We are pleased to announce the first batch of bug fixes and miscellaneous changes that are part of Publish 92 will be released on TC1 today at approximately 3pm ET. We encourage everyone to head on over to TC1 and check out the changes. This is only the first release, and in the coming weeks we also plan to release additional miscellaneous changes and bug fixes, additional furniture facings to King’s Collection, as well as our upcoming quest content, A Valley of One. Please read over the notes and feel free to email us with any feedback. See you in Britannia, […]
First TC1 Release – 02/10/2016 Second TC1 Release – 2/18/2016 Origin & Izumo Release – 2/23/2016 World Wide Release – 3/2/2016 The Valley of One Quest A Myrmidex invasion has besieged the Valley of Eodon. Beware of sudden ambushes from Myrmidex burrowing from beneath the surface! Visit Hawkwind in Castle Blackthorn to accept the “Valley of One” quest chain. Upon completing the quest chain several rewards are available, Lava Rock Display Tiger Rug House addon, available in orange (common), black (uncommon) and white (rare) Banana Hoard house addon, can be placed as small, medium, or large Dragon Turtle Fountain house […]
These are some selected questions from our bi-weekly Developer Meet & Greets. February 2016 1. Can you fix items that are stackable that won’t go on a vendor after a transfer? This has been fixed in the upcoming publish. All stackable items that are not vendorable will be reverted. It is much easier to handle this issue via a global fix than trying to do each piece separate. 2. Why was the loot in shame nerfed in publish 86.3, why is loot on unbound EVs not as good as it used to be? The global loot changes normalized the distribution of loot across […]
Use these tips to answer some of the most common Customer Service questions. EA account password requirements The password must be 8-16 characters and include at least one lowercase letter, one uppercase letter, and a number EA account password reset Please visit https://signin.ea.com/p/web/resetPassword * At the EA.com page you need to enter the email you use to log into your EA Account in order to change its password. * If you do not have an EA Account, you will need to create one. * If you receive an error message or no password reset email, please visit https://help.ea.com/en/article/ive-lost-or-forgotten-my-password-how-can-i-recover-it/ for helpful […]
We are happy to announce the next publish will be early March. In this publish we will have new quest content , bug fixes, and new art. We’ve included some questions and answers that we have encountered in our Meet and Greets on each shard along with some of the more common questions players are asking Customer Service. The team is very excited about changes upcoming this year and we will give more details in our next newsletter and on UO.com, so stay tuned! For everyone that has a house that is ten or more years old and wants to […]
The entrance to Underworld came to light with the eruption of the volcano on Fire Island. Passing through it leads to the Stygian Abyss, though entry to the abyss is only granted to those who have undertaken a quest, either from the gargoyles, Naxatilor in Ter Mur or from Garamon in Underworld. Close to the entrance, note the stone memorial on the left, ghosts may resurrect here. To the right, on a table, is the first of the dungeon’s stealable artifacts. Beyond the guard station the route ahead leads to Garamon. The dungeon can roughly be considered in […]
Holy city is found on an island at the south east extremity of Ter Mur (160.29’N 22.55’W 997, 3894). The gargoyle population largely avoid contact with outsiders, only three interact with visitors; Farmer Nash, Naxatilor the Seer and a healer found in the next building north of the seer’s home. The last building at the southern end of the city’s main street is the Holy City Museum, while at the far north end is the entrance to Tomb of Kings, with the Shrine of Singularity on the plateau above. The peace of the city is broken during the hours of […]
The entrance to the Tomb of Kings is found at the northern end of the Holy City (165.14’N 22.51’W 998, 3840) It forms an antechamber to the much larger dungeon, The Stygian Abyss, but only those who have undertaken one of the two quests may progress beyond the tomb. The entrance opens into a large room with a large silver serpent image on the floor and twelve levers, six on either side, in banks of three. At the end of this room is a flame and energy field barrier. Naxatilor has informed his questers of the way to pass this […]
This very large dungeon stretching from Underworld to Tomb of Kings requires adventurers to undergo a quest to enter, a choice of two, one from Britannia, or one from Ter Mur. Originally a peaceful home of Gargoyles, a number of gargoyle flight paths can be found there. The dungeon is the location of several stealable artifacts, a life-giving tree with special seeds, two special house plots, an abandoned and broken gargoyle city and the entrance to two Felucca rules Champion spawns; Primeval Lich and Abyssal Infernal. It is also home to: Thirteen Mini-champ spawns two Peerless Monsters three groups of outcast gargoyles […]
North of Papua in the lost lands desert is the home of the Ophidians from which they launch their offensives against their enemies the Terathans in Terathan keep over the beggar’s gorge to the south west. Those who have earned loyalty to them by killing Terathans may buy from the Ophidian merchants there or earn the recipe to make Blackrock Stew.