New Legacy Skills – Blacksmith

The Blacksmith skill allows a character to craft the items listed on this page. To craft an item you will need to use a Smith’s Hammer and be close to a forge and anvil. The ‘Retains Color’ column indicates whether the item will retain the color of the material used to craft the item. Required Skill listed is the minimum skill needed and at this level items will take the maximum time and maximum resources to craft, both will reduce as your skill increases. You will not fail to craft the item. Armor | Helmets | Shields | Bladed |Axes […]


New Legacy Skills – Tailoring

The Tailoring skill allows a character to craft the items listed on this page. To craft an item you will need to use a Sewing Kit. The ‘Retains Color’ column indicates whether the item will retain the color of the material used to craft the item. Required Skill listed is the minimum skill needed and at this level items will take the maximum time and maximum resources to craft, both will reduce as your skill increases. You will not fail to craft. Hats Item Name Resources Needed Retains Color Skill Required Skullcap 4 Cloth Yes 30.0 Bandana 4 Cloth Yes […]


New Legacy Skills – Alchemy

Once you have reached the qualifying criteria to train an additional skill; for a mage or crafter following the narratives this involves completing a complete narrative chain, you may choose to learn alchemy, to do this you must begin by speaking to the Alchemy Master at the Lyceum. Required Skill listed is the minimum skill needed and at this level items will take the maximum time and maximum resources to craft, both will reduce as your skill increases. You will not fail to craft. Alchemy Potion Ingredients Base Effects Required Skill Healing and Curative Refresh 1 empty bottle, 2 Black […]


New Legacy – The Congiarium

This important edifice at Moonglow Lyceum is constructed using donated bulk order deeds from crafters and mages. As it grows, the properties on looted weapons and armor gradually improve in quality. The Congiarium, once construction has begun, also allows crafters and scribes to enhance  weapons and spell books using congius , these are obtained as a BoD reward at a rate of 5 congius for 25 bulk order points. You may, however, only add one property to any item. Items gained as you progress through a skill narrative cannot be enhanced. At each level more properties become available for enhancing, […]


New Legacy – Narrative Quests

These consist of a series of tasks involving talking to various NPCs, crafting items, for crafters, defeating enemies for warriors and for both groups, visiting locations, finding and returning items. Crafted items must be marked using the ‘toggle objective item’ option from the character’s context menu. NPCs and items you need to interact with show a sparkle around them when you approach them, use the ‘talk’ option from the npc’s context menu. Double click items you have been sent to collect. When these items are in your back pack use the context menu on the item to deliver it to […]


Siege Perilous – Siege Council Meeting

All governors are required to attend. If a governor cannot attend, please submit a report of the state of your town at least an hour before the meeting. This can be delivered in a book to the EM Hall, via email to kincaidsiege@gmail.com, or you can assign somebody to represent you at the meeting. Gates to the meeting appear during the hour before the meeting, at all major banks, player town monuments, and player-run teleporter hubs. You can’t miss them – they’re normally a completely different colour to normal moongates. Battle inside the council chambers is prohibited – anyone found […]


Siege Perilous – Siege Council Meeting

All governors are required to attend. If a governor cannot attend, please submit a report of the state of your town at least an hour before the meeting. This can be delivered in a book to the EM Hall, via email to kincaidsiege@gmail.com, or you can assign somebody to represent you at the meeting. Gates to the meeting appear during the hour before the meeting, at all major banks, player town monuments, and player-run teleporter hubs. You can’t miss them – they’re normally a completely different colour to normal moongates. Battle inside the council chambers is prohibited – anyone found […]


Siege Perilous – Siege Council Meeting

All governors are required to attend. If a governor cannot attend, please submit a report of the state of your town at least an hour before the meeting. This can be delivered in a book to the EM Hall, via email to kincaidsiege@gmail.com, or you can assign somebody to represent you at the meeting. Gates to the meeting appear during the hour before the meeting, at all major banks, player town monuments, and player-run teleporter hubs. You can’t miss them – they’re normally a completely different colour to normal moongates. Battle inside the council chambers is prohibited – anyone found […]


New Legacy Beta Dev Diaries

Beta Weekend #7 – Dev Diary Custom House Names We have made an update to the friendly Bard who will now accept custom house names.  Players will also continue to have the option to choose from a pre-generated list which will have continued options available. Treasure Maps Bold treasure seekers rejoice as maps to untold riches can be found throughout the realm! Treasure Maps can be obtained as loot from various creatures throughout Britannia Scribes are able to create an “Decryption Cipher” which can be used to decode maps without the need for additional skills. Treasure Chests can be unlocked […]


Siege Perilous – The Order of the Perpetually Kidnapped Princess (includes fiction)

In the mystical realm of Ter Mur, where gargoyles reigned and ancient forests whispered their secrets, there lived a princess known as Mistral. She was no ordinary princess, her desire for adventure was renowned. But fate had a peculiar sense of humor, and it seemed that her destiny was to be a perpetual kidnap victim. This is how the year has gone so far: Week 1: The Goblin Ambush.  One moonlit night, as Mistral strolled through the palace gardens, a band of goblins sprang from the shadows. Their pointy ears twitched with excitement as they snatched her away, giggling like […]