In case you haven’t read the latest newsletter, we want to share with you the first release of our upcoming roadmap for 2019! This year is going to be packed full of adventure! Since its release in 2010, High Seas has been one of the most commonly talked about additions to Ultima Online. It comes up at meet and greets, the various player gatherings we’ve had over the years, the forums, and in feedback we receive directly. We are excited to announce the theme for 2019 will be focusing on the High Seas!
So what does that mean for publishes this year? Is every publish going to be about sailing the oceans, fishing, and pirate hunting? Not exactly – but close! Our goal is to continue to support the events and systems you have come to love while revamping the areas of the High Seas that need it most. In each publish we will be tackling a major High Seas content area and combining it with often requested new features, content, quality of life updates, client updates, tools, and bug fixes.
The first Publish of 2019 is Publish 104 – Rising Tide. Rising Tide will introduce new veteran rewards, a new way to identify hues in the classic client, client performance and accessibility updates, Parry balance changes, quality of life updates to cannons, and more!
The High Seas are vast and t’will be a long voyage ahead!
March will bring Rising Tide, updating the cannon crafting, ammunition, and firing process!
As we sail into the Summer June brings Forgotten Treasures where we will focus on updates to treasure chests on both land and sea!
Coasting into Fall we find ourselves confronting Forsaken Foes – a new take on Corgul & Charybdis!
Wading into Winter look high for Jolly Roger bringing both cheer and dread to the oceans far!
This is only a small portion of what 2019 brings and we look forward to sharing more details as the year sails on!
See you on the High Seas,