The Herald

UO Herald - Game Updates

Producer Letter

Good Afternoon Everyone,

   With everything going on I thought I would take a few moments and let you guys know what we have been up to.

   Kyronix and I just got back from Orlando Florida.  We were invited to speak at SyndCon and get a chance to talk about what we are doing and get alot of feedback from the players face to face.  It’s always nice to put faces to the names, and be able to talk to you guys in person.  We really enjoy having any chance to do this, thank you!  We would like to take this chance to give a big shout out to The Syndicate for adding another year to their record, Congrats!!

   On a different note, we would like to thank everyone for your patience while we worked out the shield transfer token fix.  We are still taking care of a few loose ends and hope to have most of it finished by the end of this week.

   We are working on an update to hopefully publish TC1 this week so we look forward to your feedback.  Please keep an eye on UO.Com for the updated notes.

    We are doing a Backpack Art Contest only on the shards that do not have owners to the Abyss Houses.  Please check our facebook page for the rules to the contest and the shards which will be eligible.

   We will be sending out more invites to join the Internal Vice vs Viture Focus group this week.  Please check your emails and respond as soon as possible.

   Last but not least,  I am sure everyone has seen an increase in the decay rate of items on the ground, houses, and boats.  This is due to a fix we had to put in for a shard crash.  Due to the fact that the house decay does not give players enough time to move their items from one house to another, we are going to be putting in another patch to change this.  Players will have 5 days for a house to decay.

Till next time, see you in Britannia!
Bonnie “Mesanna” Armstrong

 

  


UO Herald - Game Updates

Publish and Patch today

Good afternoon,,

    We are putting out a new client patch which should fix the Japaense cliloc errors tonight .  All servers will receive a publish during their normal maintenance hours to change the way the 14th Anniversary Shard Shields function.  They will now only allow transfers once every 2 weeks.  You will see a disturbance in Character transfers until all shards get the same server version.

Thanks everyone!

UO Team



Publish 86.0.1 to TC1

These are the changes and updates to the systems currently on TC1.

Global Loot Changes

  • Paragon chests should now have converted loot inside them.
  • Pets will no longer be deleted on TC1.

Traders Quest

  • Ambush mobs strength scaling has been temporarily disabled.
  • Ambush mobs will not spawn if there are other ambush mobs in the immediate area.
  • Ambush mobs will despawn after 10 minutes of not being attacked.
  • Treasury deposits will be made to the city in which the trade order originates, not the destination.

 

Vice vs Virtue – Phase I

  • Using the faction gear-O-matic stone will now give faction gear for testing purposes
  • The sigil will no longer be visible in the EC
  • Stat loss will now be correctly applied for five minutes

Misc Updates

 

· Special move update: Dismount mana cost updated to 35 from 20.

  • Special move update: Force of Nature mana from 35 to 30.

· Special move update: Frenzied whirlwind mana from 20 to 25.

  • Dismount/Bola Update:

All ranged dismounts last 8 seconds instead of 10 seconds.

Bolas now compute a weaponless hit chance which also takes attacker HCI and defender DCI into account.

Bolas can be parried based on normal parry rules.

CleanUp Britannia Updates

· Players will no longer receive turn in points for antique items.

グロヌバルルヌトシステムの倉曎 ( シャヌド党域戊利品改善 )

  • パラゎンの宝箱の䞭身は差し替えられた戊利品が入るようになりたす。
  • テストセンタヌ(TC1) におペットが消滅しおしたう事は無くなりたした。

トレヌダヌク゚スト

  • 埅ち䌏せモンスタヌのストレングス倀の調敎は䞀時的に無効になっおいたす。
  • 埅ち䌏せモンスタヌは隣接した範囲に他の埅ち䌏せモンスタヌがいる堎合、出珟したせん。
  • 10分間攻撃を受けなかった埅ち䌏せモンスタヌは消滅したす。
  • 荷物の保蚌金はトレヌドオヌダヌク゚ストの配達先の街ではなく、配達元の街の資金になりたす。

埳ず悪埳 (VvV)    第䞀段階

  • 詊隓目的ずしお、 gear-O-maticストヌンを䜿甚するず掟閥装備を入手する事ができたす。
  • SAクラむアントでは隠れおいるシギルを衚瀺しなくなりたす。
  • (死亡時の)ステヌタスロスは正しい衚瀺の、5分間が適甚されたす。

    その他のアップデヌト

  • スペシャルムヌブのアップデヌトディスマりント(Dismount)の消費マナは20から35になりたす。
  • スペシャルムヌブのアップデヌトフォヌスオブネむチャヌ(Force of Nature)のマナは35から30になりたす。
  • スペシャルムヌブのアップデヌトフレンゞヌドワヌルりィンド(Frenzied whirlwind) のマナは20から25になりたす。
  • ディスマりント/ボヌラ アップデヌト

* すべおの範囲のディスマりントの効果は10秒間ではなく8秒間続くようになりたす。

*ボヌラによる攻撃は攻撃する偎の呜䞭率ず攻撃を受ける偎の回避率䞡方の蚈算をし、それにより歊噚を持たない状態での攻撃が出たす。

*ボヌラによる攻撃は通垞の受け流しスキルのルヌルに則り、受け流されるようになりたす。

クリヌンアップブリタニアアップデヌト

  • プレむダヌはantiqueプロパティが付加されたアむテムをゎミ箱に入れおもポむントを受け取る事はできたせん。

UO Herald - Game Updates

Publish 86.0.1 to TC1

These are the changes and updates to the systems currently on TC1.

Global Loot Changes

  • Paragon chests should now have converted loot inside them.
  • Pets will no longer be deleted on TC1.

