10/15/2018 To shepherd in the Treasures of Khaldun we have a series of short pieces of fiction to supplement the events in-game. We present the final installment, Whispers in the Dark By EM Malachi There was the rattling caw of a crow in the distance, and an open window carried an acrid wind from the part of town that had been put to the torch. Even as exhaustion and grief pulled at him, the old sage couldn’t sleep. He could not forget the faces of the murdered innocents he had prepared for burial the next day. He forced his eyes […]
10/1/2018 To shepherd in the Treasures of Khaldun we have a series of short pieces of fiction to supplement the events in-game. We present the next installment, Seven Deaths By EM Malachi The bone fingers wrapped around a stone and began scratching the words again onto the crypt walls. The skeleton did not see the blasphemy it was writing. The Sun had never touched the dark tunnels, and the skeleton’s eyes had long ago decayed to dust. It didn’t matter. The story itself was part of the spell that kept it moving, and it would continue to etch the words […]
Posted on July 17, 2015 by Mesanna Greetings, As we continue our lead up to the Time of Legends release we are excited to present the next instalment of our epic adventure! Check out shard Event Moderator websites and in-game town criers to find out when these events will be held. Without further ado we present: Isamu’s Legacy Written by: EM Malachi Sho Hill burned. Rondorin Castle was gone, devoured by a sinkhole caused by the nascent volcano. Falling ash filled the city streets, and hundreds packed the northern roads to escape the approaching molten flows. Messengers from the various […]
10/19/2020 We are pleased to present, The Black Gate By EM Malachi The Black Gate The sky was a swirl of colors, as raw mana poured in from the other worlds in orbit around Sosaria’s sun. Eight columns focused the magic toward a massive slab of blackrock etched on the border with runes: the Black Gate. The Fellowship forces fought with zeal and desperation. The Black Gate was everything Brother Batlin had promised, and failure meant death or imprisonment. The cult was not alone. Humanity had other enemies, brought here by the Fellowship’s influence. Britannia’s forces were much smaller. The […]
Publish 109, in the summer of 2020, saw the introduction of 26 dynamic champion spawn locations that may be activated for the duration of a global or EM event. These spawns function in the same way as the established, permanent, champion spawns with waves of increasingly difficult creatures leading to a final ‘boss’ monster, champion boss spawn scales based on player density, up to two Champions spawning per encounter. Dynamic Champion Spawns do not drop any scrolls but instead will drop participation and top contributor rewards relevant to the story line of the event that the spawn is an integral […]
At long last, the vile Lord Lymeclaws has been forced to turn and run. Our second assault on his lair showed him that nobody – not even glowing green slimy necromancers – messes with us! Join us now to try to put an end to him once and for all. His body failing, he has distributed his life essence to a number of arcane artifacts, and hidden them all over the land. Our most skilled scouts and most nimble fingered… um… tinkers? Seamstresses? Cake decorators? (there are no thieves on Siege!) will need all their skills to pry these items […]
The Awakening Event parts V and VI (publish 76) introduced three new artifacts and a special stat scroll, replica versions of which are also available from the Exodus encounter. Three other items are exclusive to Exodus. Item Awakening Version Exodus Replica Asclepius 20% bandage healing bonus (When equipped during a complete healing cycle) 15% Bandage Healing Bonus Hygieia’s Amulet Alchemy Bonus 15% Alchemy Bonus 10% Bracers of Alchemical Devastation (NOTE hit fireball changed to hit lightning publish 80) Hit Lightning 40% (damage based on Wrestling or Anatomy & Evaluating Intelligence) Mana Regeneration 5 Faster Cast Recovery 5 Physical Resist 15% […]
The necromancer shuffled along the corridor, webbed feet making it very hard to run. This new undead form was amazing in the water, but on land, he felt… well, like a fish out of water. Waving his gigantic claw, he tried to revert to his normal form, but hit a mongbat that was flapping by overhead part-way through the incantation. This left a glowing green satyr standing in the passageway, looking extremely confused, and more than a small bit weedy. “You will pay for this indignity!” he screamed at nobody in particular. “Just you wait!” Meanwhile, in more important news, […]
This page is supplemental to the page ‘Creating Macros‘ which gives an overview of how these actions may be used in combination with each other or with a spell, skill or item. A mouse-over tool tip in game will give guidance on how to apply them. Items/Abilities Lastskill Lastspell Lastobject Arm/Disarm Bandage Self Bandage Selected Target Load Shurikens * *Ninja belt must be equipped Combat War Peace Attack Current Target Attack Last Target Virtues Honor Sacrifice Valor Compassion Honesty Humility Justice Spirituality Equipment Equip Items Unequip Items Equip Last Weapon Dress Up Best Gear Skill Bonus Gear Luck Gear Invisibility […]
This page is supplemental to the page ‘Creating Macros‘ which gives an overview of how these actions may be used. Say Your character will say what you input for this. This can be seen by anyone on the same screen. Emote Since emotions can not be conveyed by facial expression or voice inflection an emote is used. This will appear above your head in a different color to that selected for speech and between asterisks: *smiles* Whisper This can be ‘heard’ only by someone standing within one tile of you. Yell Prefixing your words with an exclamation mark, followed by […]