Publish 100

First TC1 Release – 5/16/2018

Second TC1 Release – 6/13/2018

Origin, Baja, & Izumo Release – 6/21/2018

The following changes have been published to TC1 as of the latest release date,

  • Resolved issue where players could have access to certain masteries after soul stoning a skill.
  • Players can no longer use soulstones with an active mastery.
  • Mastery passives will be removed on login if a player does not have the correct skill or active mastery.
  • Fixes issue where pet attacks would not proc the fiendish calling AI.
  • Covetous resource maps will now indicate when they are located in the Lost Lands.
  • Artifacts will preserve their max durability when exchanged with the Legendary Artificer.
  • Harbingers can now only be summoned in a cemetery.
  • Cannonballs can now be smelted.
  • Mannequins and stewards can now equip talisman.
  • You can now specify an amount of seeds to remove from the seedbox.
  • “Owned by” items can no longer be equipped on mannequins, stewards, or vendors.
  • Time of Legends items can now be dyed with natural dye.
  • Revenants spawned in doom will no longer endlessly pursue their victims outside of the dungeon.
  • Fixed issue where the New Magincia gardening contract would not work between years.
  • NPC mage guildmasters will always accept gold for training.
  • Fixed issue where the Silver Sapling would erroneously work outside of the Stygian Abyss.
  • Fixed issue where players could get stuck on the Spirituality shrine while on a trade quest.
  • Fixed the skill requirement for entering the City of Wind.
  • Level 5 & 6 treasure maps have been added to the Hag Quest.
  • Endless Journey players will receive a warning gump on login when mounted on a mount that contains items (This is currently live in Publish 99).
  • Fixed issue where guards would instakill red players participating in a VvV city battle.
  • Fixed issue where Global Chat presence would not be properly updated when players go offline.
  • Fixed issue where the exit locations for the Primeival Lich spawn could be blocked with items.
  • Fixed issue where Bard Mastery Despair would not deliver the correct damage.
  • The Gorgon Lens should now work on all equipment that fits in the head, neck, and shield slot.
  • The Cu Sidhe is now considered a wolf with regard to slayer damage, the Cu Sidhe also remains vulnerable to fey slayer.
  • There is now a delay when toggling acceptance of trades in the trade window.
  • Fixes issue where a number of skills could get stuck on a player.  This issue will be resolved on player login.
  • Fixes issue where players purchasing City Banners would receive tokenization errors.
  • The Palomino Horse & Lasher can now be trained.
  • Gnarled Staves that do not have any “charges” associated with any magical spell item properties can now be reforged.
  • Fixed issue where ML artifact drops would not occur.
  • Pets duplicated by Medusa will no longer have positive karma.
  • Fixed issue where Messages in a Bottle would become erroneously named when used with the Davies’ Locker.
  • Sapphires have been added to the ore cart spawn.
  • Skeleton keys can now be combined up to 100 charges.
    • An issue has been resolved where skeleton keys would no longer function after this change.
  • Yarn made on a spinning wheel will now properly stack in a player’s backpack.
  • The “wight” corpse will no longer be erroneously named.
  • Fixed issue where magic reflect buff icon would display erroneous information when logging in.
  • Adjusted Travesty’s wrestling skill.
  • The Jewelry Box can now be secured with contents if the house has available storage.
  • Adjusted Despise Island Champ Spawn to reduce lag.
  • Cleanup Britannia points can now be exchanged between characters on an account by visiting the Cleanup Exchange Stone located at the Britain Commons.
  • The Britain Cleanup Officer will now spawn in the Britain Commons.
  • Amethysts spawned in Exodus Chests will now stack with those purchased from the Jeweler.
  • Sugarcane & Flax will now produce seeds.
  • Daemons, Ogre Lords, Silver Serpents, and Wisps will no longer be associated with factions, resulting in odd results while trying to bard them.
  • Flax will now produce flax instead of cotton.
  • Spellweaving spell “Word of Death” will now have the correct minimum skill requirement displayed in the spellweaving book.
  • Slayer damage will now impact Magery Mastery Death Ray.
  • Feint victims will now have a debuff icon applied.
  • Players will no longer enter a broken/frozen state when when manipulating scrolls while casting.