Traders Quest

  • Ambush mobs strength scaling has been temporarily disabled.
  • Ambush mobs will not spawn if there are other ambush mobs in the immediate area.
  • Ambush mobs will despawn after 10 minutes of not being attacked.
  • Treasury deposits will be made to the city in which the trade order originates, not the destination.

 

Vice vs Virtue – Phase I

  • Using the faction gear-O-matic stone will now give faction gear for testing purposes
  • The sigil will no longer be visible in the EC
  • Stat loss will now be correctly applied for five minutes

Misc Updates

 

· Special move update: Dismount mana cost updated to 35 from 20.

  • Special move update: Force of Nature mana from 35 to 30.

· Special move update: Frenzied whirlwind mana from 20 to 25.

  • Dismount/Bola Update:

All ranged dismounts last 8 seconds instead of 10 seconds.

Bolas now compute a weaponless hit chance which also takes attacker HCI and defender DCI into account.

Bolas can be parried based on normal parry rules.

CleanUp Britannia Updates

· Players will no longer receive turn in points for antique items.

グロヌバルルヌトシステムの倉曎 ( シャヌド党域戊利品改善 )

  • パラゎンの宝箱の䞭身は差し替えられた戊利品が入るようになりたす。
  • テストセンタヌ(TC1) におペットが消滅しおしたう事は無くなりたした。

トレヌダヌク゚スト

  • 埅ち䌏せモンスタヌのストレングス倀の調敎は䞀時的に無効になっおいたす。
  • 埅ち䌏せモンスタヌは隣接した範囲に他の埅ち䌏せモンスタヌがいる堎合、出珟したせん。
  • 10分間攻撃を受けなかった埅ち䌏せモンスタヌは消滅したす。
  • 荷物の保蚌金はトレヌドオヌダヌク゚ストの配達先の街ではなく、配達元の街の資金になりたす。

埳ず悪埳 (VvV)    第䞀段階

  • 詊隓目的ずしお、 gear-O-maticストヌンを䜿甚するず掟閥装備を入手する事ができたす。
  • SAクラむアントでは隠れおいるシギルを衚瀺しなくなりたす。
  • (死亡時の)ステヌタスロスは正しい衚瀺の、5分間が適甚されたす。

    その他のアップデヌト

  • スペシャルムヌブのアップデヌトディスマりント(Dismount)の消費マナは20から35になりたす。
  • スペシャルムヌブのアップデヌトフォヌスオブネむチャヌ(Force of Nature)のマナは35から30になりたす。
  • スペシャルムヌブのアップデヌトフレンゞヌドワヌルりィンド(Frenzied whirlwind) のマナは20から25になりたす。
  • ディスマりント/ボヌラ アップデヌト

* すべおの範囲のディスマりントの効果は10秒間ではなく8秒間続くようになりたす。

    *ボヌラによる攻撃は攻撃する偎の呜䞭率ず攻撃を受ける偎の回避率䞡方の蚈算をし、それにより歊噚を持たない状態での攻撃が出たす。

*ボヌラによる攻撃は通垞の受け流しスキルのルヌルに則り、受け流されるようになりたす。

クリヌンアップブリタニアアップデヌト

  • プレむダヌはantiqueプロパティが付加されたアむテムをゎミ箱に入れおもポむントを受け取る事はできたせん。

UO Herald - Game Updates

Publish 86 TC1

埳ず悪埳  – 第䞀段階(Vice vs Virtue – phase)

私達はあなた達に最初にこの埳ず悪埳システム(以䞋VvV)を玹介できる事に゚キサむトしおいたす今回はシステムのテストセンタヌぞの初のリリヌスである為発生した䞍具合などは将来的に修正される予定であるずいう事をあらかじめご了承䞋さい。フィヌドバックや䞍具合リポヌトはこちらたでお送っお䞋さる様お願いいたしたす。

uo@broadsword.com .

今回期埅できる事は以䞋の通りです
 

フェルッカのナヌゲヌトにVvVぞの加入ストヌンを蚭眮したした

  • VvVに参加する為にはギルドに所属しおいる必芁がありたす、そしおあなたの所属するギルドマスタヌによっお既にVvVぞ加入枈でなければいけたせん。

  • VvVに参加するず自動的に任意の掟閥ぞず振り分けられたす。これは詊隓的な詊みですので䞀郚のメッセヌゞは既存の掟閥ツヌルのものが衚瀺されたす。

  • VvVに参加埌ゲヌムにログむンする際、及びログむン䞭に次のステヌタスアップデヌトを受けたす

    • 戊闘が有効であり、䜕凊の街で戊いが起こっおいるのか衚瀺

    • 戊いは終わっおおりクヌルダりンの時間である

    • 戊いは終わっおいるが次の詊合を始める為により倚くのプレむダヌが必芁

    • すでに戊い開始され、その戊いの起きいる街の衚瀺

  • 戊闘が有効になっおいる街を蚪れた際、ステヌタスのポップアップが開き参加しおいる䞊䜍3䜍たでのギルドの埗点ずあなたのギルドの埗点が衚瀺されたす。

  • ガヌド圏内であっおもVvVが有効な領域では呪文に制限はありたせん。

  • 最初に十分な埗点を埗たギルドが勝利を埗たす、進行状況はステヌタスバヌによっお芋る事ができたす。

  • 埗点を埗られる行為、

  • その街を占領しおいる唯䞀のギルドであるこず

       *生存状態である事、家の䞭や船の䞊にいる堎合はカりントされたせん。

  • 察抗しおいるギルドのプレむダヌを殺すこず

     *キルポむントを再床受ける為には5分間の埅ち時間がありたす

  • シギルを盗む、たたはVvVのPriestsに戻す行為

・シギルは詊合開始埌決められた5぀ある詊合箇所の1぀にランダムな間隔で湧きたす

・シギルが湧くずシギルのアむコンが(バトルステヌタスの窓の䞋にありたす)点灯したす

・シギルはpassive detecting hidden(探知)スキルが80以䞊であるプレむダヌが近くを通った堎合スキルの自動䜿甚で発芋する事が出来たす、その際には“* 䜕かが隠れおいるこずを感じ取った  *”ずいうメッセヌゞが衚瀺されたす。

