Gangs of cutthroats hold nobles prisoner in camps throughout the land, they will call to you for rescue as you approach A prisoner can also often be found held by the lizardmen in the upper level of Despise, North corner and by the orcs, deep within their mine. Take the quest by double clicking the npc, the resulting gump will tell you the required destination. You have just a short time to convey your charge to his her destination Reward for these quests is 500gp and a gain in Compassion virtue, though you may only gain compassion 5 times […]
The simplest type of escort quest involves conducting an npc quest giver from one town to another. These can be done by any character, although it should be born in mind that there is a timer. From the time you take the quest you have 5 minutes to convey your charge to his or her requested destination. If you fail to arrive the npc will disappear. Note: Your charge will not be subject to attack by any hostile creatures you may meet. Take the quest by double clicking the npc, the resulting gump will tell you the required destination. If […]
Focus skill has two main functions; it could be defined as the “Warrior’s Meditation Skill”, it is also the support skill for Mysticism, enhancing the mystic’s spells in the same way as Evaluate Intelligence skill supports Magery skill. It increases both a player’s Mana and Stamina regeneration. Since a warrior’s swing rate is determined by the amount of stamina he has, the ability to increase the regeneration of that attribute would be highly beneficial on the battlefield. Mana, too, is an important stat to any warrior that uses special combat moves as part of his tactics. Hit Points, Stamina, and […]
This Royal Spy Mission has the codename “Shatter”. To attend, go to the Britain Counselor Hall and investigate the suit of armor.
Meet at the Britain Counselor Hall for the Great Lakes version of this global event. Keep an eye on uo.com for the accompanying fiction.
Meet at Castle Blackthorn for the twenty-eighth meeting of the Royal Council.
Map Carrying Monsters | Decode Skill Needed | Finding the Chest | Lockpick Requirements |Inaccessible Locations | Chest Content & Guardians | Completed Maps A major update in publish 105, Spring 2019, reduced the number of map levels from 7 to 5 In addition, treasure chests have now been themed based on the following profession inspired packages: Artisan Assassin Mage Ranger Warrior This results in a map that will read like this “A Tattered Treasures Map Leading to a Mage’s Hoard” There are also three qualities of chest, rusty, the familiar normal metal or gold. Chest Quality is determined at […]
Original Minor Artifacts can be found in 3 different ways. Killing the special Paragon Creature that spawns in Ilshenar, which gives you a small chance to receive one. Paragon Creatures can be recognised by their golden color and the text (Paragon) after their name. Anytime a creature spawns in Ilshenar it has a 1 in 20 chance of becoming a Paragon. Paragon Attributes: 5 times as many Hit Points 5% more strength 20% more dexterity and intelligence all skills 20% higher base damage 5 points higher than normal poison (if applicable) one level higher, although no higher than level 5(Lethal […]
The following maps show all the locations where Zeefzorpul the Imp has been found hiding. The Bridge of Two Kings west of Dungeon Destard. 91o40′ S, 22o4′ W) A farmhouse west of Lord British’s Castle. (4o34′ N, 6o40′ W) A small cave east of Dungeon Destard. (96o35′ S, 3o1′ E) The mage tower in Hidden Valley west of Trinsic (119o37′ S, 24o45′ E The ruins northwest of the Honor Shrine. (153o37′ S, 20o6′ E) The stable of the eastern farm on the north Jhelom Island. (173o19′ S, 10o41′ W) The ruins south of Dungeon Covetous. (45o52′ E, 83o40′ E) […]