Publish 72 21st September

Publish 72 September 21, 2011 Clean Up Britannia We are proud to announce the return of Clean Up Britannia! Similar to the original Clean Up Britannia and subsequent Spring Cleaning events, you may now discard your unneeded items in exchange for points good for the purchase of interesting and powerful new items. Here’s how it works: Use a trash can, either in public or in your house, to discard items. When the items are destroyed, you are awarded points. You may appraise items before throwing them out. Select “Appraise For Cleanup” from a trash can’s context menu, and target items […]


Publish 69 16th December

Publish 69 December 16, 2010 Happy holidays to all! We have gifts for characters from accounts that are more than 30 days old! Be sure to log in before January 25th to get your gift! Each character will be able selected one of the following items: Antique Rocking Horse Christmas Tree Angel Decoration  Holiday Fireflies (blinking wall decoration) Vet Rewards 1st year Corrupted Crystal Portal (Dungeon Teleporter) 5th Year Metallic Dye Tub 10th Year Choice of 3 Oval rugs: A Skull Rug, A Rose Rug or A Dolphin Rug. The skull and cross bones will give 1 random Treasure chest […]


Publish 67 4th August

Publish 67 04 Aug 2010 15:12:45 EST Treasure Maps We have put HUNTING back into Treasure maps!  Treasure Map locations are now have randomized locations.  All maps that have been decoded before publish will be valid for only 30 days, after that period you will have to decode them again.  We have added maps for all facets, redone the loot for the treasure chests, and added Guardian Mobs. Treasure Chests and Loot 5000 gold per level of treasure chest (level 1-6) Removed random scrolls and reagents Added some Imbuing Ingredients (On level  2+ maps) Added a small chance for high […]


Publish 63 17th December

Publish 63 December 17, 2009 Hail adventurers! Publish 63 will be available on TC1 today, we have a number of other changes in addition to the imbuing improvements that were released earlier this week. Below are the full notes for this publish (including the changes to imbuing) so have a look then see for yourselves on TC1, have fun! Christmas Items Happy Holidays from the UO Team! You will have to wait to find out what your getting this year Sarah the Trader A foreign trader is passing through our lands, looking to trade your Halloween costumes for some of […]


Publish 60 8th September Stygian Abyss

Publish 60 08 Sep 2009 10:55:58 EST The Ultima Online team would like to dedicate this, the sixtieth Cycle of Knowledge, containing the Stygian Abyss and all its related mysteries, to our loyal friends and fellow citizens of Britannia. New Skill: Imbuing Skill Title: Artificer The Imbuing skill allows players to imbue items with magical item properties. The amount of skill determines how much of an item’s potential is “fillable” by that craftsman. Imbuing is performed at a soul forge. The soul forge in the Gargoyle City gives a slight bonus, and the Queen’s soul forge gives the highest bonus. […]


Publish 55 10th September

Publish 55 UO Team 10 Sep 2008 00:00:00 EST On September 10, 2008, Publish 55 was released to all shards Bug Fixes Arcane Circles will now give a bonus to arcane focus Arcane Focus will require a minimum of two people to cast Casting it in a pentagram or abbatoir will give you a Focus with a level equal to number of casters – 1 Casting in an Arcane Circle (such as in Heartwood or a crafted Circle in a player house) will give you a 1 level bonus. Casting in Prism of Light will give you the Arcane Circle bonus […]


Publish 51 26th March

Publish 51 UO Team 26 Mar 2008 00:00:00 EST Publish 51 went live on all shards on March 26, 2008: Fixed a NPC Grammar Error Greater Dragons now drop scales and leather when skinned Properties on the ML recipe bows should now stack correctly with runic, exceptional and material bonuses Fixed an additional bug that caused properties to be dropped on some ML weapons Body sculptors and hairdressers should no longer wander too far away Recipe bows that previously had a 0% exceptional chance now have a 5% exceptional chance (In order to allow for an exceptional chance greater than 0 […]


Publish 50 14th February

Publish 50 UO Team 14 Feb 2008 00:00:00 EST Changed all Blacksmithing and Tailoring runic intensities. Runics will now better match up to higher end loot. Maximum intensities are now 100% for all tailoring and blacksmithy runics, minimums are as follows: Blacksmithing: Dull Copper: was 10, now 40 Shadow: was 20, now 45 Copper: was 25, now 50 Bronze: was 30, now 55 Gold: was 35, now 60 Agapite: was 40, now 65 Verite: was 45, now 70 Valorite: was 50, now 85 Tailoring: Spined: was 20, now 40 Horned: was 30, now 45 Barbed: was 40, now 50 Increased chance […]


Publish 48 26th November

Publish 48 UO Team 26 Nov 2007 00:00:00 EST Added the Salvage Bag: The Salvage Bag is the core of the enhanced recycling system. Players store items in the bag like any other container, but when a recycle command occurs, they target the bag to handle all the items at once.  Layout: a blue leather bag labeled “A Salvage Bag” Available on Provisioners for a nominal (~1000gp) fee Details: Use the context menu on the bag to select “Salvage Ingots”, “Salvage Cloth”, or “Salvage All” All items of the appropriate type in the bag (metal for smelting, cloth for scissoring) are […]


Publish 43 Further Updates

Publish 43 Incremental Update 7 UO Team 18 Jan 2007 00:00:00 EST Fixed an issue that was causing Gingerbread houses to sometimes get destroyed after being axed or from customizing the in which house they were placed. NOTE: this does NOT fix currently placed Gingerbread houses. Characters 30 days or older will receive an extra holiday stocking with a deed for a Gingerbread house until Feb. 1st. The motherlode skill gain feature has been turned off. You can still get blackrock from mining in the motherlode regions, but the enhanced energy of the area has faded. Catskills downtime gifts will no […]