・発芋されたシギルはプレむダヌがdetecting hidden【探知】スキルを䜿甚する事によっお芋぀け出す事ができたす

・芋぀け出されたシギルはstealing【窃盗】スキルが100以䞊あるプレむダヌがスキルを䜿甚する事によっお盗む事ができたす。

・シギルはVvVの地域から移動させる事はできたせん。もし移動させられた堎合は別のシギルがランダムな時間間隔で湧き盎したす

・その際にVvVのPriestsが街のどこかに出珟したす

・シギルをPriestsに戻す事により、チヌムのポむント獲埗に貢献する事もできたす

・戊いの終わりに戊闘領域のプレむダヌのプレむ画面にガンプが衚瀺され基本的なステヌタス進行状況が映し出されたす

VvVの眠(トラップ)に぀いお

  • 詊隓目的ずしお、ナヌのムヌンゲヌトにあるTrap-O-Matic stoneを蚪れお無料で埗られる眠を詊す事が出来たす

  • 眠は有効になっおいるVvVの領域内で蚭眮する事ができたす、導入されおいるのは以䞋の二぀の皮類 接近proximityず仕掛け線tripwireです

  • 接近proximityトラップは目的のタヌゲットがトラップの半埄内に入るず爆発し適床なダメヌゞを䞎えたす。

  • 仕掛け線tripwireトラップは目的のタヌゲットがトリップワむダヌの線に入り蟌むず重いダメヌゞを䞎えたす

  • 眠は色々な皮類のダメヌゞがありたす、以䞋。

    ・爆発火や物理ダメヌゞず同じ損傷を受けたす

    ・毒毒ず同じダメヌゞを起こしおタヌゲットに毒を䞎えたす

    ・冷気冷気ず同じダメヌゞを起こしおタヌゲットを麻痺させたす

    ・゚ネルギヌ゚ネルギヌダメヌゞを起こし短期間 治療を劚げたす

    ・ブレヌド物理的なダメヌゞを起こしタヌゲットに出血の効果を䞎えたす

  • VvVの領域に仕掛ける事ができる眠の数は䞊限数が20です

  • 最䜎でもdetecting hidden(探知)スキルが80.0以䞊があればトラップを探し出す事ができたす

  • 胜動的にdetecting hidden(探知)スキルを䜿甚し眠を芋぀け出す事ができたす

  • remove trap【眠解陀】スキルを䜿甚するこずによりはずす事ができたす。

  • 眠はをはずす事に成功した堎合は装備解陀ずなりたすが、倱敗した堎合は爆発が起こりたす

VvVに関する远加項目

  • VvVに参加しおいるプレむダヌが死ぬずステヌタスの䜎枛が適甚されたす

  • VvVプレむダヌは同士オレンゞ色にハむラむトしお衚瀺されたす

  • VvVに参加しおいないほかのプレむダヌがVvV参加プレむダヌに攻撃及び有益な行為に及んだ堎合、党おのVvVプレむダヌに察しオレンゞ色のハむラむトずしお衚瀺されたす

  • 詊隓目的ずしお、掟閥の装備を付ける事に制限はありたせん

以䞋の事柄は珟圚ただ開発䞭であり実斜されたせん

  • 珟圚ただ開発䞭のためVvVの戊闘ではSilver Pointsの報酬はありたせん。

  • 掟閥システムは今回の初回テストではテストセンタヌから取り陀かれたせん。

  • 戊いの終わりに衚瀺されるポむントは独断的報奚により正しく衚瀺されない可胜性がありたす

トレヌダヌク゚スト

Trade Ministersより受けたク゚ストを各街に荷物を配達しそれらず匕き換えに様々な報酬がもらえたす

  • プレむダヌはコマンドメニュヌを䜿いTrade Ministerよりトレヌドオヌダヌを受ける事ができたす、Trade Ministerは忠誠床のある街の枯や厩舎の近くで芋぀ける事が出来たす

  • トレヌドオヌダヌを受ける事によりプレむダヌの移動魔法は制限され、公共のムヌンゲヌトを䜿甚堎合、目的地はフェルッカのみずなりたす。

  • トレヌドオヌダヌを最初に受ける際にプレむダヌは“A friend ”からのメッセヌゞを受信したす

  • トレヌドオヌダヌはコマンドメニュヌの“トレヌドオヌダヌをキャンセル”を遞ぶこずによりい぀でもキャンセルする事ができたす

  • トレヌドオヌダヌの泚文を満たす為のアむテムは地域のショップキヌパヌより入手できたす

  • トレヌドオヌダヌの泚文内容はプレむダヌが今たでに完了したトレヌドオヌダヌの回数により、䞊限5぀たでアむテムずその個数が適甚されたす。

  • アむテムをトレヌドオヌダヌコンテナに入れるには、盎接コンテナにドロップするかプレむダヌのバックパックの第䞀階局にあるトレヌドオヌダヌコンテナのコマンドメニュヌの“パックパック内のアむテムを入れる”を䜿甚したす。

