Publish 16 (part 3) 20th September

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The Virtue of Valor

UO Team 20 Sep 2002 00:00:00 EST

Valor is part of a philosophy within Ultima Online known as the Virtues, and is one of eight pursuits within the upcoming Virtue System.

The Virtue of Valor has been described thusly:

“The courage to take actions in support of one’s convictions.”

The pursuit of Valor will be designed to allow players that consistently protect the populace against the forces of Evil and their champions to challenge the greater Champions of the realm, thus helping to defeat the scourge of darkness that has risen up in the dungeons of Felucca and other locales.

Gaining Valor:

  • Characters will be able to gain a certain number of points in the Valor Virtue by participating in any of the various “champion spawns” that appear within Felucca’s dungeons, Felucca’s Lost Lands, and Ilshenar areas.
    • The Valor points awarded per creature are dependant upon the difficulty of the creature; the tougher the creatures from the champion spawn, the more Valor points are awarded.
    • Valor may be awarded in addition to those rewards normally associated with participation in champion spawns (such as paperdoll titles, Scrolls of Power, etc.).

Virtuous Title & Abilities:When a character has achieved any number of Valor points, he is considered to have progressed on the path of Valor.

  • When a player moves his cursor over the Valor symbol, a title will be displayed, indicating the step currently achieved in Valor for that character.
    • First step: Seeker of Valor
    • Second step: Follower of Valor
    • Third step: Knight of Valor
  • Players who progress on the path of Valor, but do not continue to actively pursue it, may discover that their Virtuous title reduces over time.
  • Gaining enough points in Valor will grant a character the ability to initiate or advance the progression of champion spawns.
    • Players may activate their Valor Virtue ability by double-clicking the Valor icon on the Virtue window, then targeting the Idol of the Champion which sits on a nearby champion spawn shrine.
      • The champion idols appear as large grey skull statues at the center of an inactive or active champion spawn shrine.
      • Issuing a “Virtuous Challenge” to affect a champion spawn will cost the player a number of Valor points.
    • Players with enough points of Valor may activate an inactive champion spawn shrine.
      • A player must be a Knight of Valor in order to activate such a shrine in this manner.
      • The player will sacrifice a large portion of his Valor in order to activate a champion spawn shrine.
      • Activating such a shrine will summon forth the first wave of the respective champion spawn.
    • Players with enough points of Valor may advance an active champion spawn one level closer to the summoning of its champion of evil.
      • A player must be a Seeker of Valor or higher in order to advance such a shrine in this manner—the more advanced the spawn, the greater the required Valor title.
        • The first levels will require no title, while higher levels will require Seeker, Follower, or Knight titles before a character can even attempt a Valorous Challenge.
      • A player who advanced a champion spawn level will sacrifice a portion of her Valor based off of the current level of the Champion’s spawn.
        • The higher the current level of the champion spawn, the more Valor will be required to affect the spawn.
      • A champion spawn will only accept one such Virtuous Challenge per session.
        • Only one player may affect a given champion spawn session, and only once during that session.
        • Once a champion spawn’s level has been increased by a player, no one else can increase its level until the spawn has been completely defeated and has restarted.