Great Lakes – Royal Spy Mission
This Royal Spy mission has the codename “Rages in the Mind.” To attend, go to the Britain Counselor Hall and investigate the suit of armor.
This Royal Spy mission has the codename “Rages in the Mind.” To attend, go to the Britain Counselor Hall and investigate the suit of armor.
This Royal Spy mission has the codename “Two Cornerstones.” To attend, go to the Britain Counselor Hall and investigate the suit of armor.
This Royal Spy mission has the codename “Eyes in the Leaves.” To attend, go to the Britain Counselor Hall and investigate the suit of armor.
This Halloween our land is once again blighted by evil. Strange cursed antiquities have found their way into buried treasure chests and digging up treasure has become more dangerous as you may, by doing so, summon a terrible creature, a Manifestation of Evil. Antiquities The antiquities will appear in treasure chests with a frequency based on the difficulty of the chest. The higher the level of the chest, the more antiquities you can find! Antiquities come in a variety of random prefixes and suffixes Antiquities come in a variety of common and rare hues Manifestation of Evil All players will […]
Characters in new legacy may own a variety of pets, depending on skill sets. Non tamer characters have available 9 stable slots and may own many smaller creatures, however ridable mounts possible are horse, forest ostard, rideable llama, swamp dragon or giant beetle. Stable slots increase as a tamer character trains with the final total for a tamer with GM animal taming, animal lore and veterinary having 21 slots. Feeding Pets A well fed pet is a wonderfully happy pet. NPC stable masters sell apples, cooked bird and hay, provisioners and innkeepers also sell apples and cooked bird. Meat or […]
Many of the major, named, monsters in New Legacy have an accompanying quest. The quest is not compulsory, but it will add gold to your bank if you choose to undertake it. These are group encounters, do not attempt them alone. Click on the images below to access them at full size. Titanweave Spider Take the quest from Tim the Harrowing Adventurer, found wandering in Skara Brae. Enter through Silken Ruins in the Hedge Maze Solen Matriarch Icemancer Crimson Dragon Veylara The Thoughtshaper The legendary Manticore To find the list of ingredients needed to make Pyroclastic Bombs read the […]
Every warrior begins their legacy journey as a swordsman, the opportunity to choose archery, as a ranger comes at the end of the period in Ocllo, but what if you wish to change to mace or fencer? or decide to become a ranger at a later time? Crafters too begin with the swords as a weapons skill and might feel a different skill would suit them better. The opportunity to change your character’s weapon skill, whether crafter or warrior, is offered by Jeremiah the Weapon Master. Here is where you can find the weapons masters he names:
Once a character achieves GM status, supplementary skills may be added by speaking to either an ‘Advanced Skill Trainer’ or begin a further narrative . Characters on the Divergent path will need to have 600 skill points and all fighting characters, both divergent and narrative paths, must first complete the orc champion encounter. Note: Endless Journey accounts are unable to learn additional skills. This page deals with advanced skill trainers Magery Advanced Skill Trainer Found in the in Moonglow Reagent Shop or the east wing of the arcanist guild building behind the Lyceum Alchemy Advanced Training Trainer Found in Encyclopedia […]
How To Subscribe How To Get Started How To Create a Character How To Purchase and Redeem Codes How To Place and Resize a House How To Handle Young Player Status How To Talk To NPCs How To Navigate An EJ Account How To Get Around How To Gain Skills How To Use Insurance and Useful Items How To: Getting Unstuck How To Go Questing How To Do A Champ Spawn How To Do Add A Rune and Guild To The Community Manager’s House How To Resize Your Gaming Window How To Join, Create and Manage a Guild How To […]
Travel in New Legacy is mainly on foot or horseback. Town moongates can convey characters between towns. Mages can mark runes in the towns, they can also mark at player houses that have public access and at at special obelisks. Finally the Moonglow Yacht Club provides ferries at Moonglow docks and Skara Brae while First Mate Patrick on Trinsic Dock or the small south dock in Skara Brae provides transport to the Orc beleaguered areas of Serpent’s Hold and Buccaneer’s Den. Skara ferry merely conveys travellers to the mainland, but Moonglow’s ferry travels to several places. Moongates Britain and Jhelom […]