  • トレヌドオヌダヌはプレむダヌのバックパック内から移動する事は出来たせん、もしキャラクタヌを転送した堎合、バックパック内のトレヌドオヌダヌは砎損したす

  • 各トレヌドオヌダヌには配達先指定がありトレヌドオヌダヌコンテナのアむテムプロパティヌにお衚瀺されたす

  • トレヌドオヌダヌの配達䞭にランダムでモンスタヌに埅ち䌏せされる可胜性もありたす

  • モンスタヌの難易床はプレむダヌのステヌタスやスキルによっお倉動したす

  • 配達䞭にモンスタヌを殺すず配達先の街の報酬の総額にボヌナスが加算されたす。䞀床の配達でのモンスタヌ蚎䌐回数には制限がありたす。

  • レヌドオヌダヌにおオリゞンから配達先の街の距離が長いほど街の資金に入金される金額が増倧したす。報酬ずなる資材の量も同量です

  • プレむダヌがトレヌドオヌダヌの品物を集め、正しい配達先ぞ配達を完了した堎合、配達先のTrade Ministerより各皮の報酬を受け取る事ができたす。

*忠誠床のある街のナニヌクなお話しの本のセットのうち1冊がもらえたす。各プレむダヌはク゚スト完了時に毎回新しい本を報酬ずしお受け取りたす

*ランダムに遞ばれたNPCギルドの看板

*鍛冶、倧工、裁瞫、緎成の䞭からランダムに遞ばれた資材

・保蚌金は配達先の街の資金にもなりたす

・プレむダヌはフェルッカにいるSlim the Fenceにトレヌドオヌダヌを暪流しする事によっお配達を完了する事もできたす。その堎合の報酬は以䞋のようになりたす

*ニセの恩赊蚌

*スケルトンキヌ

*ランダムに遞ばれた 1.0の超越のスクロヌル

*レアなチャンスで「期限の切れたFortune’s Fire Casinoの無料ドリンク刞」

*レアなチャンスでForged Artwork from King Blackthorn’s Castle

*レアなチャンスでSlim the Fenceの黒い手垳」

*レアなチャンスでSlim’s Shadow Veil」

・uber shadowの色の革面頬

・ファストキャスト1

グロヌバルルヌトシステムの倉曎 (シャヌド党域戊利品改善)

 

党おのマゞックアむテム(歊噚、アヌマヌ、アクセサリヌ) は新しい戊利品プロパティ䜜成方法に埓い、䜜成されるようになりたす。察象のマゞックアむテムは以䞋のようになりたす。*モンスタヌの戊利品

*サルベヌゞ宝箱の䞭身

*トレゞャヌハント宝箱の䞭身

*ダンゞョンチェストに湧く箱の䞭身

*Khaldunダンゞョンのパズルボックスの䞭身

*探玢぀り針で釣れる品

*ク゚ストの報酬品

・モンスタヌ、、サルベヌゞ宝箱、トレゞャヌハント宝箱、探玢぀り針そしおク゚ストの報酬などで埗られる戊利品は個人の幞運倀の圱響を受けたす。

・ダンゞョンの箱、Khaldunダンゞョンのパズルボックスより埗られる戊利品は、0から240の間のランダムな幞運の数倀の圱響を受けたす。

・フェルッカで生成された戊利品には幞運の効果に1000ポむントのボヌナスが付䞎されたす、これはアむテムプロパティ䜜成で䜿われる予算にも適甚されたす。

・以䞋のネガティブアむテムプロパティも魔法のアむテムずしお出おきたす

補匷䞍可- 特等の粉をアむテムに䜿甚する事は出来たせん

Prized ヌアむテムの保険が䞊がりたす、ブレス属性は付けられたせん

Massiveヌストレングスの必芁量が増加されたす

Unwieldyヌアむテムの重さが増加したす

Cursedヌ保険もブレス属性もかけられたせん

Antiqueヌ耐久床が䞋がりたす、粉は3回たで䜿甚できたす。各回はそれぞれ250、200、および150に最倧耐久床が䜎䞋したす。修埩するこずは可胜です。

  • 補匷䞍可プロパティのアむテムはディフォルトで最倧耐久床が255になりたす

  • 短呜プロパティを持぀党おのアむテムはAntiqueに倉換されたす

  • アむテムにはネガティブプロパティが぀だけ付加されたす

  • アむテムの保険に掛かる費甚はアむテムの匷床によっお金額が倉わりたす

  • 魔法のアクセサリヌは(指茪やブレスレット)デフォルトで最倧耐久床が255になりたす

  • 远加分のモンスタヌ戊利品はパヌティヌの芏暡ず幞運倀を元に䜜成されたす

クリヌンアップブリタニア 远加 /アップデヌト情報

 

いく぀かの新しい報酬をクリヌンアップブリタニア景品亀換係員に远加したした

・郵䟿ポスト(1000ポむント)

・食れるキノコ3皮類(各1000ポむント)

・Primordial Decay – ゚レメンタル特効楜噚 (20,000 ポむント)

・Arachnid Doom – 鋏角類特効の楜噚(20,000 ポむント)

・Presentation Stone (トクノの染料、自然染料、家具染め桶で染める事ができる台座) (75,000 ポむント)

・バむブラントオヌチャヌの染料(250,000 ポむント)

・オリヌブグリヌンの染料(250,000 ポむント)

・Lucky Charm (タリスマン – Hit Point Regeneration 1, Stamina Regeneration 1, Mana Regeneration 1 and Luck 150) (300,000 ポむント)

・Soldier’s Medal (タリスマン– Tactics +10, Stamina Regeneration 2, Hit Chance Increase 5% and Damage Increase 20%) (300,000 ポむント)

・Duelist’s Edge (タリスマン– Anatomy +10, Stamina Regeneration 2, Hit Chance Increase 5% and Damage Increase 20%) (300,000 ポむント)

