Publish 15 The following is a list of changes deployed as Publish 15 on January 9, 2002. Housing and Lockdown Updates Selecting YES on the gump to clear you as a co-owner of a house will now remove your co-owner status, allowing proper house transfers. Fixed an issue concerning flawed tile art while placing a house. Trading a house to a player who is co-owned to a house will be a two-step process. The receiver will first have to select YES to remove his co-owner status and then the other party will need to initiate the trade again, at which […]
Publish 14 The following is a list of changes deployed as Publish 14 on November 30, 2001. New Player Experiences It can be difficult to start off in a new world, with only the tools of your craft and no training in how to use them. We are in the process of adding several “directed experiences” to the early game, as a way to help those players new to Ultima Online learn their craft and be better prepared to excell in their chosen profession. Blacksmith This Haven-based tutorial will focus on helping new players to develop the abilities and skills […]
Publish 13 The following is a list of changes deployed as Publish 13 on August 19, 2001. Treasure Map Changes Several updates and changes will occur for treasure maps. The specifics are listed below: “Level 0” treasure maps are being made available for young characters while they are in the Haven area. The details on these new level 0 maps are: It will produce fewer monsters, and weaker monsters; It will produce less treasure (typically including another level 0 map); The treasure chests are not locked or trapped; The treasure chest will not open until all three guardian monsters are […]
Publish 12 The following is a list of changes deployed as Publish 12 on July 24, 2001. Veteran Rewards The Ultima Online Rewards program is designed to reward our long-term players for loyalty to the UO community. It is our way of thanking you and showing our appreciation for your long-term support of UO, and for your contribution to making UO the most popular virtual world in existence today. Screenshots for most of the rewards can be found at the end of this update. Determining Account Age The age of an account will be determined in the following manner: Any […]
Ultima Online Patch Notes for 12/09/1997 This patch and fixes made to it bring your client to version 1.25.19. Known Issues Sitting to the north and west looks a little goofy. Since there are no animations for sitting at all (it was done by sprite distortion), and since the chairs were not drawn to support this, it will never look perfect. The problem with being able to drop items in invalid locations (see below) that was fixed means that there are now a lot of items players have left in invalid locations. These items will still be vulnerable to theft […]
Ultima Online Patch Notes for 11/12/1997 This patch brings your client to version 1.25.16. This patch was accompanied by wiping all characters’ notorieties. This was deemed necessary to better judge the functioning of the system, to avoid hurting those who had suffered from unexplained notoriety drops with the new harsher notoriety system, and to give a good baseline for play henceforth. The “chain lightning” crash has been fixed. A new UO.CFG toggle has been added called NotorietyQuery. If you set this to on by editing your UO.CFG file to include the following line: NotorietyQuery=on you will have a yes/no window […]
On Monday, October 31st at 8:00 PM EST, answer a druid’s call to complete an ancient ceremony. Note: This will be a laid-back event with some roleplay and light combat. No rewards will be distributed.
Movement Basic movement in Ultima Online is fairly simple, hold down the left mouse button and your character will follow the cursor. Click the right mouse button while holding the left down will lock in the movement mode and allow your character to release the left button and still have your character following the cursor. The greater the distance between your character and the cursor the faster the character will move, up to maximum movement speed. Single left click removes the lock and allows you to halt.The keyboard’s arrow keys can also be used for movement. Travel Travel can be […]
Year Possible Gifts 2006 (Grim Reaper Loot)Twilight Lantern, Halloween Ghoul Statuette, The Grim Reaper’s Scythe Artifact Rarity 11 Hit Life Leech 100% Hit Harm 25% Spell Damage Increase 5% Damage Increase 50% Physical Damage 100% Weapon Speed 3.5s Weapon Damage: 15 – 18 Strgenth Requirement 45 Two-Handed Weapon Skill Required: Swordsmanship Durability 255/255 (trick or treat rewards) Caramel Apple, Candy, Licorice, Rock Candy, 9th Anniversary Cake, Milk, Bottle of Wine, Plate of Cookies, Pizza. (from fields) Lrg Sm Pumpkins, Small Jack O’ Lanterns, Large Jack O’ Lanterns 2007 (Grim Reaper Loot)Twilight Lantern, Halloween Ghoul Statuette (trick or treat) Candy red apple, Brightly colored rock candies, Black […]
The ruins of the Kotl City have been discovered in the Valley of Eodon. The entrance is located off the road between the Barako and Urali Tribe villages. Creatures killed within the Kotl City have a chance of dropping “Artifacts of the Kotl”, these can be turned in to the trader at the entrance for a variety of rewards. The trader will also resurrect the fallen, should disaster strike you. Skeletal Hangman Decorative house addon that retains the name of the player who places it when created. Kotl Sacrificial Altar Decorative house addon Recipe for a Kotl Black Rod (Carpentry – Weapons) […]