UO Herald - Special Announcement

Europa Shard Stability

10/1/2019 Greetings, We are aware the Europa shard has been experiencing instability.  We are investigating the issue and appreciate your patience while we work towards a resolution. -UO Team


UO Herald - Special Announcement

Ethereal Soulbinder Test Event!

9/6/2019 Greetings, We would like to encourage any interested players to visit TC1 over the weekend and collect some ethereal soulbinders to fill with souls of the soulbound!  The results of this testing will help us to appropriately price the rewards from the Fellowship vendor! To participate you only need to do the following, Visit the Britain Commons to obtain your soulbinder from the stone next to the Dolphin mailbox! Fill your soulbinders by fighting any creature with the “Soulbound” tag, including all sea creatures and ships from Rising Tide as well as Corgul, Scalis, or Charybdis!  Make sure your […]


UO Herald - Special Announcement

Chesapeake Update

Greetings everyone, The issue that caused the crash on Chesapeake was related to the Magincia Stalls.  We have temporarily  disabled the ability to bid on any stalls until this is fixed.  Be aware the owners of the stalls  will retain them until we resolve the crash.   Shard transfers have been disabled and will not be available until the issue is fixed. We are very sorry for the inconvenience and appreciate your patience.  You will not experience any revert from the crash today. Thank you, Mesanna      


UO Herald - Special Announcement

Forgotten Treasures Update

5/24/2019 Greetings, For the past several weeks we have been working through updating one of the core features of Ultima Online. Work on an update to the “Treasure Hunter” profession started long before the first line of code was written and the first pixel was drawn as we gathered feedback from players at the 20th Anniversary party, via e-mail and messages, and on the UO Forum.  As we planned the update to Treasure Hunting that would form the foundation of Forgotten Treasures we identified key areas of the experience that needed update from both the player’s and our own perspective. […]