・Necromancer’s Phylactery (タリスマン– Spirit Speak +10, Mana Regeneration 1, Spell Damage Increase 5%ず秘薬䜎枛 10%) (300,000ポむント)

・Wizard’s Curio (タリスマン– Evaluate Intelligence +10, Mana Regeneration 1, Spell Damage Increase 5%ず秘薬䜎枛10%) (300,000 ポむント)

・Mystic’s Memento (タリスマン– Focus +10, Mana Regeneration 1, Spell Damage Increase 5% ず秘薬䜎枛10%) (300,000ポむント)

・封印の氎晶(500,000 ポむント)

 

曎に、クリヌンアップブリタニアでゎミ箱に入れる事が出来るアむテムを远加したした、以䞋の通りです。

*コブトスアヌティファクト(ツンドラブラむト, 守りのブレスレット, ブラむトブレヌド, ぞパむストスずプリズムレンズ) (2,000 ポむント)

* デスパむズアヌティファクト (慈悲の瞳,蚱されざる矢筒 , ヘむルストヌム, ,蚱されざるベヌル,ナニコヌンサンダルずナニコヌンタロン) (2,000 ポむント)

*Ararat アヌティファクト (憎しみの心、ゞョン船長の剣、ごたかしの蚀葉、臆病者の槍、ピンサヌ) (2,000 ポむント)

*゚ク゜ダスアヌティファクトずReplica Artifacts (デュプレの剣, クロックワヌクレッグ, 勇士の衚地状 [レプリカ], アスクレピりス [レプリカ]ずハむゞヌアのアミュレット [レプリカ] (2,000 ポむント)

*ミナクスの王章入りアむテム (1,000 ポむント)

* Ararat号の盗めるアむテム(Ararat Anchor, Ararat Bell, Ararat Figurehead) (750 ポむント)

* 金の釣竿ず金の现道具(500 ポむント)

* 2014幎バレンタむンの子猫ず子犬(400ポむント)

* 2013幎ハロりィンパンプキン(400 ポむント) (レアなカボチャ二぀には1,400ポむント)

*2013幎 名前の銖 (300 ポむント) (レアな名前の銖には6,000ポむント)

*2013幎ゞャックランタン補䜜キット 2013幎圫れるカボチャ (200ポむント)

*䞲焌き豚の蚌曞ずNote from Cousteau (100ポむント)

*2014幎チョコレヌトれリヌビヌンズ, 2014幎むヌスタヌバスケット, 2013幎ロブスタヌディナヌ, 2013幎ホリデヌキャンドル, 2013幎猫足バスタブの蚌曞, 2013幎速習のスクロヌルブック, 16呚幎蚘念ギフトバッグ,16呚幎蚘念パトリグサ,16呚蚘念ビカクシダ, 16呚幎蚘念いろは玅葉, 16呚幎蚘念ディフェンバキア, 16呚幎蚘念怍朚蚌曞,16呚幎蚘念シルバヌトレむ、16呚幎蚘念メッセヌゞカヌド, 16th Anniversary Pony Statuette (50ポむント)

* 2014幎むヌスタヌバニヌ(50ポむント) (レアな堎所の物は1,000ポむント)

*2014幎マシュマロダック(1 ポむント)

クリヌンアップブリタニアで獲埗できる各皮特効楜噚の䜿甚回数を250から450に匕き䞊げたした

短呜アむテムではポむントを受ける事ができなくなりたした

同じ皮類のトクノ染料をスタックできるようになりたした。トクノ染めをWクリックしお出おくるカヌ゜ルを別のトクノ染めにタヌゲットしおください。䜿甚回数の䞊限は最倧で50になりたす。

䞍具合修正

  • スペシャルムヌブディスマりントに必芁なマナコストが20から25に匕き䞊げられたした。遠距離攻撃での萜銬状態は4秒間、接近戊の萜銬状態は匕き続10秒間ずなりたす。

  • プレむダヌが範囲型の特殊攻撃䜿甚によりペットに攻撃する事がは無くなりたす

  • すべおの卑しき矢筒ず蚱されざるベヌルにはブレス属性が぀くようになりたした。

 Dクラむアント7.0.35

  • ロヌカラむズ倉曎

  • アヌトの远加

SAクラむアント4.0.35

  • ロヌカラむズ倉曎

  • アヌトの远加


UO Herald - Game Updates

Publish 86 to TC1

We are publishing to TC1 tonight, please make sure you give us your feedback and check often for the updates to the systems .  We have chosen the first round of advisors (counselors) and emails will be going out next week to notify everyone of the shards you will be assigned to and when I hope to be able to robe you on TC1 so we can get you trained.

Thank you with your patience with us and happy hunting!

UO Team
 

Vice vs Virtue – Phase I

We are very excited to bring you the first iteration of Vice vs Virtue! Please understand this the first release of the system to Test Center and as such, you may encounter bugs and everything is subject to change. You can send feedback, as well as bug reports to uo@broadsword.com.

Here’s what to expect!

  • Visit the VvV signup stone located at the Yew gate in Felucca.

  • In order to sign up for VvV you must be in a guild and your guild master must have already signed up for VvV.

  • When joining VvV you will be automatically joined into an arbitrary faction. This is only for testing purposes, as some messages use existing faction tools.

  • Once you have joined VvV you will receive status updates when you login/are logged into the game that will tell you one of the following:

    • A battle is active, and which city the battle is happening in

    • A battle has concluded and there is cool down period

    • A battle has concluded and more players are needed to start the match

    • A battle has started, and which city that battle is occurring

  • When you enter an active battle city, a status Gump will display the current scores of the top 3 scoring guilds out of those participating, as well as your guild’s score.

  • Guard zones are disabled in an active VvV Battle region and there should be no restrictions on spells.

