Publish 82

TC1 Release – 06/19/2013 World Wide Release –  06/24/2013 King’s Collection Theme Pack The King’s Collection theme pack will be available for purchase from the Origin store on Monday, June 24th, 2013. The King’s Collection provides an entitlement code to be applied to your account and also a code to redeem a token to claim in game items. Your account must have the King’s Collection entitlement to use the King’s Collection token to claim in game items. The collection includes both items available for direct delivery as well as new craftables. Items available for direct delivery can only be placed […]


Publish 81

TC1 Release – 02/01/2013 Origin & Izumo Release –  04/09/2013 World Wide Release –  04/16/2013 Player vendor change Any item that is identified as duped can not be placed on a vendor. If a duped item is on a vendor when we publish Pub 81 you can not purchase it. We highly suggest you go thru in- game vendors for all your UO needs. City Elections A new election system has been added to the loyalty towns. Players with a sufficient amount of loyalty will be able to nominate themselves for the ballot. Citizens of that town will endorse candidates, […]


Publish 79 27th November

Publish 79 November 27, 2012 New Veteran Rewards 15th Year: Garden Shed House Add-On Contains two secure containers that do not count towards house storage limits Each container holds 125 items with no weight limit The shed has standard house security settings controlling container access To access the containers, stand near the door of the shed and double-click it 13th Year: Exodus Statuette 11th Year: Navrey Night-Eyes Statuette 9th Year: Virtuebane Statuette 8th Year: Davies’ Locker This is based on a real-life glass top table containing a three-dimensional map of Britannia, created by Alan Davies. The table resides in the […]


Publish 76 15th June

Publish 76 June 15, 2012 Global Arc – The Awakening The Awakening – Act VI Quest added This quest will be active during Act VI of The Awakening beginning July of 2012 and will end August 12th, 2012. The NPC will tell you how much time is remaining each time you turn an item in on your specific shard. During this Quest players will assist in concocting alchemical preparations. The alchemy skill is not required, but does provide a slight benefit. The Alchemical Preparations are concocted by completing a puzzle that requires various combinations of specific ingredients. The ingredients will […]


Publish 52 5th May

Publish 52 UO Team 05 May 2008 00:00:00 EST All shards were updated with Publish 52 on May 5, 2008: Factions In order to promote accessibility and invigorate Factions, we’ve made several changes and fixed some bugs. Additionally, Factions will play an important role in the Warriors of Destiny plot arc. Faction size limit and load balancer removed: individual factions can grow to any size. Previously capped at 200. Multiple characters from the same account may join the same faction An account cannot have characters in different factions on the same shard Removed 30 day character age requirement “Young” players cannot […]


Publish 51 26th March

Publish 51 UO Team 26 Mar 2008 00:00:00 EST Publish 51 went live on all shards on March 26, 2008: Fixed a NPC Grammar Error Greater Dragons now drop scales and leather when skinned Properties on the ML recipe bows should now stack correctly with runic, exceptional and material bonuses Fixed an additional bug that caused properties to be dropped on some ML weapons Body sculptors and hairdressers should no longer wander too far away Recipe bows that previously had a 0% exceptional chance now have a 5% exceptional chance (In order to allow for an exceptional chance greater than 0 […]


Publish 43 17th October

Publish 43 UO Team 17 Oct 2006 00:00:00 EST Publish 43 contains a number of game updates and bug fixes. This article contains an updated summary of the game improvements that will come about with Publish 43 Pub43 Details Below is the list of what you will see if you log on to Test Center. Keep in mind that this is a preliminary list, and anything listed here is subject to change before Pub43 goes to production shards. Note: You may notice the login message has now changed. Follow the instructions in the new gump for information on how to obtain […]


Publish 28 12th January

Publish 28 Updates and Bug Fixes UO Team 12 Jan 2005 00:00:00 EST Publish 28, as with most game publishes, contains a number of game updates and bug fixes. This article contains a summary of the game improvements that came about with Publish 28. Music should no longer get corrupted when it loops. Fixed afterimage while sailing. Fixed stuck location while crossing server boundary on the path to Mt. Sho. Mongbat quest can now be completed by new Samurai / Ninjas. Fixed text cut off in Mongbat Quest for new Samurai. Creatures can no longer follow ghosts in some situations. […]


Publish 21 26th November

Publish 21 Updates & Bug Fixes UO Team 26 Nov 2003 00:00:00 EST Publish 21, as with most game publishes, contains a number of game updates and bug fixes. This article contains a summary of the upcoming game improvements that will come about with Publish 21. This document was updated on November 24, 25, and 26, CST. Entries that have been added or updated are noted in blue. Housing, Player-Vendors, Player-Barkeeps If you attempt to trade a house to someone who already owns a house, the trade gump-window appears immediately. There is no longer a delay until the other person […]


Publish 20.2 1st October

Vendor Improvements UO Team 01 Oct 2003 00:00:00 EST There are a number of changes in the works for the player-vendor system, and with these changes we hope to accomplish three primary goals: (Red-colored listings indicate updates from October 1, 2003. This document therefore supercedes any previous documention on the vendor improvements.) Improve vendor functionality and allow players better control over their vendors. Maintain the number of vended objects in the world at sustainable levels. This Update Center documentation briefly describes certain changes that we feel will help accomplish these goals, including some changes that affect housing as much as […]