Done in the Name of Tinkering Fiddler Tobin is found in the rooms close to the entrance of Underworld, his quest will allow you to place floor traps. The traps are found in three locations, it is possible, despite Tobin’s instructions, to find the traps without detect hidden, though that method is a little painful. You will, however be unable to remove them without the remove trap skill. Telekinesis spell will not work for this task. Location No. 1 Location No. 2 Location No. 3 If successful in your use of remove trap skill you will obtain the floor […]
This quest uses the Classic quest engine. The Collector Quest is started by talking to Elwood McCarrin the Well-known Collector, who can be found on a raised deck just north of the town square in New Haven. Elwood is a slightly confused man who apparently spends most of his time hanging at the bar, sending anyone who talks to him out to fetch strange items that he consider to be rare. The first thing Elwood wants you to find is six Rainbow Pearls, which luckily can be found in Haven Lake a few paces to the south. To get the […]
Whether you are digging for buried treasure, looking for semi-rares and refinements in town chests or detecting hidden boxes in Exodus dungeon, once you find your chest, crate or box you will need to be able to open it. For that you will need lockpicking skill – although at low levels the spell ‘magic unlock’ can substitute on shards other than Siege and Mugen. There are several ways to train, the most convenient way is to create a tinker/carpenter so you can make your own lockboxes. Some shards also have lock picking houses set up by players, use the chat […]
Know Thy Humility NOTE: The quest requires a donation to the library, which in itself requires that the character has completed The Library Donation Quest. Begin the quest chain by talking to Gareth, The Emissary of the RBC. He represents a group of citizens who wish to ‘rejuvenate interest in the Kingdom’s noble heritage’, he believes the way to do that is through the virtues and has set a number of tasks for those who ‘would follow a truly humble path’. Your first task is to answer some questions (randomly chosen from the following list). Note: An incorrect answer will […]
The King invites all Governors and Citizens to the Council Meeting. *Please note this meeting requires everyone is “in-character”, and thus roleplay is expected of all who attend.
The King invites all Governors and Citizens to the Council Meeting. *Please note this meeting requires everyone is “in-character”, and thus roleplay is expected of all who attend.
Doughty Warriors Begin the quest chain by talking to Kane Master of Arms, at the training hall in Trinsic. His recruits are not up to standard, he asks you to set an example to make them work harder. Kane will send you out three times. The first time to kill 10 mongbats, the second 10 imps and the third 10 daemon. When you return the third time he will give you a reward, the sash of might.
Unfading Memories Begin the quest by talking to Emilio the Tortured Artist in the Artist’s Guild in Britain, behind West Britain Bank. He is trying to paint a portrait but does not have the color he needs for the lady’s hair. He requests that you go to Prism of Light and bring back Prismatic Amber. Travel to Nujelm to the Prism of Light taking with you 10,000gp in coins (not a check) You will need to purchase a ticket to enter the dungeon from Lefty the Ticket Seller. Talk to Lefty and accept his quest then mark the gold as […]
Guilty Begin the quest by talking to Natalie the Lady of Skara Brae outside the town hall. She will tell you of parents, murdered by a brigand at her home in Buccaneer’s Den. She has seen the man in Skara Brae but the sheriff does not believe her tale. She asks you to take on the task of slaying the criminal Gregorio the Brigand can be found just across the Skara Brae ferry on the mainland, by the ranger huts (tell the ferry man you wish to ‘cross’) note:Gregorio the brigand is unharmed by summoned entities Once the task is […]
Group 2 | Group 3 Group 1 These quests are suitable for experienced characters and require considerable combat skill Take the quest by double clicking the npc. When you have killed the required number of the creatures designated in the quest a chime will be heard and a message reminding you to return to the npc who gave you the quest to collect your reward. This information can be checked through your quest log, accessible through your character’s paper doll. Quest Title Objective Quest Givers Locations reward Odds and Ends Obtain 12 Primitive Fetishes from Troglodytes Patricus the Trader Vesper Dock […]