Ultima Online Patch Notes for 12/18/1997
- Dragons and drakes have gotten a lot meaner, and a lot harder to tame and keep tamed.
- Idle animations will now be less frequent when more people come onto the screen, to reduce lag from crowds.
- You cannot trap locked objects anymore with the new tinker’s traps.
- We’ve made some more small adjustments to creature population.
- The Orc Lord and Orc Mage have been slightly adjusted in difficulty.
- There is now a Tips Wizard that comes up when you log into the game. *This window is minimizable and resizable, and has a “Do not show again” toggle.
- There is now an Update Wizard that displays the latest update information if you have not yet seen it.
- The skills window now displays 1/10 point increments.
- We fixed a case where the yes/no notoriety query popped up erroneously.
- You may want to check in your backpack! Happy holidays!
- The duration of field spells is now dependent on caster level.
- Area effect spell damage now scales down the further you are from the center of the effect.
- Field spells are no longer capable of occupying the same space. They also do less damage.
- Town criers are now going to start appearing in the game.
- Various parts of the map have been designated “no player housing” regions.
- Don’t be surprised if you hear “Ho ho ho!” around the corner.
- Training dummies in player houses should all work immediately now.
- Large smithies are once again available.
- Spinning wheels should all work properly again.
- The bounty system now has messages to indicate why you were unable to report a murder.
- Not getting any message at all can still happen, which helps us track down the causes of not being able to report.