Trading Pieces

By: EM Malachi Several Hundred Years Ago… As Mondain’s gaunt fingers closed the clasp, the dark gem in the necklace felt cold against Minax’s throat. It seemed to draw all of the room’s shadows toward it. The wizard never showed sentiment, and Minax had learned that each rare gift held a purpose. She turned to face her mentor and lover, “What do you require of me?” Mondain unrolled a map of the known world, “You will go to the city of Britain. When Britannia’s king retreats to his capital, you will kill him with the power of this stone. Upon […]


The Virtues

From the principles of truth, love and courage are born the eight virtues, an important and enduring aspect of the Ultima universe. The Three Principles Truth Its home lies in the Lycaeum in Moonglow, the city of mages. The book of truth stands for the Principle of Truth Love Has its home in the lush Forest of Yew at the Empath Abbey The candle of Love represents that principle Courage Courage claims Serpents Hold as its home, hidden inside the deep walls of the keep The bell of Courage rings for those brave warriors there Together those 3 principles combine […]


Exodus Encounter

News has reached Sosaria that the defeat of Exodus was an illusion, not finally killed after all but merely banished. His Arch Zealot can be found on the sands at the gates of the ill fated Ver Lor Reg entreating adventures to perform a ritual to summon him. But is it the real deal? Or just a clockwork facsimile?   The ritual requires the use of four keys, the robe the dagger,  the rite,  the altar .   These can be obtained by various methods. All keys have a life span of one week. The Warrior Path New creatures and humans have […]


Treasure Maps

Map Carrying Monsters | Decode Skill Needed | Finding the Chest | Lockpick Requirements |Inaccessible Locations | Chest Content & Guardians | Completed Maps A major update in publish 105, Spring 2019, reduced the number of map levels from 7 to 5 In addition, treasure chests have now been themed based on the following profession inspired packages: Artisan Assassin Mage Ranger Warrior This results in a map that will read like this “A Tattered Treasures Map Leading to a Mage’s Hoard” There are also three qualities of chest, rusty, the familiar normal metal or gold. Chest Quality is determined at […]


Ships Guide

Buying a Ship | Decay | Launching & Boarding | Navigation | Security | In Combat Reasons to Own a Ship What are some reasons for buying a ship? You may be a miner planning to mine the cliffs around the shores from your boat, storing the ore for later smelting. You may wish to hunt for sunken treasure You may plan to undertake some peaceful fishing trips, delivering cargo for the fishmonger’s on shore You may see yourself hunting down pirates You may even be a pirate, hunting down the peaceful merchants sailing the seas. On a shard where you […]


Fishing

Where to Start Choosing Your Skills Obviously you will need fishing skill, start your character with 50 skill, or if you’re adapting an existing character buy it as high as you can from the fishing guildmaster. Next you will need some way to combat the sea serpents you’re likely to encounter once you get off shore. Magery is a good option, but you could also consider mysticism, archery or, if your character is a gargoyle, throwing. Each of these will need some ‘support’ skills, meditation and evaluate intelligence for magery, focus or imbuing for mysticism, tactics and anatomy, maybe also […]


Blacksmith Craftables

The Blacksmith skill allows a character to craft the items listed on this page. To craft an item you will need to use a Smith’s Hammer or Sledge Hammer. The items on this page can be sorted by item name, required skill or by the category they are located under in the crafting menu. The ‘Makers Mark’ column indicates whether the item can be marked with the makers name when crafted exceptionally by a Grandmaster Blacksmith. The ‘Retains Color’ column indicates whether the item will retain the color of the material used to craft the item. The ‘Requires Recipe’ column […]


Blacksmithing

Blacksmithing, in basic terms, is the skill with which a player can make and repair weapons, shields and metal armor, he can also make cannons, cannonballs and metal kegs for distilling! What Skills? The easiest way is to choose the pre-made Blacksmith template when you make a new character. This gives you a useful set of skills and stats to begin with. Suggested skills are: Blacksmithy; obviously Arms Lore; gives bonuses to exceptionally made items in addition to the normal Exceptional Bonus; Mining; needed for recycling/salvaging items you don’t want, as well as mining the raw material you will craft […]


Imbuing

Basics | Resources | Unravelling | Imbuing | Restrictions | Bonuses | Power Scrolls & Skillgain | Mysticism Imbuing is a skill that allows player characters to add resists and/or magic properties to loot or crafted items in a controlled, though limited way and to unravel magical items into the basic resources needed for such embellishment. A character who is trained in this skill has the skill title ‘Artificer’. There is also a more random, but also more powerful, option for the skilled artificer, runic reforging. Basics Imbuing requires no ‘tool’ but does require you to be close to a […]


Tinkering

Long looked down upon by other trades, the tinker is the essential backbone of the crafting world, supplying high quality tools to all. From scribe’s pens to miner’s shovels, from sextants to potion kegs. He is also a supreme artist crafting musical windchimes, clocks or lighting for your home from a simple lantern to an elaborate candelabra. Sought out by hunters and fighters for his ability to craft bola; weapons such as nunchaku, cleavers, skinning knives and jewelry; both basic and magical. No gargoyle’s suit is complete without a finely crafted necklace and earrings from a grandmaster tinker (suitably imbued […]