Publish 31 14th March

Publish 31 Updates and Bug Fixes UO Team 14 Mar 2005 00:00:00 EST Publish 31, as with most game publishes, contains a number of game updates and bug fixes. This article contains an updated summary of the game improvements that will come about with Publish 31. Features Treasures of Tokuno phase 2 Locate Ihara Soko, the Imperial Minister of Trade, in Rokuon Cultural Center in Zento Turn in 10 minor Treasures of Tokuno artifacts to receive a choice of any new major Tokuno artifact As you approach Ihara Soko with the minor artifacts, he will present you with a selection […]


Publish 29 28th January

Publish 29 Updates and Bug Fixes UO Team 28 Jan 2005 00:00:00 EST Publish 29, as with most game publishes, contains a number of game updates and bug fixes. This article contains a summary of the game improvements that came about with Publish 29 Publish 29 contains the following changes, fixes, and additions: General Fixes/Tweaks/Enhancements Moved Britain starting location from The Sweet Dream’s Inn to the Wayfarer’s Inn in east Britain Damage numbers are now shown for you and any pets or controlled NPCs that are in your range NPC job titles, “(Paragon)”, and “(General)” now appear in “allnames” Fixed an […]


Publish 28 12th January

Publish 28 Updates and Bug Fixes UO Team 12 Jan 2005 00:00:00 EST Publish 28, as with most game publishes, contains a number of game updates and bug fixes. This article contains a summary of the game improvements that came about with Publish 28. Music should no longer get corrupted when it loops. Fixed afterimage while sailing. Fixed stuck location while crossing server boundary on the path to Mt. Sho. Mongbat quest can now be completed by new Samurai / Ninjas. Fixed text cut off in Mongbat Quest for new Samurai. Creatures can no longer follow ghosts in some situations. […]


Publish 27 14th September

Publish 27 UO Team September 14, 2004 September 13th, 2004 we will begin publishing the Ultima online game shards with the Publish 27 code. The first shard to get Publish 27 will be Great Lakes. Please see the full schedule at the button of this post for details on your shard. Contents Bug Fixes fix for 6th char slot text color issues fix for 6th char slot client shutdown crasher fix for “properly placed house becomes improperly placed” bug turn serpent pillars back on for production shards unused and nodraw tiles are no longer displayer inside containers in the 2D client […]


Publish 25 13th July

Publish 25 UO Team July 13, 2004 General Summary Bug fixes PvP balance changes Archery fixes Contents House demolition, and character transfer will now be disabled while the housing and character transfer server is down Faster casting cap of 2 (if not using the protection spell) Faster casting cap of 0 (if using the protection spell) Paladin spells are subject to a faster casting cap of 4 Paladins with magery of 70.0 or above are subject to a faster casting cap of 2 PvP spell damage increase cap of 15% from an item’s magic property – spell damage increase is also […]


Publish 23 25th March

Publish 23 Updates & Bug Fixes UO Team 25 Mar 2004 00:00:00 EST Many people have begun considering Publish 23 the “Character Transfer publish,” but there’s a bit more to this server publish than that. Read on to learn about the changes and updates coming into the game along with the Character Transfer system. Character Transfer System This system is currently in a live testing period. For more information about this new pay service, please visit www.uogamecodes.com. Holiday Gifts Deactivated Any trees still placed in houses will be automatically turned back into deeds with the release of Publish 23, the […]


Publish 21 26th November

Publish 21 Updates & Bug Fixes UO Team 26 Nov 2003 00:00:00 EST Publish 21, as with most game publishes, contains a number of game updates and bug fixes. This article contains a summary of the upcoming game improvements that will come about with Publish 21. This document was updated on November 24, 25, and 26, CST. Entries that have been added or updated are noted in blue. Housing, Player-Vendors, Player-Barkeeps If you attempt to trade a house to someone who already owns a house, the trade gump-window appears immediately. There is no longer a delay until the other person […]


Publish 18 9th June

Publish 18 – Age of Shadows Launch Gift UO Team 09 Jun 2003 00:00:00 EST The Ultima Online team would like to offer an in-game gift as a way of showing our appreciation for all those players who’ve made the Age of Shadows launch one of the busiest times in UO’s history, as well as a way of offering something out of consideration for anyone who’s gone through a revert or other problem caused by the high traffic during the Age of Shadows launch. The gift consists of two parts, and is being distributed per character, not per account. This […]


Publish 17 (4) Age of Shadows

Bugfixes Mini-Publish UO Team 31 Mar 2003 00:00:00 EST Several more issues have been addressed in another mini-publish, including “blackholing” and dial-up lag. This publish also included: Fixed a problem that was causing too much data to be sent to the user. This fix will greatly reduce lag for players on dial-up connections! The Harrower will now perform its drain attack. We’ve added a fix that should prevent players from experiencing the “blackholing” issue. Pre-AoS items that add to stats will no longer add those stats permanently to characters, but will lose their bonuses after the charges run out. Characters […]


Publish 17 (1) Age of Shadows

Miscellaneous AoS Changes UO Team 10 Feb 2003 00:00:00 EST In many ways, the Age of Shadows expansion promises a “whole new UO.” With such a large number of spotlighted changes coming all at once, we wanted to take a moment to call attention to some of the less obvious happenings and improvements that will also be occurring. Note: This document was updated at 11:30am CST, February 11, 2003 to include the items listed in blue. Adventuring Skills & Activities Vendor owners: please pay special attention to the information about grandfathered vendors. There’s no need to delete any existing vendors. […]