06) 27th February

Ultima Online Patch Notes for 02/27/1998 The harm spell (including on wands) will no longer ignore armor. A fix for timewarps has been put in place. Stats gained or lost from timewarps will return to their normal state. There are some changes to the raw materials of tailoring that go along with their new stackable nature: A bolt of cloth will be 50 yards of cloth, cost around 50gp, and weigh 5 stones. Folded cloth, cut cloth, etc, will now be one yard, cost around 1gp, and weigh 1/10th of a stone. Both are stackable. When tailoring on a bolt, […]


05) 12th February

Ultima Online Patch Notes for 02/12/1998 Note that some items from the Test Center were not published with this update. The use of the TAB key in combat has become configurable. The UO.CFG option HoldTabForCombat=(yes|on|no|off) lets you choose which way it will operate. If the option is set to yes or on, then holding down the TAB key will keep you in combat mode, and releasing the key will return you to peace mode. If the option is off, then the TAB key will work exactly like a combat mode macro toggle: hit it once to enter combat mode, hit […]


02) 20th January

Ultima Online Patch Notes for 01/20/1998 All tame animals will now have “(tame)” above their names (whether they have been renamed or not). The friends list has been temporarily disabled because of a stability problem. The notoriety highlighting should now be accurate again. You will not be able to move with the resurrection window up. A bug with advancement in tactics and parrying has been fixed. We have isolated one possible cause of lag and have put in a fix. Dragons and drakes are now a lot more aggressive towards all humans. The delay before the first swing or shot […]


01) 12th January

Ultima Online Patch Notes for 01/13/1998 Archery The minimum range has been removed from all archery weapons. The damage on all archery weapons has been increased. The firing rate on regular bows has gone up substantially. The firing rate on regular crossbows has gone up somewhat. The range on bows has been increased. A new UO.CFG toggle has been added to help those who have slow draw times on their systems. You can add the following line in order to enable frame skipping: FrameSkipping=on This will make the client attempt to skip draw frames when the time spent drawing becomes […]


September Meet & Greets

Good Afternoon , It’s that time again for the Development Meet and Greets to start up.  We have changed the day of the week to Monday.  I will only post them month by month so we can make sure the correct times are posted and there will not be any confusion *hopefully* this year. Schedule for September Meet and Greets.  Legends   September 12, 2016   7:00 PM EDT  Mugen      September 26, 2016   9:00 AM EDT Thank you and hope to see you there. UO Team    


Arirang – Roll the Dice

Notification Date/Time: September 17, 2016 Saturday 20:00 KST (07:00 ET) Meeting Place: Britain EM Hall Caution! We’ll having roll the dice competition event this month. According to the number of participants, groups or individual will compete each others in tournament. This roll the dice rules are similar to Yoot, which is traditional game, but it also similar to monopoly as well. So it would be easy to understand. However, the number of dice in UO uses two dices. Therefore, we’re using first dice number only. So it would be 1~6. So if you roll the dice, and number is 6+3, […]


Novice Adventuring

  Hello new player. You’ve read the getting started guide, benefited from the protection of being [young] learned the basics skills from the pages Movement and Travel and how to safely log out when you conclude a play session. Where to go and what to do? Ultima online is a ‘sandbox’ game, there is no right or wrong way to play it, except within the rules. This guide offers suggestions as to where to direct your ‘baby steps’ in game. Finding your way around the two game clients may be aided by reading the pages in the Technical section of […]


Yamato – Dryus Doost’s Wizardry Class

All mages of Britannia are invited to the special wizardry class held by Dryus Doost, the mage and author of “Dimensional Travel, a Monograph”. Meet Dryus Doost the Mage at Nujelm EM hall. Don’t forget to bring your own spell to receive his evaluation. The spell can be consist of syllable, Britannian spells and  your own words to enhance the power! Syllable / Meaning —————————————— An / negate Bet / small Corp / death Des / lower, down Ex / freedom Flam / flame Grav / energy, field Hur / wind In / make, create, cause Jux / danger, trap, harm Kal […]


Halloween Gifts

  Year Possible Gifts 2006 (Grim Reaper Loot)Twilight Lantern, Halloween Ghoul Statuette, The Grim Reaper’s Scythe Artifact Rarity 11 Hit Life Leech 100% Hit Harm 25% Spell Damage Increase 5% Damage Increase 50% Physical Damage 100% Weapon Speed 3.5s Weapon Damage: 15 – 18 Strgenth Requirement 45 Two-Handed Weapon Skill Required: Swordsmanship Durability 255/255 (trick or treat rewards) Caramel Apple, Candy, Licorice, Rock Candy, 9th Anniversary Cake, Milk, Bottle of Wine, Plate of Cookies, Pizza. (from fields) Lrg Sm Pumpkins, Small Jack O’ Lanterns, Large Jack O’ Lanterns 2007 (Grim Reaper Loot)Twilight Lantern, Halloween Ghoul Statuette (trick or treat) Candy red apple, Brightly colored rock […]


Christmas Gifts

  Year Possible Gifts 1997 black leather gloves, also called Santa Gloves, stolen from Santa Claus Holiday Gift Bags: (positive notoriety) Seasons Greetings (card), bunch of dates, a champagne glass, a fireworks wand, a full bottle of champagne, a full bottle of eggnog, a wrist watch Holiday Gift Bags: (negative notoriety) Maybe next year you will get a nicer gift (card), coal, spam, switches 1998 Black Dye Tub, Hairstlye Deed, Random Piece of Ranger Armor, Spyglass, Fireworks Wand, Deed for a Holiday Tree 1999 A clothing bless deed, a deed for a holiday tree, a deed for a potted plant, a fireworks wand, a holiday timepiece, a pile of snow 2000 Holiday Bells, a deed for a holiday tree, a pile […]