Minimum Requirements for Inscription – To scribe a scroll, you need a scribe’s pen (may be bought from NPC scribes or obtained as a BoD reward) and a blank scroll in your backpack. Double click the pen to open the crafting menu for scribes. – When scribing scrolls you need to have the spell you want to scribe in your spellbook, your spellbook must be in your hands or in your backpack and you must have the necessary reagents on you. Magery Spells Item INT/Mana Required Skill First Circle 4 30.0 Second Circle 6 40.0 Third Circle 9 50.0 Fourth […]
Weapons spawn with a possible two properties, Damage increase and/or Hit chance increase. Special ‘fragmented’ items begin to spawn when the congiarium reaches level 3, these items have durability of only 25/25. This can be increased to 150/150 by a GM crafter using ‘repair’.. A Secure Repair Crate can be purchased for this purpose. Damage increase and spell damage increase have the following levels: Ruin: Damage increase 20%; Spell Damage Increase 10% Might: Damage increase 35%; Spell Damage Increase 20% Force: Damage increase 50%; Spell Damage Increase 30% Power: Damage increase 70%; Spell Damage Increase 40% Vanquishing: Damage increase 100%; […]
Carpentry The Carpentry skill allows a character to craft the items listed on this page. To craft an item you will need to use a carpentry tool such as a saw or hammer. The ‘Retains Color’ column indicates whether the item will retain the color of the material used to craft the item. Required Skill listed is the minimum skill needed and at this level items will take the maximum time and maximum resources to craft, both will reduce as your skill increases. You will not fail to craft the item Furniture Item Name Resources Needed Retains Color Skill Required […]
The Blacksmith skill allows a character to craft the items listed on this page. To craft an item you will need to use a Smith’s Hammer and be close to a forge and anvil. The ‘Retains Color’ column indicates whether the item will retain the color of the material used to craft the item. Required Skill listed is the minimum skill needed and at this level items will take the maximum time and maximum resources to craft, both will reduce as your skill increases. You will not fail to craft the item. Armor | Helmets | Shields | Bladed |Axes […]
The Tailoring skill allows a character to craft the items listed on this page. To craft an item you will need to use a Sewing Kit. The ‘Retains Color’ column indicates whether the item will retain the color of the material used to craft the item. Required Skill listed is the minimum skill needed and at this level items will take the maximum time and maximum resources to craft, both will reduce as your skill increases. You will not fail to craft. Hats Item Name Resources Needed Retains Color Skill Required Skullcap 4 Cloth Yes 30.0 Bandana 4 Cloth Yes […]
Once you have reached the qualifying criteria to train an additional skill; for a mage or crafter following the narratives this involves completing a complete narrative chain, you may choose to learn alchemy, to do this you must begin by speaking to the Alchemy Master at the Lyceum. Required Skill listed is the minimum skill needed and at this level items will take the maximum time and maximum resources to craft, both will reduce as your skill increases. You will not fail to craft. Alchemy Potion Ingredients Base Effects Required Skill Healing and Curative Refresh 1 empty bottle, 2 Black […]
This important edifice at Moonglow Lyceum is constructed using donated bulk order deeds from crafters and mages. As it grows, the properties on looted weapons and armor gradually improve in quality. The Congiarium, once construction has begun, also allows crafters and scribes to enhance weapons and spell books using congius , these are obtained as a BoD reward at a rate of 5 congius for 25 bulk order points. You may, however, only add one property to any item. Items gained as you progress through a skill narrative cannot be enhanced. At each level more properties become available for enhancing, […]
These consist of a series of tasks involving talking to various NPCs, crafting items, for crafters, defeating enemies for warriors and for both groups, visiting locations, finding and returning items. Crafted items must be marked using the ‘toggle objective item’ option from the character’s context menu. NPCs and items you need to interact with show a sparkle around them when you approach them, use the ‘talk’ option from the npc’s context menu. Double click items you have been sent to collect. When these items are in your back pack use the context menu on the item to deliver it to […]
All governors are required to attend. If a governor cannot attend, please submit a report of the state of your town at least an hour before the meeting. This can be delivered in a book to the EM Hall, via email to kincaidsiege@gmail.com, or you can assign somebody to represent you at the meeting. Gates to the meeting appear during the hour before the meeting, at all major banks, player town monuments, and player-run teleporter hubs. You can’t miss them – they’re normally a completely different colour to normal moongates. Battle inside the council chambers is prohibited – anyone found […]
All governors are required to attend. If a governor cannot attend, please submit a report of the state of your town at least an hour before the meeting. This can be delivered in a book to the EM Hall, via email to kincaidsiege@gmail.com, or you can assign somebody to represent you at the meeting. Gates to the meeting appear during the hour before the meeting, at all major banks, player town monuments, and player-run teleporter hubs. You can’t miss them – they’re normally a completely different colour to normal moongates. Battle inside the council chambers is prohibited – anyone found […]