Publish 53 10th June

Publish 53 UO Team 10 Jun  2008 00:00:00 EST Publish 53 was published to all shards on June 10, 2008: Bug Fixes: Added a 15 minute timer for a guild to accept an alliance invite. This means guilds will no longer get stuck in “invite pending” mode. (For guilds in this situation now, once the publish goes live, GMs will be able to resolve the issue.) Vanguards and their allies will now teleport if they are attacked while in unreachable locations Added the House Resizing command: Saying “I wish to resize my house” while standing under the house sign demolishes your […]


Publish 52 5th May

Publish 52 UO Team 05 May 2008 00:00:00 EST All shards were updated with Publish 52 on May 5, 2008: Factions In order to promote accessibility and invigorate Factions, we’ve made several changes and fixed some bugs. Additionally, Factions will play an important role in the Warriors of Destiny plot arc. Faction size limit and load balancer removed: individual factions can grow to any size. Previously capped at 200. Multiple characters from the same account may join the same faction An account cannot have characters in different factions on the same shard Removed 30 day character age requirement “Young” players cannot […]


Publish 48 26th November

Publish 48 UO Team 26 Nov 2007 00:00:00 EST Added the Salvage Bag: The Salvage Bag is the core of the enhanced recycling system. Players store items in the bag like any other container, but when a recycle command occurs, they target the bag to handle all the items at once.  Layout: a blue leather bag labeled “A Salvage Bag” Available on Provisioners for a nominal (~1000gp) fee Details: Use the context menu on the bag to select “Salvage Ingots”, “Salvage Cloth”, or “Salvage All” All items of the appropriate type in the bag (metal for smelting, cloth for scissoring) are […]


Publish 44 30th April

Publish 44 UO Team 30 Apr 2007 00:00:00 EST On April 30, 2007, Publish 44 went live on all shards. Updated the shards to allow the Kingdom Reborn beta client to be able to connect to them Discontinued the 3D client “Add Party Member”, “Remove Party Member”, “Leave the Party”, “Disband the Party”, and “Party can loot me” and “Party cannot loot me” are now context menu options New players All new players, regardless of what they select, will now start in New Haven Previous directed experience template quests (Paladin, Ninja, Samurai, etc) are no longer offered to new players New […]


Publish 43 Further Updates

Publish 43 Incremental Update 7 UO Team 18 Jan 2007 00:00:00 EST Fixed an issue that was causing Gingerbread houses to sometimes get destroyed after being axed or from customizing the in which house they were placed. NOTE: this does NOT fix currently placed Gingerbread houses. Characters 30 days or older will receive an extra holiday stocking with a deed for a Gingerbread house until Feb. 1st. The motherlode skill gain feature has been turned off. You can still get blackrock from mining in the motherlode regions, but the enhanced energy of the area has faded. Catskills downtime gifts will no […]


Publish 42 23rd August

Publish 42 New Veteran Rewards UO Team 23 Aug 2006 00:00:00 EST In appreciation for our long-term players, Ultima Online currently offers a number of Veteran Reward gift items that you can’t get anywhere else in the game. The more months a UO game account remains active, the more gifts that account can claim. There are currently multiple vet reward sets for 1 through 5 year veterans of UO. We are in the process of adding a new choice for year 1 vets, as well as choices for year 6 through year 9 vets. All reward options are blessed. 1st Year Vet […]


Publish 33 16th June

Publish 33 Additions, Changes, and Fixes UO Team 16 Jun 2005 00:00:00 EST Publish 33, as with most game publishes, contains a number of game updates and bug fixes. This article contains an updated summary of the game improvements that will come about with Publish 33. Changes Addressed an issue with followers being lost at logout. When a player logs out, followers (pets, hired NPCs) will be auto-stabled, returning to the player upon login. Pets that do not automatically return to the player can be claimed at the stable master. Arrows that miss their target will now be recovered automatically, […]


Publish 31 14th March

Publish 31 Updates and Bug Fixes UO Team 14 Mar 2005 00:00:00 EST Publish 31, as with most game publishes, contains a number of game updates and bug fixes. This article contains an updated summary of the game improvements that will come about with Publish 31. Features Treasures of Tokuno phase 2 Locate Ihara Soko, the Imperial Minister of Trade, in Rokuon Cultural Center in Zento Turn in 10 minor Treasures of Tokuno artifacts to receive a choice of any new major Tokuno artifact As you approach Ihara Soko with the minor artifacts, he will present you with a selection […]


Publish 21 26th November

Publish 21 Updates & Bug Fixes UO Team 26 Nov 2003 00:00:00 EST Publish 21, as with most game publishes, contains a number of game updates and bug fixes. This article contains a summary of the upcoming game improvements that will come about with Publish 21. This document was updated on November 24, 25, and 26, CST. Entries that have been added or updated are noted in blue. Housing, Player-Vendors, Player-Barkeeps If you attempt to trade a house to someone who already owns a house, the trade gump-window appears immediately. There is no longer a delay until the other person […]


Publish 19 (part 1) 31st July

Publish 19: Bulk Order Books UO Team 31 Jul 2003 00:00:00 EST As a way of improving the Bulk Order Deed system, we have created Bulk Order Books! Summary As a way of improving the Bulk Order Deed system, we have created Bulk Order Books! This addition, which allows players to store their Bulk Order Deeds in convenient books, should help considerably in reducing item counts in houses, as well as decrease the amount of data needed to store these deeds individually. Bulk Order Books Each book will be able to hold up to 500 of any type of Bulk […]