The Bunny Said What?? (Chessy)
Gate from Luna to be provided to the Counsel Hall to prepare.
Gate from Luna to be provided to the Counsel Hall to prepare.
The King will be gathering with all the governors in his castle to go over monthly reports, rumors, etc. Citizens are also welcome to this meeting to observe, or seek counsel.
Everyone assemble at the HoC. Gate to be provided at Luna to starting venue. We will assemble, either individually or in groups and go on a scavenger hunt. This is a timed event.
Please come one, come all to the HoC for some conversation, and news. Prepare for a guest to arrive as well.
The help menu, once accessed, is identical in both classic and enhanced client. The options in the menu are fairly self explanatory: Contact an Advisor. An advisor can help with general game questions, but they are volunteers and not available 24/7. Other sources of help are the uo.com website and your fellow players, through global chat. My character is physically stuck is used when you find yourself unable to move, recall or otherwise escape from a location. This could be because you’ve somehow become trapped in the landscape in a no recall area, or it could be because you have […]
The item properties icon has a total of four settings. The image on the icon indicates how the properties of the item you wish to find the properties for will be displayed. At Icon With this option selected the icon shows the eye image and the dialogue box with the property information will appear at the icon’s location, wherever this is placed on the desktop when an item is moused over. Always Up With this option selected there is no icon, instead the dialogue box stays open showing the property of the last item you moused over. On initial log […]
The Options button on your paper doll allows you to customize your client to suit your tastes and make any adjustments that may be needed for your computer. The various pages of the gump are accessed through the tabs left and right, be sure to scroll to the bottom of each page, some pages appear to have ended, but in actual fact have further choices lower down. The opening page is ‘Sound and Music’, top left tab, in addition to basic on/off settings you will find filters for some sounds. The first tab on the right is the “Interface” page, […]
This representation of your in game avatar is used to dress and undress your character, this is done by a ‘drag and drop’ action from, or to, your back pack. Some items such as earrings, ring and bracelet are also shown in the boxes to the left and should be undressed by dragging from these boxes. Clicking on them on the figure being exceedingly hard to do. There are a number of items by the character’s feet. These are, from left to right, the racial abilities book, the character’s profile scroll, the party manifest scroll, the character’s back pack and […]
Usually found at the top left of the game play window the menu bar gives access to a number of functions The bar can be moved, by click and drag, or closed to a small icon when not in use. To do this click on the green triangle far left. This reduces the bar to the icon . The bar can be hidden from sight completely via the paperdoll options menu, interface tab by checking the box ‘Disable the Menu Bar’ The Menu Bar Buttons Map This button opens the radar map and, once open, toggles it between the two […]
The Classic Client is, as its name suggests, the original client for Ultima Online gameplay. It is less versatile than the newer Enhanced Client, but is well liked and well used by a considerable number of players. When logging into Ultima Online using the Classic Client the game play window will look similar to the image below: Most of the game functions needed to play effectively are accessed through two gumps, the menu bar, pictured at the top left above the gameplay window, and the paper doll. Also visible in the image are the overhead radar map, the racial abilities […]