Publish 97

First TC1 Release – 3/16/2017 2nd TC1 Release – 3/17/2017 3rd TC1 Release – 3/23/2017 4th TC1 Release – 3/31/2017 5th TC1 Release – 4/11/2017 Final TC1 Release – 4/14/2017 Origin, Izumo, & Baja Release – 4/18/2017 Worldwide Release – 4/27/2017 Animal Training New methods of Animal Training are now available.  Visit in-game Town Criers for more information!  Also visit the individual wiki pages on the Discovering Animal Training Quest, Animal Training, and Animal Training Abilities. Pets can now be trained beyond their current control slot requirements up to new maximums. Train pets in endless combinations of special abilities, special moves, […]


Publish 79 27th November

Publish 79 November 27, 2012 New Veteran Rewards 15th Year: Garden Shed House Add-On Contains two secure containers that do not count towards house storage limits Each container holds 125 items with no weight limit The shed has standard house security settings controlling container access To access the containers, stand near the door of the shed and double-click it 13th Year: Exodus Statuette 11th Year: Navrey Night-Eyes Statuette 9th Year: Virtuebane Statuette 8th Year: Davies’ Locker This is based on a real-life glass top table containing a three-dimensional map of Britannia, created by Alan Davies. The table resides in the […]


Publish 76 15th June

Publish 76 June 15, 2012 Global Arc – The Awakening The Awakening – Act VI Quest added This quest will be active during Act VI of The Awakening beginning July of 2012 and will end August 12th, 2012. The NPC will tell you how much time is remaining each time you turn an item in on your specific shard. During this Quest players will assist in concocting alchemical preparations. The alchemy skill is not required, but does provide a slight benefit. The Alchemical Preparations are concocted by completing a puzzle that requires various combinations of specific ingredients. The ingredients will […]


Publish 66 27th May

Publish 66 27 May 2010 11:45:21 EST Weapon Conversions from Human to Gargoyle Added: Gargish Lance Gargish Axe Gargish Bardiche Gargish Bone Harvester Gargish Butcher Knife Gargish Cleaver Gargish Daisho Gargish Katana Gargish Kryss Gargish Maul Gargish Pike Gargish Scythe Gargish Gnarled Staff Gargish Tekagi Gargish Tessen Gargish Wark Fork Gargish War Hammer Gargish Battle Axe Bard Mastery System – NPC’s can be found in the Music Conservatory in Fel and Tram Bard players will be able to select one of three areas of bard mastery, each pertaining to one of the main barding skills. The mastery abilities will be […]


Publish 57 18th December

Publish 57 December 18, 2008 Champ Spawns Non-Felucca facets Champ Spawns will now give special rewards for working the spawns Killing the Champ Spawn boss on any facet has a 30% chance of dropping a special reward Working the Ilshenar spawns gives Transcendence scrolls but not 105 powerscrolls A black gate will no longer appear after killing the Champ Spawn boss unless you are in Felucca Rewards have a durability of 150/150 and cannot be enhanced or unraveled Each Champ Boss has a chance to drop a Unique, Decorative, or Shared reward drop – such as Animated Water Tiles with […]


Publish 37 27th October

Publish 37 Additions, Changes, and Fixes UO Team 27 Oct 2005 00:00:00 EST Publish 37, as with most game publishes, contains a number of game updates and bug fixes. This article contains an updated summary of the game improvements that will come about with Publish 37. General: Reverted the hunger system back to the way it worked prior to Mondain’s Legacy Party looting will now be off by default Elves no longer lose their 20 points of mana gained from their racial ability when they cross a server line Players who have not upgraded to Mondain’s Legacy now have the […]


Publish 27 14th September

Publish 27 UO Team September 14, 2004 September 13th, 2004 we will begin publishing the Ultima online game shards with the Publish 27 code. The first shard to get Publish 27 will be Great Lakes. Please see the full schedule at the button of this post for details on your shard. Contents Bug Fixes fix for 6th char slot text color issues fix for 6th char slot client shutdown crasher fix for “properly placed house becomes improperly placed” bug turn serpent pillars back on for production shards unused and nodraw tiles are no longer displayer inside containers in the 2D client […]


Publish 19 (part 3) Bug Fixes 31st July

Publish 19: Bugfixes UO Team 31 Jul 2003 00:00:00 EST The following is a list of bugs fixed in Publish 19. (Updated July 7, 2003 to remove a bugfix involving making pitchforks craftable. There was an issue found with other weapons being made craftable when they shouldn’t be, so this bugfix was removed for now until a more final solution can be reached in a future publish.) (Updated July 18, 2003 to remove a notation about mounting pets while they are being attacked – players will still have a chance to mount pets while in combat, and this is as […]


Publish 15 9th January

Publish 15 The following is a list of changes deployed as Publish 15 on January 9, 2002. Housing and Lockdown Updates Selecting YES on the gump to clear you as a co-owner of a house will now remove your co-owner status, allowing proper house transfers. Fixed an issue concerning flawed tile art while placing a house. Trading a house to a player who is co-owned to a house will be a two-step process. The receiver will first have to select YES to remove his co-owner status and then the other party will need to initiate the trade again, at which […]


Publish 14 14th November

Publish 14 The following is a list of changes deployed as Publish 14 on November 30, 2001. New Player Experiences It can be difficult to start off in a new world, with only the tools of your craft and no training in how to use them. We are in the process of adding several “directed experiences” to the early game, as a way to help those players new to Ultima Online learn their craft and be better prepared to excell in their chosen profession. Blacksmith This Haven-based tutorial will focus on helping new players to develop the abilities and skills […]