Publish 81 Patch – Bug Fixes
Corrected issue related to special move usage in regards to the hatchet and skinning knife in the classic client only
Corrected issue related to special move usage in regards to the hatchet and skinning knife in the classic client only
Update 1:20 p.m. EST: All shards are back online. We are taking down all shards tomorrow starting at 11:00 a.m. EDT (17:00 CEST). During this time we will be patching new clients in preparation for Publish 81 for all the shards. In addition, published 81 will be published to Origin and Izumo. At the moment we anticipate the shards to be back online by 3:00 p.m. EDT (21:00 CEST). Click on more to view a list of the changes. Publish 80 Changes Weapon Revamp All weapons have now been normalized based on weapon speed and handedness. Mace: Gargish Tessen […]
Publish 81 has been updated on TC1. The updated patch notes are so large that they had to be put on a separate page. Please note: Kyronix will be on TC1 to help test the city elections so please come join in to help us test this system. There will be loyalty gates in each city by the elections stones located by the bank, these gates will either give you love or hate depending on the gate you choose.
Currently testing Publish 81.0.0 on Test Center *Weapon special move changes requires alternate game client found in patch directory: client_tc.exe or UOSA_TC.exe. This client is needed to test the following changes. Armor Revamp – Update The components required to craft an armor refinement will be stocked in a minimum starting quantity of 500 on each vendor that sells them. Component weights have been normalized across all components to 1/10th of a stone. Armor refinements and components are insurable. The crafting region for Blacksmith refinements has been changed from Buccaneer’s Den to Cove. An anvil and forge have been added to […]
Greetings everyone, Just wanted to drop everyone an update on the current lag issues you are seeing. We are working hard on this issue and will keep you updated on our progress. I just wanted to let everyone know we appreciate your patience and we appreciate any constructive feedback you can give us regarding the lag you are experiencing. Last night a new client was released. This client fixed the crash players were experiencing at the Exodus Encounter. We are putting out a server publish tomorrow with the following fixes during the next maintenance cycle: Fixed the issues with pets […]
Changes to Publish 81 have been patched to TC1. Click on more for the updated publish notes. Please Note: An alternate client is needed to test the changes. Currently testing Publish 81.0.0 on Test Center *Weapon special move changes requires alternate game client found in patch directory: client_tc.exe or UOSA_TC.exe . This client is needed to test the following changes. Weapon Revamp All weapons have now been normalized based on weapon speed and handedness. Mace: Gargish Tessen & Tessen, Base damage 10-13 / Weapon Speed 2 seconds Wild Staff, Base damage 10-13 / Weapon Speed 2.25 seconds Quarter Staff, […]
We would like to start by thanking everyone who has submitted feedback on the proposed publish 81 changes. Below are a few changes you will see on TC1 as early as next week. Providing more choices of play styles while not invalidating any current play styles is the goal of these changes. We look forward to your additional comments. Here are a few changes that we will be making from your feedback: Armor Stamina Loss Update: Player’s stamina loss will now be based on the type of armor as well as the amount of armor that is equipped*. Each […]
Greetings everyone, I wanted to take a few moments to address the Publish 81 Weapon and Armor changes on TC1. Please understand this was put on TC1 over a month ahead of a normal publish because the changes are so extensive that we wanted your feedback. We appreciate your constructive feedback as to why you like or dislike the changes to Armor and Weapons. We have no intentions of releasing these changes to production as they are. Right now we are compiling your feedback that is on Stratics and from the feedback emails. We expect to make several changes before […]
Publish 81.0.0 has been patched to TC1. Please Note: An alternate client is needed to test the changes. Currently testing Publish 81.0.0 on Test Center *Weapon special move changes requires alternate game client found in patch directory: client_tc.exe or UOSA_TC.exe . This client is needed to test the following changes. Weapon Revamp All weapons have now been normalized based on weapon speed and handedness. Mace: Gargish Tessen & Tessen, Base damage 10-13 / Weapon Speed 2 seconds Wild Staff, Base damage 10-13 / Weapon Speed 2.25 seconds Quarter Staff, Base damage 11-14 / Weapon Speed 2.25 seconds Glass Staff, Base damage […]
The following fixes have been staged for publish on all shards during tomorrow’s maintenance: The issue with teleporters and doors not working inside customized houses has been fixed. The issue with the Garden shed having their items deleted when replaced from the moving barrels has been fixed.