Publish 14 14th November

Publish 14 The following is a list of changes deployed as Publish 14 on November 30, 2001. New Player Experiences It can be difficult to start off in a new world, with only the tools of your craft and no training in how to use them. We are in the process of adding several “directed experiences” to the early game, as a way to help those players new to Ultima Online learn their craft and be better prepared to excell in their chosen profession. Blacksmith This Haven-based tutorial will focus on helping new players to develop the abilities and skills […]


Publish 03 23rd February

Publish 3 The following is a list of changes deployed as Publish 3 on February 23, 2000. Trade Window Changes Trade windows will become more secure. You will not be able to trade a trapped item. You will not be able to trade an item that was recently stolen. You will not be able to trade items to a player if that player cannot hold the items. If the items are too heavy for the player or if the items would exceed the number of items the player can carry, the trade will fail. All items in the trade window […]


03) 24th February

Publish – February 24, 1999 The following was released as the February 24th Publish on February 24, 1999. Skills Stealth This new skill allows you to take steps while hidden. You have to be hiding when you start to use the skill. The more armor you are wearing, the harder it is to use Stealth. If you run, you become unhidden. Any of the actions which normally unhides you still will. The amount of steps you can take depends on how high your skill is. You use this skill off of the skills window. You cannot learn or use this […]


02) 2nd February

Publish – February 2, 1999 The following was released as the February 2nd Publish on February 2, 1999. Mining Eight new varieties of minerals can now be found. Each variety offers a unique color. The different colors can only be found by miners of specific skill levels–only Grandmasters or near Grandmasters can find the rarest mineral, valorite. Once a vein is located, it will always be at that location from then on. (It behooves miners to conceal this location!) We have seen the feedback from those concerned that these locations will become ambush points. If this develops into a problem, […]


01) 19th January

Publish – January 19, 1999 The following was released as the January 19th Publish on January 19, 1999. Hiding Changes Simply tabbing out of combat will not make it possible to hide. Instead, it will be dependent on line-of-sight to your attackers, and distance from them. The lower your Hiding skill, the farther away you need to get. The delay in using hiding again was removed if you failed hiding because you were in combat. Treasure Maps A new type of quest will be added involving treasure maps found on certain monsters. Certain monsters will carry treasure maps. There are […]


22) 23rd December

Holiday Gifts! Dec 23 1998 9:37AM Holiday gifts — Happy Holidays from the UO Team! Using the holiday tickets In your backpack is a ticket that has instructions on using it. A serial number is also on the ticket. Someone on the shard will also have the ticket with the same serial number. Finding the person with the other half of the ticket with the matching serial number will allow access to the Christmas gifts. To activate the ticket, double clicking the ticket will bring up a targeting cursor. Simply target the other ticket with the matching serial number. This […]


21) 21st December

Housing Update Phase 3 Dec 21 1998 1:48PM HOUSING Excess houses are deleted. All unclaimed houses are deleted when the server comes up. All houses with claim ties are deleted. Houses with ties that are both the same person are not deleted. The no build period ends. Vendors return to normal. You can place vendors again. They can only be placed in public houses. Vendors gain a new command, “replace,” which will dismiss the vendor and create a fresh vendor deed in your backpack. This command only works if the vendor has no inventory. Any vendors bugged during the deeding […]


20) 2nd December

Ultima Online Patch Notes for December 2nd & 8th 1998 (includes mini-updates 10th, 15th and 17th) Encryption change Dec 2 1998 2:32PM A client patch was done to upgrade the encryption scheme used for client-server communications. Housing Update Phase 2–Claim Process Begins Dec 8 1998 10:08AM MISCELLANEOUS A textual bug in the anatomy skill will be fixed. It will no longer give human references to animals. Reapers will be more aggressive. Hair dye will give you an extensive menu of hair color choices. Simply double-click the hairdye, and a menu will appear with choices for color categories going down the […]