  • The objective is be the first guild to score enough points to win the match, progress is tracked by the status bar.

  • You can score points by,

    • Being the only guild that is occupying the city

      • You must be alive, and not in a house or on a ship to be counted

    • Killing players of opposing guilds

      • There is a 5 minute kill timeout for receiving points for kills

    • Stealing and returning the sigil to the Priests of Vice and Virtue

  • A sigil will spawn after a random amount of time following the start of the match in 1 of 5 predetermined locations.

  • When the sigil icon (located at the bottom of the battle status Gump) lights up, the sigil has spawned.

  • The sigil can be found by a passive detecting hidden check with a detecting hidden skill greater than 80.0%, you will receive a message indicating “Your keen senses detect something hidden in the area
”

  • The sigil can then be revealed using an active detecting hidden check.

  • Once revealed the sigil can be stolen by a thief with a minimum of 100.0% skill using the stealing skill.

  • The sigil cannot be removed from the VvV battle region. If it is removed another will spawn after a random time.

  • At that time Priests of Vice and Virtue will spawn in the city.

  • Return the sigil to either Priest to score points for your team!

  • At the conclusion of the battle players in the battle region will receive a Gump showing some basic stat progression.

VvV Traps

  • For testing purposes, you can get some free traps to test by visiting the Trap-O-Matic stone at the Yew moongate.

  • Traps can be placed inside an active VvV battle region and come in two deployment varieties, proximity and tripwire.

  • Proximity traps detonate when a valid target enters the detonation radius around the trap and cause moderate damage.

  • Tripwire traps detonate when a valid target steps on the tripwire line and cause heavy damage.

  • Traps have a variety of damage packages including,

    • Explosion – causes equal parts fire and physical damage

    • Poison – causes poison damage and poisons the target

    • Cold – causes cold damage and paralyzes the target

    • Energy – causes energy damage and prevents healing for a short period

    • Blades – causes physical damage and puts a bleed effect on the target

  • The number of traps that can be placed inside a VvV battle region is capped at 20.

  • Traps can be passively detected with a detecting hidden skill of at least 80.0%.

  • Traps can be revealed using the detecting hidden skill actively.

  • Traps can be disarmed using the remove trap skill actively.

  • Successful disarmament of a trap results in the trap being returned to the disarmer, failure results in detonation.

Additional VvV Related Notes

  • Stat loss will be applied on death to those players participating in VvV.

  • VvV players will flag orange to other VvV players.

  • Any non-VvV player that aggresses or performs a beneficial act on a VvV player will flag orange to all VvV players.

  • For the purposes of testing, there are no restrictions on wearing faction gear.

Here’s what’s still in development and what not to expect,

  • There are no rewards for earning Silver Points during a VvV match. These are still in development.

  • The faction system will not be removed from Test Center in this first pass.

  • Score points are arbitrarily rewarded and may not show correctly, as are end of match points.

Traders Quest

Trade Ministers will now offer players the ability to deliver goods between cities in exchange for a variety of rewards!

  • Players may get an offer for a trade order by accessing the context menu on a City Trade Minister. Trade ministers can be found near the docks or stables in the loyalty cities.

  • Upon accepting a trade order players will not be able to magically teleport except for using public moongates with a destination of Felucca.

  • Players accepting their first trade order will receive a message from “A friend
”

  • Trade orders can be cancelled at any time by selecting “Cancel Trade Order” from the context menu on the trade order container.

  • Items required to fill the trade order are generated from the real time inventories of shop keepers in the region.

  • Up to five items in varying quantities can be applied to a trade order and are based on the total number of trade orders a player has completed.

  • Items may be dropped inside the trade order directly or filled from the top level of the player’s backpack using the “Fill from Backpack” context menu option from the trade order container.

  • Trade orders cannot be removed from the player’s backpack and will be destroyed if the player character transfers.

  • Each trade order has a destination city indicated in the item property display of the trade order container.

  • While delivering the trade order players may be randomly ambushed by monsters.

  • Monster difficulty scales based on the stats and skills of the player.

  • Killing monsters while delivering a trade order provides a bonus to the amount of gold the destination city treasury receives up to a capped number of kill per delivery.

  • Trade orders with greater distances between the origin and destination city will boost the amount of gold deposited to the destination city treasury as well as the amount of resources rewarded.

  • When a player successfully returns a filled trade order to the correct destination city’s Trade Minister they have a chance of receiving a variety of rewards including,

    • 1 in a set of story books with a unique story from each of the loyalty cities. Each player is eligible for one set of books and will receive a new one each time a book is rewarded.

    • A random NPC guild sign

    • Random resources for blacksmithing, carpentry, tailoring, and imbuing

  • A deposit of funds will also be made to the destination city’s treasury.

  • A player may also opt to deliver a completed trade order to Slim the Fence for rewards including,

    • A forged pardon

    • A skeleton key

    • a random 1.0 SoT

    • A rare chance at “An Expired Voucher for a Free Drink at the Fortune’s Fire Casino”

    • A rare chance at “Forged Artwork from King Blackthorn’s Castle”

    • A rare chance at “Slim the Fence’s Little Black Book”

    • An rare chance at “Slim’s Shadow Veil”

      • A uber shadow colored leather mempo

      • Faster Casting 1

Global Loot Changes

All magical items (weapons, armor, and jewelry) will now spawn with properties generated via new loot property generation. These include items found,

  • On Monsters

  • In SoS Chests

  • In Treasure Chests

  • In Dungeon Chests

  • In Khaldun Puzzle Chests

  • From Dredging Hooks

  • From Quest rewards

  • Loot obtained from monsters, SoS Chests, Treasure Chests, Dredging Hooks, and as Quest Rewards will be influenced by the luck of the individual getting the loot.

