Publish 54 UO Team 10 Jul 2008 00:00:00 EST Publish 54 was released to all shards on July 10, 2008. Bug Fixes: Factions Non-factioners can now do beneficial actions to factioners in Trammel rulesets Faction Vendors no longer block Faction Guards or players Fixed an issue with Sigils getting stuck in the incorrect state and requiring a server restart before corruption could resume Faction abbreviations will show in the player’s onscreen name in Felucca (works with All Names) [Min] Minax [CoM] Council of Mages [TB] True Britannians [SL] Shadowlords Red faction members/enemy guild members now con orange to an opposing guild […]
Publish 53 UO Team 10 Jun 2008 00:00:00 EST Publish 53 was published to all shards on June 10, 2008: Bug Fixes: Added a 15 minute timer for a guild to accept an alliance invite. This means guilds will no longer get stuck in “invite pending” mode. (For guilds in this situation now, once the publish goes live, GMs will be able to resolve the issue.) Vanguards and their allies will now teleport if they are attacked while in unreachable locations Added the House Resizing command: Saying “I wish to resize my house” while standing under the house sign demolishes your […]
Publish 52 UO Team 05 May 2008 00:00:00 EST All shards were updated with Publish 52 on May 5, 2008: Factions In order to promote accessibility and invigorate Factions, we’ve made several changes and fixed some bugs. Additionally, Factions will play an important role in the Warriors of Destiny plot arc. Faction size limit and load balancer removed: individual factions can grow to any size. Previously capped at 200. Multiple characters from the same account may join the same faction An account cannot have characters in different factions on the same shard Removed 30 day character age requirement “Young” players cannot […]
Publish 50 UO Team 14 Feb 2008 00:00:00 EST Changed all Blacksmithing and Tailoring runic intensities. Runics will now better match up to higher end loot. Maximum intensities are now 100% for all tailoring and blacksmithy runics, minimums are as follows: Blacksmithing: Dull Copper: was 10, now 40 Shadow: was 20, now 45 Copper: was 25, now 50 Bronze: was 30, now 55 Gold: was 35, now 60 Agapite: was 40, now 65 Verite: was 45, now 70 Valorite: was 50, now 85 Tailoring: Spined: was 20, now 40 Horned: was 30, now 45 Barbed: was 40, now 50 Increased chance […]
Publish 48 UO Team 26 Nov 2007 00:00:00 EST Added the Salvage Bag: The Salvage Bag is the core of the enhanced recycling system. Players store items in the bag like any other container, but when a recycle command occurs, they target the bag to handle all the items at once. Layout: a blue leather bag labeled “A Salvage Bag” Available on Provisioners for a nominal (~1000gp) fee Details: Use the context menu on the bag to select “Salvage Ingots”, “Salvage Cloth”, or “Salvage All” All items of the appropriate type in the bag (metal for smelting, cloth for scissoring) are […]
Publish 47 UO Team 24 Sep 2007 00:00:00 EST A number of interesting and useful items will now drop in the anti-virtue dungeons of Britannia. The items will drop using the Treasures of Tokuno drop system (meaning the more you kill, the more likely it is that you will get one of these items as a drop.) Katrina’s Crook Jaana’s Staff Dragon’s End Sentinel’s Guard Lord Blackthorn’s Exemplar Helm of Spirituality Gorget of Honesty Breastplate of Justice Arms of Compassion Gauntlets of Valor Legs of Honor Solaretes of Sacrifice Ankh Pendant UO Logo Sculpture Map of Britannia All characters more than […]
Publish 46 UO Team 09 Aug 2007 00:00:00 EST Changes to support new crafting menu Changes to support new “Target by Resource Type” macro – this macro will mine/chop the selected resource type from any node within range. Added PvP changes: Weapon special moves now require Weapon Skill and Tactics of appropriate skill levels. (i.e., 70 in each skill for primary weapon special moves, 90 in each skill for secondary weapon special moves). Exceptions to the Tactics requirement are the following: Wrestling special moves. Shadowstrike since it already requires 80 Stealth to perform. Infecting Strike since it already requires Poisoning skill […]
Publish 45 UO Team 24 May 2007 00:00:00 EST The stat gain system has changed on all non-Siege Perilous ruleset shards: Only when a player character advances in a skill or is at the skill cap for that skill, he/she may gain a stat point. All skills now have a primary and secondary stat. The primary stat will rise 75% of the time. The secondary stat will rise 25% of the time. If the primary stat is not set to “gain”, the secondary stat will be chosen. If the primary and secondary stats are both locked or set to “decrease”, neither […]
Publish 44 UO Team 30 Apr 2007 00:00:00 EST On April 30, 2007, Publish 44 went live on all shards. Updated the shards to allow the Kingdom Reborn beta client to be able to connect to them Discontinued the 3D client “Add Party Member”, “Remove Party Member”, “Leave the Party”, “Disband the Party”, and “Party can loot me” and “Party cannot loot me” are now context menu options New players All new players, regardless of what they select, will now start in New Haven Previous directed experience template quests (Paladin, Ninja, Samurai, etc) are no longer offered to new players New […]
Publish 43 Incremental Update 7 UO Team 18 Jan 2007 00:00:00 EST Fixed an issue that was causing Gingerbread houses to sometimes get destroyed after being axed or from customizing the in which house they were placed. NOTE: this does NOT fix currently placed Gingerbread houses. Characters 30 days or older will receive an extra holiday stocking with a deed for a Gingerbread house until Feb. 1st. The motherlode skill gain feature has been turned off. You can still get blackrock from mining in the motherlode regions, but the enhanced energy of the area has faded. Catskills downtime gifts will no […]