Scrolls of Transcendence

In Publish 57, a number of new additions were made to the champion spawns on all facets. While working the spawn, players have a chance of receiving a random Scroll of Transcendence (SoT). This cursed scroll will allow you to instantly train your character in the skill and by the number of points indicated on the scroll provided you have the room for it. All skills (including non-Powerscroll skills such as begging and remove trap) are available. The skill on the Scroll of Transcendence is randomly selected. The number of points per scroll range from 0.1 to 0.5 in Trammel […]


Stealing from Monsters

Publish 57, December 2008 introduced the ability to steal various items from monsters: A given monster can be stolen from once in its lifetime There is no backpack to snoop, use random steal and target the monster. Gold, bandages, gems, potions, scrolls Thieves with GM skills or higher have a chance at stealing rare items Seed of Life, Mana Draught, Gem of Salvation, Balm of Strength, Balm of Wisdom, Balm of Swiftness, Balm of protection, Stone Skin Lotion and Life Shield Lotion. Drop rate on stealables: GM Stealing: 2% 100.1 to 110 Stealing: 5% 110.1 to 119.9 Stealing: 8% 120.0 […]


Remove Trap

Remove trap is a skill used to remove traps on containers and disarm floor traps in various locations. Until publish 105 there were ‘qualifying’ requirements which must be met before the skill could be trained, these have been removed; as a result it is now possible to purchase the first few points in training, though you will still need detect hidden to find floor traps such as those in Underworld. Using this skill will not cause a hidden character to be revealed To use the skill target the floor trap you have found or the box, crate or chest you […]


Inscription

Scribing Books It is my intent to offer words of wisdom for those who wish to follow the scholarly profession of scribe, for wisdom is a requirement in this art. Be sure you have sufficient intelligence to pursue it, and a strong back to carry the heavy scrolls you will need to practice it. Tools and Resources You will need pens, of course. You can get them from town if you wish, but those crafted by a grandmaster tinker will last longer. You will need scrolls to write upon. These can be bought from a number of townspeople. Scribes in the […]


Detect Hidden

  The skill ‘detect hidden’ is used both passively and actively to detect hidden boxes, hidden traps, hidden people, and for those engaged in Virtue vs Vice, hidden sigils. Until publish 105, June 2019, Detect hidden, together with lockpicking, was also a qualifying requirement for training the skill ‘remove trap’. This requirement no longer applies. Finding Hidden People The radius of detection is based on your “Detect Hidden” skill. Your chances of finding a hidden player depend on the relationship between your Detect Hidden skill and their Hiding skill. You can expect to be totally unable to find a grandmaster […]


The Virtues

From the principles of truth, love and courage are born the eight virtues, an important and enduring aspect of the Ultima universe. The Three Principles Truth Its home lies in the Lycaeum in Moonglow, the city of mages. The book of truth stands for the Principle of Truth Love Has its home in the lush Forest of Yew at the Empath Abbey The candle of Love represents that principle Courage Courage claims Serpents Hold as its home, hidden inside the deep walls of the keep The bell of Courage rings for those brave warriors there Together those 3 principles combine […]


Treasure Maps

Map Carrying Monsters | Decode Skill Needed | Finding the Chest | Lockpick Requirements |Inaccessible Locations | Chest Content & Guardians | Completed Maps A major update in publish 105, Spring 2019, reduced the number of map levels from 7 to 5 In addition, treasure chests have now been themed based on the following profession inspired packages: Artisan Assassin Mage Ranger Warrior This results in a map that will read like this “A Tattered Treasures Map Leading to a Mage’s Hoard” There are also three qualities of chest, rusty, the familiar normal metal or gold. Chest Quality is determined at […]


Artifacts – Minor

Original Minor Artifacts can be found in 3 different ways. Killing the special Paragon Creature that spawns in Ilshenar, which gives you a small chance to receive one. Paragon Creatures can be recognised by their golden color and the text (Paragon) after their name. Anytime a creature spawns in Ilshenar it has a 1 in 20 chance of becoming a Paragon. Paragon Attributes: 5 times as many Hit Points 5% more strength 20% more dexterity and intelligence all skills 20% higher base damage 5 points higher than normal poison (if applicable) one level higher, although no higher than level 5(Lethal […]


Ships Guide

Buying a Ship | Decay | Launching & Boarding | Navigation | Security | In Combat Reasons to Own a Ship What are some reasons for buying a ship? You may be a miner planning to mine the cliffs around the shores from your boat, storing the ore for later smelting. You may wish to hunt for sunken treasure You may plan to undertake some peaceful fishing trips, delivering cargo for the fishmonger’s on shore You may see yourself hunting down pirates You may even be a pirate, hunting down the peaceful merchants sailing the seas. On a shard where you […]


Cooking

Magical Fish Pies To become a chef, simply cook! For many of the preparations you need to be near a heat source, this is most often an oven, but in some instances, such as barbeque, a camp fire or forge is sufficient. In the table, Cooking Menu, below where the proximity resource is listed as ‘flame’ any suitable heat source can be used. All such heat sources are: Campfire Fireplace Forge Heating stand Oven You will need tools: a rolling pin is the easiest to make if your character has no tinkering skill (requires 5 boards) a skillet, next easiest […]