  • Loot obtained from Dungeon Chests and Khaldun Puzzle Chests will have loot influenced with a random luck value between 0 and 240.

  • Loot generated in Felucca has a 1000 point luck bonus applied to it, as well as bonuses to budgets used in item property generation.

  • The following negative item properties can now be found on magic items:

    • Brittle – Cannot have powder of fortification applied to the item

    • Prized – Item insurance cost is increased, cannot be blessed

    • Massive – Increased strength requirement

    • Unwieldy – Increased item weight

    • Cursed – Cannot be insured or blessed

    • Antique – Increased durability loss, can be powdered 3 times. Each powder will reduce max durability to 250, 200, and 150 respectively. Can be repaired.

  • Items spawned with the brittle property will have a default max durability of 255.

  • All items with the ephemeral property will be converted to antique.

  • Items will have at maximum 1 negative property applied to them.

  • Item insurance will now scale up based on item intensity.

  • Magical jewelry (rings and bracelets) will now have a default max durability of 255.

  • Additional monster loot items will be spawned based on party size and luck.

Cleanup Britannia Additions/Updates:

We have added several new Cleanup Britannia Rewards to the Cleanup Officers including the following:

  • Mailbox (1000 points)

  • 3 types of decorative mushrooms (1000 points each)

  • Primordial Decay – Elemental Slayer Instrument (20,000 points)

  • Arachnid Doom – Arachnid Slayer Instrument (20,000 points)

  • Presentation Stone (a pedestal that can be dyed with Tokuno dyes, natural dyes or a furniture dye tub) (75,000 points)

  • Vibrant Ocher Pigment (250,000 points)

  • Olive Green Pigment (250,000 points)

  • Lucky Charm (Talisman – Hit Point Regeneration 1, Stamina Regeneration 1, Mana Regeneration 1 and Luck 150) (300,000 points)

  • Soldier’s Medal (Talisman – Tactics +10, Stamina Regeneration 2, Hit Chance Increase 5% and Damage Increase 20%) (300,000 points)

  • Duelist’s Edge (Talisman – Anatomy +10, Stamina Regeneration 2, Hit Chance Increase 5% and Damage Increase 20%) (300,000 points)

  • Necromancer’s Phylactery (Talisman – Spirit Speak +10, Mana Regeneration 1, Spell Damage Increase 5% and Lower Reagent Cost 10%) (300,000 points)

  • Wizard’s Curio (Talisman – Evaluate Intelligence +10, Mana Regeneration 1, Spell Damage Increase 5% and Lower Reagent Cost 10%) (300,000 points)

  • Mystic’s Memento (Talisman – Focus +10, Mana Regeneration 1, Spell Damage Increase 5% and Lower Reagent Cost 10%) (300,000 points)

  • Vollem Held in a Crystal (500,000 points)

We have also added many items to the Cleanup Britannia turn in list including the following:

  • Covetous Artifacts (Blight of the Tundra, Bracelet of Protection, Brightblade, Hephaestus and Prismatic Lenses) (2,000 points)

  • Despise Artifacts (Compassion’s Eye, Despicable Quiver, Hailstorm, Unforgiven Veil, Unicorn Mane Woven Sandals and Unicorn Mane Woven Talons) (2,000 points)

  • Ararat Artifacts (Abhorrence, Captain Johne’s Blade, Craven, Equivocation and Pincer) (2,000 points)

  • Exodus Artifacts and Replica Artifacts (Dupre’s Sword, Clockwork Leggings, Bracers of Alchemical Devastation (Replica), Asclepius (Replica) and Hygieia’s Necklace (Replica) (2,000 points)

  • Items bearing the crest of Minax (1,000 points)

  • Ararat stealables (Ararat Anchor, Ararat Bell, Ararat Figurehead) (750 points)

  • Golden Fishing Pole and Golden Tinker Tool Kit (500 points)

  • 2014 Valentine’s Day Kittens and Puppies (400 points)

  • 2013 Carved Pumpkins (400 points) (1,400 points for the two rare pumpkins)

  • 2013 Heads on a spike (300 points) (6,000 points for the rare head on a spike)

  • 2013 Pumpkin Carving Kits and 2013 Carvable Pumpkin (200 points)

  • Pig on a Spit Deed and Note from Cousteau (100 points)

  • 2014 Chocolate Jelly Beans, 2014 Easter Basket, 2013 Lobster Dinner, 2013 Holiday Candle, 2013 Deed for a Claw Foot Tub, 2013 Alacrity Deed Scroll Book, 16th Anniversary Gift Bag, 16th Anniversary Venus Flytrap, 16th Anniversary Staghorn Fern, 16th Anniversary Japanese Maple, 16th Anniversary Dieffenbachia, 16th Anniversary Plant Deed, 16th Anniversary Platter, 16th Anniversary Card, 16th Anniversary Pony Statuette (50 points)

  • 2014 Easter Bunny (50 points) (1,000 points for the rare location)

  • 2014 Marshmallow Ducklings (1 point)

Increased the number of uses on each Cleanup Britannia slayer instruments from 250 use to 450 uses.

Players will no longer receive turn in points for ephemeral items.

Players will now be able to combine similar Tokuno style pigments up to a maximum of 50 uses by double clicking the first pigment and then targeting the second pigment to combine them.

Bug Fixes

  • Special Move: Dismount mana cost increased to 25 from 20. Ranged dismount now lasts 4 seconds while melee remains at 10 seconds.

  • Players that use AOE special attacks will no longer become aggressive to their own pets

  • All Despicable Quivers and Unforgiven Veils will now be blessed by default.

