Publish 40 Additions, Changes, and Fixes UO Team 05 May 2006 00:00:00 EST Publish 40 contains a number of game updates and bug fixes. This article contains an updated summary of the game improvements that will come about with Publish 40. Features: Buff/debuff (Server-side support to enable feature) Targeting (Target Hostile cycle macro support) Humility Cloak Quest New Buddy Reward selections Added a book “The Shattering” into bank boxes PVP: It is no longer possible to cast explosion or use an explosion scroll if another explosion spell or scroll is already in progress Fixed an exploit that allowed players to temporarily […]
Publish 39 Additions, Changes, and Fixes UO Team 27 Jan 2006 00:00:00 EST Publish 39, as with most game publishes, contains a number of game updates and bug fixes. This article contains an updated summary of the game improvements that will come about with Publish 39 New Player Improvements New Player Guided Tour System: Guided New Player experience added in conjunction with the release of the Japanese “Starter Kit”. Will be available (and skippable) to all new characters upon initial log-in. Font Improvements: Two new bold English fonts that make the text easier to read. Also changed the default speech font […]
Publish 38 Additions, Changes, and Fixes UO Team 12 Dec 2005 00:00:00 EST Publish 38, as with most game publishes, contains a number of game updates and bug fixes. This article contains an updated summary of the game improvements that will come about with Publish 38. Features: Siege/Mugen PBD fix Players on the Siege Perilous and Mugen shards can now bless 1 item. Use the player’s context menu to do this. All other shards are unaffected by this change. Clothing with properties has been unblessed Combat changes 35 damage cap for direct damage for PvP (no cap for PvM) Word of […]
Publish 37 Additions, Changes, and Fixes UO Team 27 Oct 2005 00:00:00 EST Publish 37, as with most game publishes, contains a number of game updates and bug fixes. This article contains an updated summary of the game improvements that will come about with Publish 37. General: Reverted the hunger system back to the way it worked prior to Mondain’s Legacy Party looting will now be off by default Elves no longer lose their 20 points of mana gained from their racial ability when they cross a server line Players who have not upgraded to Mondain’s Legacy now have the […]
Publish 36 Additions, Changes, and Fixes UO Team 16 Sep 2005 00:00:00 EST Publish 36, as with most game publishes, contains a number of game updates and bug fixes. This article contains an updated summary of the game improvements that will come about with Publish 36. Publish 36, as with most game publishes, contains a number of game updates and bug fixes. This article contains an updated summary of the game improvements that will come about with Publish 36. Features: Added 8 new Anniversary Items: Helm of Spirituality (part of the Virtue Armor set) Gauntlets of Valor (part of the […]
Publish 32.1 Updates and Bug Fixes UO Team 17 May 2005 00:00:00 EST Publish 32.1 is a mini-publish that contains a number of game updates and bug fixes. This article contains an updated summary of the game improvements that will come about with Publish 32. Publish 32.1 is a mini-publish that is now running on the TC2 Publish 32 shard, and contains the following changes, fixes and additions: This list is subject to change before it is published to production shards. Melee and Archery swing rates have both been lowered by 0.5 seconds. This means players will swing or shoot faster […]
Publish 32 Updates and Bug Fixes UO Team 14 Apr 2005 00:00:00 EST Publish 32, as with most game publishes, contains a number of game updates and bug fixes. This article contains an updated summary of the game improvements that will come about with Publish 32. New Features Two new Necromancer alchemy potions with two intensities each (regular and greater) Conflagration – Creates a field of flame with damage based on potion the strength of the potion. Damage is based partially on the user’s alchemy skill. Confusion Blast – Confuses all monsters in an area. The size of the area […]
Publish 28 Updates and Bug Fixes UO Team 12 Jan 2005 00:00:00 EST Publish 28, as with most game publishes, contains a number of game updates and bug fixes. This article contains a summary of the game improvements that came about with Publish 28. Music should no longer get corrupted when it loops. Fixed afterimage while sailing. Fixed stuck location while crossing server boundary on the path to Mt. Sho. Mongbat quest can now be completed by new Samurai / Ninjas. Fixed text cut off in Mongbat Quest for new Samurai. Creatures can no longer follow ghosts in some situations. […]
Publish 27 UO Team September 14, 2004 September 13th, 2004 we will begin publishing the Ultima online game shards with the Publish 27 code. The first shard to get Publish 27 will be Great Lakes. Please see the full schedule at the button of this post for details on your shard. Contents Bug Fixes fix for 6th char slot text color issues fix for 6th char slot client shutdown crasher fix for “properly placed house becomes improperly placed” bug turn serpent pillars back on for production shards unused and nodraw tiles are no longer displayer inside containers in the 2D client […]
Publish 22 Holiday Gifts and Bug Fixes UO Team 12 Dec 2003 00:00:00 EST Publish 22, as with most game publishes, contains a number of game updates and bug fixes, as well as the new holiday gifts. This article contains a summary of the upcoming game improvements that will come about with Publish 22. Holiday Gifts (Update: These gifts will appear in the backpack of any character–or bankbox if the backpack is full–that have aged 30 days or more the first time they log into UO while this publish is live. New gifts will stop appearing with the release of […]