Publish 53 10th June

Publish 53 UO Team 10 Jun  2008 00:00:00 EST Publish 53 was published to all shards on June 10, 2008: Bug Fixes: Added a 15 minute timer for a guild to accept an alliance invite. This means guilds will no longer get stuck in “invite pending” mode. (For guilds in this situation now, once the publish goes live, GMs will be able to resolve the issue.) Vanguards and their allies will now teleport if they are attacked while in unreachable locations Added the House Resizing command: Saying “I wish to resize my house” while standing under the house sign demolishes your […]


Publish 47 24th September

Publish 47 UO Team 24 Sep 2007 00:00:00 EST A number of interesting and useful items will now drop in the anti-virtue dungeons of Britannia. The items will drop using the Treasures of Tokuno drop system (meaning the more you kill, the more likely it is that you will get one of these items as a drop.) Katrina’s Crook Jaana’s Staff Dragon’s End Sentinel’s Guard Lord Blackthorn’s Exemplar Helm of Spirituality Gorget of Honesty Breastplate of Justice Arms of Compassion Gauntlets of Valor Legs of Honor Solaretes of Sacrifice Ankh Pendant UO Logo Sculpture Map of Britannia All characters more than […]


Publish 37 27th October

Publish 37 Additions, Changes, and Fixes UO Team 27 Oct 2005 00:00:00 EST Publish 37, as with most game publishes, contains a number of game updates and bug fixes. This article contains an updated summary of the game improvements that will come about with Publish 37. General: Reverted the hunger system back to the way it worked prior to Mondain’s Legacy Party looting will now be off by default Elves no longer lose their 20 points of mana gained from their racial ability when they cross a server line Players who have not upgraded to Mondain’s Legacy now have the […]


Publish 32 14th April

Publish 32 Updates and Bug Fixes UO Team 14 Apr 2005 00:00:00 EST Publish 32, as with most game publishes, contains a number of game updates and bug fixes. This article contains an updated summary of the game improvements that will come about with Publish 32. New Features Two new Necromancer alchemy potions with two intensities each (regular and greater) Conflagration – Creates a field of flame with damage based on potion the strength of the potion. Damage is based partially on the user’s alchemy skill. Confusion Blast – Confuses all monsters in an area. The size of the area […]


Publish 29 28th January

Publish 29 Updates and Bug Fixes UO Team 28 Jan 2005 00:00:00 EST Publish 29, as with most game publishes, contains a number of game updates and bug fixes. This article contains a summary of the game improvements that came about with Publish 29 Publish 29 contains the following changes, fixes, and additions: General Fixes/Tweaks/Enhancements Moved Britain starting location from The Sweet Dream’s Inn to the Wayfarer’s Inn in east Britain Damage numbers are now shown for you and any pets or controlled NPCs that are in your range NPC job titles, “(Paragon)”, and “(General)” now appear in “allnames” Fixed an […]


Publish 28 12th January

Publish 28 Updates and Bug Fixes UO Team 12 Jan 2005 00:00:00 EST Publish 28, as with most game publishes, contains a number of game updates and bug fixes. This article contains a summary of the game improvements that came about with Publish 28. Music should no longer get corrupted when it loops. Fixed afterimage while sailing. Fixed stuck location while crossing server boundary on the path to Mt. Sho. Mongbat quest can now be completed by new Samurai / Ninjas. Fixed text cut off in Mongbat Quest for new Samurai. Creatures can no longer follow ghosts in some situations. […]


Publish 27 14th September

Publish 27 UO Team September 14, 2004 September 13th, 2004 we will begin publishing the Ultima online game shards with the Publish 27 code. The first shard to get Publish 27 will be Great Lakes. Please see the full schedule at the button of this post for details on your shard. Contents Bug Fixes fix for 6th char slot text color issues fix for 6th char slot client shutdown crasher fix for “properly placed house becomes improperly placed” bug turn serpent pillars back on for production shards unused and nodraw tiles are no longer displayer inside containers in the 2D client […]


Publish 18 (main) 29th May

Publish 18 – Client Patches & Bug Fixes UO Team 29 May 2003 00:00:00 EST In order to prepare for Publish 18, we needed to deliver client patches to all Ultima Online players as well as update UO’s shards with a server publish, and this list includes changes from both client patches and the publish. Client Patch 4.0.0l:Released on Wednesday, May 14, at 10:30am CST (3:30pm UTC/GMT). Updated Ultima Online’s game clients to 4.0.0l for both the 2D and 3D clients. Item Properties (2D and 3D) Clients will not automatically download nearby item property data while walking or running, allowing […]


Publish 15 9th January

Publish 15 The following is a list of changes deployed as Publish 15 on January 9, 2002. Housing and Lockdown Updates Selecting YES on the gump to clear you as a co-owner of a house will now remove your co-owner status, allowing proper house transfers. Fixed an issue concerning flawed tile art while placing a house. Trading a house to a player who is co-owned to a house will be a two-step process. The receiver will first have to select YES to remove his co-owner status and then the other party will need to initiate the trade again, at which […]


Publish 14 14th November

Publish 14 The following is a list of changes deployed as Publish 14 on November 30, 2001. New Player Experiences It can be difficult to start off in a new world, with only the tools of your craft and no training in how to use them. We are in the process of adding several “directed experiences” to the early game, as a way to help those players new to Ultima Online learn their craft and be better prepared to excell in their chosen profession. Blacksmith This Haven-based tutorial will focus on helping new players to develop the abilities and skills […]