Stygian Abyss Mini Champion Spawns

Mini champs are spawn areas within the Stygian Abyss dungeon composed of two to three groups of monsters (in increasing levels of difficulty), with a final ‘champion’ monster called a [Renowned]. Renowned are a considerably stronger version of a familiar mob, something like Ilshenar paragons, but on a higher scale. Each mini-champ group drops one type of essence, named for the Gargoyle virtues, used in imbuing. The renowned monsters may drop artifact items, which can be found listed here   More Detailed maps are Stygian Abyss West and Stygian Abyss East   Mini champ areas are marked in yellow on […]


Stygian Abyss Peerless Access

Medusa | Stygian Dragon To face these two formidable foes you must first gain access to the Stygian Abyss. There are two entry quests, Garamon’s Quest or Naxatilor’s Quest . You may only undertake one of these, if you undertake Naxatilor’s Quest you will be unable to do Garamon’s Quest and vice versa. Medusa The closest entrance to Medusa’s Lair is that from Underworld, shown in yellow on the map. On some shards abyss access is available by house teleporter through the Abyss House, this is shown on the map in orange. The area leading to her lair is rife […]


Book of Circles (Abyss Entry Answers)

The virtues of the gargoyle race, and the answer to questions posed by the shrine of singularity, found in the mountains above the entrance to Tomb of Kings, to gain access to the Abyss when characters chant the mantra “unorus”. All begins with the three principles: Control, Passion and Diligence From Control springs Direction. From Passion springs Feeling. From Diligence springs Persistence. But these three virtues are no more important than the other five: Control combines with Passion to give Balance. Passion combines with Diligence to yield Achievement. And Diligence joins with Control to provide Precision The absence of Control, […]


Plant Growing

Gardening and plant growing is a system that has evolved considerably since its introduction. The first thing we will look at in this page is the chosen Method of Growing your seeds. Further topics covered will be Types and Sources of Seeds | Reasons to Grow Plants | Care of Plants in Pots | Understanding the Plant Gump Method of Growing There are three main choices, they are: In pots – this method is the original design and requires that the plants be maintained by the gardener daily. This will be dealt with in detail later under the heading ‘Care […]


Cross Pollination

When a plant first reaches its full-grown state, it will sprout its full foliage, no longer contained within the plant bowl. At this stage of the plant’s growth, it will begin to produce pollen. You can view your plant’s current Pollination State in the Plant Resources Menu. The plant will eventually self-pollinate if left unattended, and then begin to produce seeds. Seeds produced by a self-pollinated plant will grow up into an exact duplicate of the “parent” plant. Once a plant reaches the pollen-producing stage at days 7 – 9 of the cycle, its pollen may be gathered by the […]


The Solen Hive

A knowledge of the layout of the Solen Hive is useful to characters following the quests The Ambitious Queen Quest, The Solen Matriarch Quest or the Study of the Solen Hive Quest There are four entrances: Minoc Entrance (a route) Yew Entrance (b route) Trinsic Entrance (c route) Britain Entrance (d route)   The map below shows the layout of the hive with principle points of interest marked. The key can be found below the map. M – Solen Matriarch N – Egg Nest QN – Egg Nest with Queen AQ – Ambitious Queen B – Giant Beetle DS – […]


Champion Spawns – Other Facets (no pvp)

These are the locations of Champion spawns that are pvm only and involve no player v. player interaction. The Spawns in Ilshenar The Valor Spawn Just southwest of the Shrine of Valor you will find a white bridge. Cross this bridge and search for a clearing that with the overhead map looks like a crown. You will find the altar just west of this clearing, but by then you should have already run into the spawn. This spawn always has a random one of the five “evil” monster groups. The Humility Spawn Just northeast of the Shrine of Humility you […]


Artifacts – Virtue

Virtue artifacts are awarded to characters hunting in the Anti-virtue dungeons. These are: Covetous, Despise, Deceit, Destard, Hythloth, Shame and Wrong. The items fall into the hunter’s pack with the accompanying message “For your valor in defeating the fallen creature, you have been rewarded with a special artifact.” Credit towards an award is accumulated over time and is not lost upon leaving the dungeon or logging out. The 7 armor pieces, when added to the cloak from the Humility Cloak Quest, combine to give a uniquely colored armor with a set bonus having self repair five and in excess of […]


Scrolls of Transcendence

In Publish 57, a number of new additions were made to the champion spawns on all facets. While working the spawn, players have a chance of receiving a random Scroll of Transcendence (SoT). This cursed scroll will allow you to instantly train your character in the skill and by the number of points indicated on the scroll provided you have the room for it. All skills (including non-Powerscroll skills such as begging and remove trap) are available. The skill on the Scroll of Transcendence is randomly selected. The number of points per scroll range from 0.1 to 0.5 in Trammel […]


Haven Mine

  Haven mine is found in the mountains south of Haven moongate, marked on the map far left. This simple, sparsely populated dungeon is a first step for the newer character to follow on from the new player quests in Old Haven. (The sign on the wall warns that you enter at your own risk!) The first, outer, level of the mine contains a broken train track. The track can not be walked on and blocks movement, use the breaks in the track to move from one side of the tracks to the other. This level is populated by earth […]