Vice Vs Virtue Tiles and Banners

Covetous Deceit Despise Destard Hythloth Pride Shame Wrong Vice 8 tiles and 8 banners for Vice Compassion Honesty Honor Humility Justice Sacrifice Spirituality Valor Virtue 8 banners for virtue. Virtue tiles are obtainable from clean up points, 10,000 points each


Vice versus Virtue

Vice versus Virtue is an order and chaos style player versus player system introduced in publish 86 to replace the older faction system. Non-participants will be unable to recall, gate travel or sacred journey into an active battle area and if approaching overland will be greeted at the town’s outskirts by the following gump: The information below is as released in the publish notes with the addition of some images and reward silver costs. Images of the reward tiles and banners can be seen on the page ‘Vice Vs Virtue Tiles and Banners‘ Sign Up & Quitting Players can join Vice […]


City Loyalty

Ratings Explained | Earning Loyalty | Britannia City Elections City loyalty is viewed through the ‘loyalty rating’ link on the character’s context menu, this menu is displayed by a single left click on your character. Clicking on the loyalty ratings link opens a further menu, a blue gem at the bottom accesses the further page ‘City Loyalty’. Any character can gain loyalty for any city by performing quests or donating items for the benefit of the city. The further option of gaining loyalty for one particular city through killing champion spawns is made possible by becoming a citizen of that […]


Fire

  Fire is a dungeon with two entrances. The first is close to the town of Serpent’s Hold, just a few paces from the town dock. The second is in the much less hospitable desert and lava region of the Lost Lands, north of the town of Papua and close to the ‘Desert’ Champion Location in Felucca. The Felucca incarnation of this dungeon is a valid location for stealing from monsters but is not an anti virtue dungeon. The Abyss Champion Spawn occupies the maze-like area furthest from the dungeon entrances in the Felucca facet. Level One The entrance to […]


Deceit

Located in the mountains of snowy Dagger Isle, Deceit is one of the anti-virtue dungeons, as such hunting there can give virtue artifact drops. The Felucca incarnation of this dungeon is also a valid location for stealing from monsters. The Unholy Terror Champion Spawn on level three and the Feluccan entrance to the Primeval Lich Champion Spawn Region on level four are also found in this Dungeon when on the Felucca facet as are teleporters to the Vermin Horde champion area in Despise and the Abyss champion area in Fire dungeon. Despise is the anti-virtue opposed to Compassion, listen carefully […]


Champion Spawns

Locations | Summoning | Rewards | The Harrower | Monster Groups | Titles Champion spawns are set groups of creatures, spawning in selected locations and normally around an altar. The exception being the Tormented Minotaur spawn in The Labyrinth, which has no altar. The monsters appear in waves of increasing difficulty until finally the Champion him/herself appears and must be defeated. There are a total of 28 different permanent locations where you might find a Champion Spawn, in addition publish 109, in the summer of 2020, saw the introduction of 26 dynamic locations that may be activated for the duration […]


Champion Spawns – Felucca Dungeons

The Spawns in the Felucca Dungeons The Deceit Spawn This spawn is located on the third level of Dungeon Deceit. The monster group is Unholy Terror when the location is active. The altar is located right next to a room with pools of poisonous swamp water. This teleporter will take you to the spawn in Fire Dungeon. This teleporter will take you to the spawn in Despise. This is the stairs leading up to level 3 of the dungeon. This is the stairs leading down to level 4 of the dungeon. This is the stairs leading up to level 2 […]


Artifacts – Virtue

Virtue artifacts are awarded to characters hunting in the Anti-virtue dungeons. These are: Covetous, Despise, Deceit, Destard, Hythloth, Shame and Wrong. The items fall into the hunter’s pack with the accompanying message “For your valor in defeating the fallen creature, you have been rewarded with a special artifact.” Credit towards an award is accumulated over time and is not lost upon leaving the dungeon or logging out. The 7 armor pieces, when added to the cloak from the Humility Cloak Quest, combine to give a uniquely colored armor with a set bonus having self repair five and in excess of […]


Artifacts – Covetous

Covetous Artifacts Gained by defeating Cora the Sorceress in Covetous Dungeon Blight of the Tundra (Ranged Weapon) Stamina Regeneration 10 Damage Increase 50% Cold Damage 100% Cold Resist 15% Swing Speed Increase 45% HCI 15% Str Increase 5 Random Slayer Bracelet of Protection Hit Point Increase 5 Hit Point Regeneration 10 Defense Chance Increase 5% Random Damage Eater 15% Brightblade Weapon Damage 10-14 Weapon Speed 2.5 Strength Requirement 25 One-Handed Weapon Weapon Skill: Swordsmanship Durability 255 Hephaestus (can be altered) Parrying 10 Spell Channeling Self Repair 5 Reflect Physical Damage 15% Defense Chance Increase 15% Faster Casting 1 Lower Mana […]


The Virtues

From the principles of truth, love and courage are born the eight virtues, an important and enduring aspect of the Ultima universe. The Three Principles Truth Its home lies in the Lycaeum in Moonglow, the city of mages. The book of truth stands for the Principle of Truth Love Has its home in the lush Forest of Yew at the Empath Abbey The candle of Love represents that principle Courage Courage claims Serpents Hold as its home, hidden inside the deep walls of the keep The bell of Courage rings for those brave warriors there Together those 3 principles combine […]