UO Herald - Hotfix

Publish 95 Hotfixes

The following hotfixes will be deployed with each Shard’s normal maintenance beginning 11/18/2016, Updated turn-in cap for cooking BOD points to 750 Purchased and found potions may now be used in alchemy BODs Removed hovering wisp and academic bookcases from the BOD system Fame should now be provided properly when BOD rewards are claimed  Resolved issue where special material tinkering items were not being properly identified when they were not being hued in the crafting system


Publish 95 Available World Wide

Greetings All, We are pleased to announce that Publish 95 will be available world wide with each shard’s maintenance cycle beginning the morning of November 17, 2016. US shards will receive it first in the morning.  You can read about the full list of updates here and send any feedback here. Until all shards are published you will not be able to do character transfers. See you in Britannia, UO Team


UO Herald - Hotfix

Publish 95 Hotfixes to Origin, Izumo, and Baja

The following hotfixes will be deployed to Origin, Izumo & Baja during their next maintenance cycle, The BOD & bribe action buttons are now available on new BOD providing NPCs in the enhanced client. Updated functionality of the banking point toggle option for BODs. Added additional baker NPCs to BOD system


Publish 95 Comes to Origin, Izumo & Baja

Greetings Everyone, We will pushing Publish 95 to Origin & Baja by approximately 4pm ET today, 11/10/2016.  Izumo will receive Publish 95 during its normal maintenance period. Until Publish 95 is deployed world wide, character transfer between Origin, Izumo, and Baja will be disabled. Publish 95 is full of new and exciting features, bug fixes, and new content so make sure you check out the full patch notes here and send us any feedback you have here. We will also be pushing a mandatory client patch as well, so make sure you are running the latest versions of the classic […]


Update to TC1

Greetings Everyone, By approximately 3:00pm ET 11/9/2016 we will be pushing an update of Publish 95 to TC1. Check out the full patch notes here and send us any feedback you have here.  As always we will continue to update based on feedback through TC1 and Origin, Izumo, and Baja. Make sure you patch up to see the latest content on TC1. See you in Britannia, UO Team


Publish 95 Comes to TC1

Greetings Everyone, By approximately 5:00pm ET 11/3/2016 we will be pushing the first release of Publish 95 to TC1.  Publish 95 is full of new and exciting features, bug fixes, and new content so make sure you check out the full patch notes here and send us any feedback you have here.  As always we will continue to update based on feedback through the TC1 and Origin, Izumo, and Baja. We will also be pushing a mandatory client patch as well, so make sure you are running the latest versions of the classic and enhanced clients before trying to login. […]


UO Herald - Hotfix

Publish 94 Hotfixes

We have addressed a few issues related to Publish 94 which will be pushed out during normal shard maintenance beginning with European shards this evening August 11, 2016. Broken Iron Automaton heads will no longer be incorrectly hued when created. Incorrectly hued (black) Broken Iron Automaton heads can now be resurrected using the repair kit. Automatons will no longer spew blood when damaged.  


Publish 94 Available World Wide

Greetings All, We are pleased to announce that Publish 94 will be available world wide with each shard’s maintenance cycle beginning the morning of August 10, 2016. US shards will receive it first in the morning.  You can read about the full list of updates here and send any feedback here. We will be turning off the Ultima Store, Character Transfer, and the Promotional Warehouse until all shards are published. See you in Britannia, UO Team


UO Herald - Hotfix

Publish 94 Update to Origin, Izumo & Baja

Greetings All, An update will be pushed during the next shard maintenance for Origin, Izumo, and Baja to address the following, Fixes issue where Kotl Artifacts would not spawn in the Kotl City. Fixed issue where champion spawn mobs would continue to spawn after the Champion spawns. See you in Britannia, UO Team