Ask and Answer

1. UO Stratics From Pub 81 : – The looting rights threshold has been lowered for all mobs. Can you give us some more details on this change? How it works in compare now then before pub 81. With some % would be nice to make us better to understand. (Kelly O’Brian of Drachenfels.) Bleak: As mentioned before loot rights are broken up into three separate totals (damage dealt, healing done, and damage received ) which are combined to equal the players looting right score. The looting right threshold is based on the highest looting right score which is use […]


Publish 81 Patch Notes

Publish 81 will be going out world wide during normal maintenance tomorrow for April 16, 2013.  Please make sure you get your new client later this evening.   Publish 81.0.0 Player vendor change Any item that is identified as duped can not be placed on a vendor. If a duped item is on a vendor when we publish Pub 81 you can not purchase it. We highly suggest you go thru in- game vendors for all your UO needs. City Elections A new election system has been added to the loyalty towns. Players with a sufficient amount of loyalty will […]


Ask & Answer No. 18

We have received another list of questions for our developers from the fan sites and many of the questions this week are related to crafting. If you have any crafting questions or other UO related questions, be sure and submit them to your favorite fan site so our developers can answer them. UOCraft.com Regarding Powder of Fortification: would it be possible to add a menu option that asks how many PoF charges to apply to an item, instead of clicking over and over for each charge? (Coral) Kyronix: we have gotten this request several times on various items.  It will […]


Ask & Answer No. 17

In this week’s Ask and Answer we have some very informative answers from the developers including a holiday appropriate question about bunnies. Enjoy! UOForums Easter is coming. So… Would you consider adding Vorpal Bunnies to the loot system that powers Shame/Covetous/Wrong? Perhaps equivalent to a mid-level monster to recognize how agonizingly slow it is to grow green thorns? Would you consider adding a (very) rare Vorpal Bunny statue drop? Would you consider adding Vorpal Bunnies to the list of sources for the upcoming release of armor system-related ingredients? Would you consider adding various imbuing ingredients to the list of Bunny […]


Updated Publish 81 on TC1

Currently testing Publish 81.0.0 on Test Center *Weapon special move changes requires alternate game client found in patch directory:  client_tc.exe or UOSA_TC.exe.  This client is needed to test the following changes. Armor Revamp – Update The components required to craft an armor refinement will be stocked in a minimum starting quantity of 500 on each vendor that sells them. Component weights have been normalized across all components to 1/10th of a stone. Armor refinements and components are insurable. The crafting region for Blacksmith refinements has been changed from Buccaneer’s Den to Cove. An anvil and forge have been added to […]


Ask & Answer No. 16

It is time for another Ask and Answer and our developers have answered another set of your excellent questions. Keep them coming! UO Mania Is there a cap for “Clean up Britannia” points? (ake) Kyronix: Yes, the cap is at 10,000,000 points The bankbox is overflowing on Test Center. Could we have more specific commands, for example “give black pearls”? (clorenz ) Kyronix: There are no plans to change how the bank boxes are filled on TC.  When certain situations dictate we give specific materials (like the armor refinements) utilizing other methods of delivery. UO Japan Please add wine racks […]


Updated Publish 81 on TC1

Changes to Publish 81 have been patched to TC1. Click on more for the updated publish notes. Please Note:  An alternate client is needed to test the changes. Currently testing Publish 81.0.0 on Test Center *Weapon special move changes requires alternate game client found in patch directory:  client_tc.exe or UOSA_TC.exe .  This client is needed to test the following changes. Weapon Revamp All weapons have now been normalized based on weapon speed and handedness.   Mace: Gargish Tessen & Tessen, Base damage 10-13 / Weapon Speed 2 seconds Wild Staff, Base damage 10-13 / Weapon Speed 2.25 seconds Quarter Staff, […]


Ask & Answer No. 15

We have another Ask and Answer for you and this one is full of great ideas that will help us to make Ultima Online even better. So go to your favorite fan site and submit those questions and ideas. We may even feature yours next week! Ultima Online Bibliothek Why is such a huge amount karma granted when choosing the “nice” option to fight Exodus? Participating two or three times in the fight easily capped my karma. Zero to 20k took years, 20k to 32k was done in minutes. That really cheapens the continuous dedication of being “kind”. (Pcuvush) Kyronix: […]


Updated Publish 81 Notes

We would like to start by thanking everyone who has submitted feedback on the proposed publish 81 changes.  Below are a few changes you will see on TC1 as early as next week. Providing more choices of play styles while not invalidating any current play styles is the goal of these changes. We look forward to your additional comments. Here are a few changes that we will be making from your feedback:   Armor Stamina Loss Update: Player’s stamina loss will now be based on the type of armor as well as the amount of armor that is equipped*. Each […]


Publish 81 on TC1

Greetings everyone, I wanted to take a few moments to address the Publish 81 Weapon and Armor changes on TC1.  Please understand this was put on TC1 over a month ahead of a normal publish because the changes are so extensive that we wanted your feedback.  We appreciate your constructive feedback as to why you like or dislike the changes to Armor and Weapons. We have no intentions of releasing these changes to production as they are.  Right now we are compiling your feedback that is on Stratics and from the feedback emails.  We expect to make several changes before […]