Treasures brings new mechanics to Treasure Hunting as well as new decorative items, equipment, and more! Please be sure to check out the publish notes for the latest updates, and participate on the UO Forum in the latest discussions. We would also like […]


Forgotten Treasures TC Release 1 – Update

4/18/2019 Greetings, We have updated TC1 with the latest release of Forgotten Treasures to include the following updates, Resolved issue where loot generation in treasure chests would not function properly and could lead to characters ending up in a broken state. Temporarily removed locks and traps on all treasure chests to focus on loot for testing purposes. Resolved issue where decoding a treasure map could result in errors. Thank you to everyone who has taken an early look at Forgotten Treasures and we look forward to your continued feedback on the forums. See you in Britannia, UO Team


Forgotten Treasures TC Release 1

4/17/2019 Greetings, We are pleased to announce the first Test Center release of Forgotten Treasures will be available after 4pm ET! Forgotten Treasures is the second in our High Seas themed content updates for the year and we are excited to bring a fresh perspective to Treasure Hunting and Cleanup Britannia. This is only a small part of what’s to come in Forgotten Treasures but we are eager to bring you this early look and get your feedback as we work through the public testing process. Please be sure to check out the publish notes for the latest updates, and […]


Rising Tide – World Wide Release

3/18/2018 Greetings, We are pleased to announce that as of each shard’s normal maintenance beginning March 19, 2019 Rising Tide will be deployed world wide. A few of the highlights in Rising Tide include – Rising Tide – a new event that takes advantage of re-designed ship combat for a harrowing High Seas adventure, with new rewards coming each month!  Visit the Town Cryers to learn more! New Ultima Store Items – House Teleporter & Decorative Kitchen Set! New Veteran Rewards! Numerous bug fixes! New Castles from the Castle Design Contest! And much more! You can read all about the […]


Rising Tide Release to Origin, Izumo, & Baja

3/12/2019 Greetings, Rising Tide will be deployed manually to Origin, Izumo, & Baja today.  Check out the latest publish notes for the full list of updates. Please note, until Rising Tide has been deployed world wide character transfers to/from other shards to/from Origin, Izumo, or Baja will be disabled. We are currently planning to deploy Rising Tide world wide on March 19, 2019.  We want to make a very special thank you to everyone who visited TC1 and provided feedback. See you on the High Seas, UO Team


Rising Tide Release 4

3/5/2019 Greetings, We are pleased to announce the next final update to Test Center of Rising Tide will be available after 4pm ET!  This update focuses on a variety of bug fixes, as well as some tweaks to the Rising Tide event!  Check out the publish notes for full details! We are planning to release Rising Tide to Origin, Izumo & Baja next  week, and barring any issues, World Wide the following week. We would also like to invite you to our next Dev Meet & Greets, Monday, March 11th at 8pm on Oceania Monday, March 25th at 7pm on Catskills Please […]


Rising Tide TC Release 3

2/22/2019 Greetings, We are pleased to announce the next update to Test Center of Rising Tide will be available after 4pm ET!  This update focuses on a variety of bug fixes, as well as some tweaks to the Rising Tide event!  Check out the publish notes for full details! We would like to thank everyone who has participated in testing the Rising Tide event so far! The turnin data has been reset based on recent tweaks and encourage everyone to participate in testing the event during our public test event this weekend – the time for feedback is running out! Please also […]