  • The Hearth of the Home fireplace will now retain the color it is dyed when redeeded.
  • The club will now show as retaining the hue of its material in the carpentry menu.
  • Pets summoned via summoning talisman can no longer be stabled.
  • Players must now be in their default body in order to use soulstones.
  • The Cu Sidhe will no longer be able to be tamed with necromancy.
  • Vanity mounts can now be rezzed without veterinary or animal lore skill when in consensual-PvP rulesets.
  • Players can now use the “Honor” virtue on non-moving and flying creatures.
  • The rat king Champion will now be known as “The Piper.”
  • The bulletin board height has been adjusted to keep it from being misplaced during house customization.
  • All facings of the gray couch & loveseat from the King’s Collection can now be dyed with furniture dyes.
  • Various necromancy spells that were not causing true spell damage will now do so.
  • All rare & legendary High Seas fish can now be made into trophies.
  • The Humility Virtue will now open the proper webpage when the help option is selected.
  • Hooded Robes & Wedding clothes obtained through the Ultima Store can now be dyed with plant & special pigments special, and regular dye tubs.
  • The Goblin Statue will now function like the ring and fishing pole.
  • There is now a uniform lack of mana message provided when casting Magery or Necromancy spells. Note this will result in shards on Publish 99 displaying the updated message without the mana requirements.
  • All pets which have been exploited by releasing or death will have the following stats reset and incur a penalty to their advanced pet training.
    • Strength, intelligence, dexterity, hit points, stamina, mana, base damage, and all resists will be reset to defaults.
  • Pet Training: Pre-Publish 97 & Store pets that start Animal Training may have their pet slots updated based on their pet strength and will be given a warning before proceeding. Pets will no longer be able to start training if it will result in the pet being over the max cap.
  • Pet Training AI: Poison AIs now properly use the poisoning skill of the pet.
  • Pet Training AI: Discordance AI can no longer target itself.
  • Pet Training: Cold Wind now uses its correct cost to apply the AI.
  • Pet Training: The Windrunner’s max pet slot has been increased to 4 which will be consistent with other store mounts providing two levels of animal training.
  • Pet Training: Reordered Special Move list.
  • Pet Training: Corrected issue where selecting Special Abilities would prevent the selection of magical abilities.
  • The Animal Lore gump now properly shows skill caps in both clients.
  • Pet AI: Improved Dragon AI target selection for Greater Dragons, Dragon Turtles, and Frost Dragons.
  • Pet AI: Added visual effects for the following abilities: Angry Fire, Cold Wind, and Raging Breath.
  • Pet AI: Scaled up damage on the following special moves: Cold Wind, Steal Life, and Raging Breath.
  • Pet AI: Conductive Blast now deals damage after the resistance de-buff is applied.
  • Pet AI: Lighting Force’s stun is no longer guaranteed to trigger, and the stun chance can be reduced by the target’s Resisting Spells skill.
  • Pet AI: Repel no longer triggers mana cost when already under the effect of Repel.
  • Pet AI: Necromancy/Necromage no longer casts Corpse Skin if pet’s damage type is physical or cold.
  • Swords Mastery: Onslaught now correctly handle weapons with multiple damage types when selecting resistance debuff.

 

Client Changes

  • Made improvements to classic client movement speed to be on par with the enhanced client when pathfinding is enabled. Holding the right mouse button will now auto navigate around objects.
  • Trade windows will now support commas.
  • The classic client text hue for damage that pets receive is now yellow instead of red.
  • Optimizations for the enhanced client have been made that should improve performance in NPC heavy areas.
  • Fixed many coastal areas where terrain transitions would not look right or there were errant terrain tiles.
  • Fixed worldbuilding & dynamic spawn in the Britain Commons.
  • Player health bars now properly convert to and from party bars.
  • Resolved issue in the Classic Client which resulted in the player freezing if they closed the resurrection menu by using CloseGumps macro.
  • The Enhanced Client now supports the mouse control configuration “switch mouse button”.

 

Art Changes

  • Fixed shading on City Banners.
  • Adjusted and added fish & fish trophies to add more detail and distinction.