 

 

Classic Client 7.0.35

  • Cliloc Changes
  • Art Additions

Enhanced Client 4.0.35

  • Cliloc Changes
  • Art Additions

 

 


Producer Update

Greetings Everyone,

We are still working hard on getting our publish finished. Next week we will be putting out a Publish and Patch to TC1. Due to an outstanding migration issue you may experience some cliloc errors, these will be fixed before we go world wide. You will be able to check out the following:

Completed Systems:

Global Loot
Clean up Britannia additions
Traders Quest

Systems still in progress:

Vice vs Virtue – Players will see this on TC1
New UI

In progress for 86
17th Anniversary Items!! (of course I am going to be evil and not tell you)

I do want to address one issue that has come up though. If you reforge or alter an Event Moderator item in any way it may change the name of said item. We will not change it back.! So please know this before you start reforging items

Thanks!

Mesanna


UO Herald - Game Updates

Producer Update

Greetings Everyone,

We are still working hard on getting our publish finished. Next week we will be putting out a Publish and Patch to TC1. Due to an outstanding migration issue you may experience some cliloc errors, these will be fixed before we go world wide. You will be able to check out the following:

Completed Systems:

Global Loot
Clean up Britannia additions
Traders Quest

Systems still in progress:

Vice vs Virtue – Players will see this on TC1
New UI

In progress for 86
17th Anniversary Items!! (of course I am going to be evil and not tell you)

I do want to address one issue that has come up though. If you reforge or alter an Event Moderator item in any way it may change the name of said item. We will not change it back.! So please know this before you start reforging items

Thanks!

Mesanna


 

皆さん こんにちは

私達はパブリッシュに向けおただ取り組みを続けおいたす。来週にはパッチをしおTC1で発衚したす、傑出した移行問題が原因によりCliloc゚ラヌが生じる恐れがありたすが本パブリッシュ前に修正したす。次にあげる項目を確認する事ができたす。

完了したシステム

グロヌバルルヌト

クリヌンアップブリタニアの远加項目

トレヌダヌ(貿易)ク゚スト

進行䞭のシステム

埳V悪埳システム- プレむダヌはTC1でこれを芋る事ができたす

新しいUI

進行䞭のパブリッシュ86

17呚幎蚘念のアむテム(勿論 意地悪しお教えないけど)

1぀挙がっおいる問題ずしお、EMアむテムを造り盎したり倉曎したりするず名前が倉わる事がありたすがそれを私達が元に戻

す事はしたせんのでそれらを造り盎す時にはこの事を芚えおおいお䞋さい。


Producer Update

Greetings Everyone,

Since I have not given you guys an update lately I thought I would let everyone know what we are up to and give you some highlights as to what and when you can expect to see new and exciting things in UO! I know we stated that Publish 86 would originally be released in July but we are looking at mid August before we can publish now. Since the shutdown of the Mythic Studio, it has caused us to move the rest of our build machines from that office to the office in Herndon before we were expecting so that has caused a delay in our publish time. This is not an excuse but I wanted to let everyone know some of the things we have been dealing with to cause these delays.

Below is a brief description of the things we have been working on:

  • We have put in a new Trade Quest that lets you get reacquainted with the lands around Britannia and also if you are feeling a little brave you can visit Feluccia and take your wares to Slim the fence in one of the towns in Feluccia …
  • We have added new items to turn in and new items you can obtain to clean up Britannia
  • We are still working with Pinco on a new UI for the EC
  • We are working with the Focus group and getting great feedback (thank you) for VvsV and should have it on TC1 within the next two weeks for everyone to take a look at it.
  • We are still working on a system for the new Advisor Program (old counselor program) , fresh new name.
  • We have revised the global loot system
  • We are working aiming for turning on Return to Britannia in August
  • Adding MYUO to the UO.COM Website
  • Anniversary items that will be turned on in September

I will try my best to talk to you guys once a week and give you updates on our progress and let you guys know what we are up to. We are still looking for an Engineer for the team. and we are also looking for someone to help with redesigning UO.COM. So if anyone is interested please drop me a line and let’s talk at bonnie@broadsword.com.

Talk to everyone soon!!

Mesanna


UO Herald - Game Updates

Producer Update

Greetings Everyone,

Since I have not given you guys an update lately I thought I would let everyone know what we are up to and give you some highlights as to what and when you can expect to see new and exciting things in UO! I know we stated that Publish 86 would originally be released in July but we are looking at mid August before we can publish now. Since the shutdown of the Mythic Studio, it has caused us to move the rest of our build machines from that office to the office in Herndon before we were expecting so that has caused a delay in our publish time. This is not an excuse but I wanted to let everyone know some of the things we have been dealing with to cause these delays.


 

Below is a brief description of the things we have been working on:

  • We have put in a new Trade Quest that lets you get reacquainted with the lands around Britannia and also if you are feeling a little brave you can visit Feluccia and take your wares to Slim the fence in one of the towns in Feluccia …

  • We have added new items to turn in and new items you can obtain to clean up Britannia

  • We are still working with Pinco on a new UI for the EC

  • We are working with the Focus group and getting great feedback (thank you) for VvsV and should have it on TC1 within the next two weeks for everyone to take a look at it.

  • We are still working on a system for the new Advisor Program (old counselor program) , fresh new name.

  • We have revised the global loot system

  • We are working aiming for turning on Return to Britannia in August

  • Adding MYUO to the UO.COM Website

  • Anniversary items that will be turned on in September

I will try my best to talk to you guys once a week and give you updates on our progress and let you guys know what we are up to. We are still looking for an Engineer for the team. and we are also looking for someone to help with redesigning UO.COM. So if anyone is interested please drop me a line and let’s talk at bonnie@broadsword.com.

Talk to everyone soon!!

Mesanna