Located south east of Daemon Temple on the Isle of Fire, Hythloth is one of the anti-virtue dungeons, as such hunting there can give virtue artifact drops. The Felucca incarnation of this dungeon is also a valid location for stealing from monsters Hythloth is said to be an old English synonym for ‘pride’ and pride will certainly go before a fall if you are too careless in this dungeon, there are a few unexpected ‘surprises’ contained in it. The Felucca dungeon can be the location of the champion of champions, the Harrower, when it is summoned by players and includes […]
Trade Ministers offer players the ability to deliver goods between cities. In exchange for this not only could you earn a variety of rewards, you can also gain funds for the city where you accept the trade and loyalty credit from both cities. Taking the Quest Players may get an offer for a trade order by accessing the context menu on a City Trade Minister. Trade ministers can be found near the docks or stables in the loyalty cities. Trade Minister Locations Britain Trade Minister Jhelom Trade Minister Minoc Trade Minister Moonglow Trade Minister New Magincia Trade Minister Skara Brae […]
Corgul the Soulbinder resides with his host of soulbound minions on a hidden, floating island which surfaces for brief intervals and can only by found by acquiring a specially marked map. This is not considered to be a solo venture, a crew of adventurers is recommended. You will need one treasure map, in any condition (tattered or completed) and one world map (player written or bought from an npc mapmaker). Take these items to Covetous, level 2 where you will find an altar. Double clicking the altar gives a targeting cursor and the following message. Your offering will be consumed […]
Haven mine is found in the mountains south of Haven moongate, marked on the map far left. This simple, sparsely populated dungeon is a first step for the newer character to follow on from the new player quests in Old Haven. (The sign on the wall warns that you enter at your own risk!) The first, outer, level of the mine contains a broken train track. The track can not be walked on and blocks movement, use the breaks in the track to move from one side of the tracks to the other. This level is populated by earth […]
Where to Begin | Dungeon Inhabitants | Entering the War Zone | Despise Artifacts The Mysterious Wisp The Mysterious Wisp is found on the left hand side of the dungeon entrance. Double clicking the entity begins a conversation and opens a back pack: You are corporeal-sentient. We would deal with you There follows a series of questions and answers: Corporeal? You are corporeal, we are not Sentient? You are sentient. We are sentient Deal? We would learn. You would teach. We and you would trade. Learn? Teach? We would learn of evil and good. You would teach of evil or […]
Beneath both Blackthorn’s castles has appeared an extensive dungeon. The entrances may be found as illustrated below. Pets Rejected! Blackthorn’s newer residence allows no pets to enter, summarily sending them to the stable. He graciously therefore has allowed a hitching post to be placed at the foot of the pictured staircase for the benefit of those visiting the dungeon area from that location, that they may retrieve their mounts and fighting pets. Should you enter the castle mounted upon a beetle that you have neglected to unload the pet cannot be auto-stabled, however you will find it safely enclosed in one […]
To use this skill you must first be hidden, If you start walking while hidden you will automatically attempt to stealth if your skill is 25 or more. The number of steps you may take between skill checks is dependent upon your stealth skill and can be seen in the table below. You will automatically attempt to use the skill again without a delay, allowing continuous movement, however if the check fails you will be revealed and have to hide again before you can continue. Running while stealthing is possible, but only half the number of steps as you can […]
Stealing from town shops is not without dangers, those shop keepers do not want their goods purloined! If an NPC is nearby, and looking towards you, cultivate the patience to wait until they move away or turn their back. Failure to do so may result in your waiting for the crimnal flag to expire before the local healer will resurrect you. You will have been guardwhacked Of course some NPCs will not move, most notably quest NPCs awaiting an escort. The easiest way to remove these from the area is to either take them to where they wish to go, […]
Meet and Luna. Stools and alcohol will be provided. Each contestant MUST consume the alcohol, then use your stools (similar to musical chairs) up and back. Each winner of each heat will advance to the semi finals, then to the finals until we have a winner. Good luck!!!
Greetings, As we continue our lead up to the Time of Legends release we are excited to present the next installment of our epic adventure! Check out the event calendar and in-game town criers to find out when these events will be held. Without further ado we present, Trading Pieces