Ultima Online

The Town Crier

The role of the lowly Town Crier was greatly expanded in publish 99 (Spring 2018); using the “news” speech command or double clicking a town crier NPC brings up not one item of interest, but the entire Town Cryer newspaper. Town crier NPCs can be found at banks, starting inn locations, and the Eodon moongate. They are updated in real time with the latest information. Non-NPC town criers (Sherry the Mouse & Coral the Owl) are updated once on server up if those objects are locked down or secure. Town Cryer News & Quests The “News” section of the Town […]


Ultima Online

Global Chat

This feature allows players to communicate across shards to any player on their friends list. Access to this feature can be found on the menu bar in the Classic Client or on default hotbar in the Enhanced Client. The pictures below show the user interfaces for both clients:     While the Global Chat service is available players will be able to perform the following actions: Add Friends – Players can request friends by targeting them in game and confirming the request. The friend display name will always be the name of the character that created the friendship. Characters have […]


Ultima Online

The Trade Window

Face to face trading between players is carried out through use of the trade window. A trade may be initiated by dropping the object you are trading onto the character’s head, onto the life bar (Enhanced Client only) or by using the context menu. Dropping on the head is not recommended as the object could fall onto the floor. The trade window looks significantly different in the two clients, but performs the same. The item to be traded appears in the window:   At the top of the window you will see the balance of your currency account, in classic […]


Ultima Online

Publish 99

First TC1 Release – 2/27/2018 Second TC1 Release – 3/14/2018 Third TC1 Release & Origin, Izumo, Baja Release – 3/28/2018 2nd Origin, Izumo, Baja Release – 4/3/2018 World Wide Release – 4/5/2018 Please note that the latest client patch is mandatory, so please be sure to patch your client before accessing any production server. Latest Changes Fixed issue with Global Chat where unicode text did not support all languages. Global Chat See the Global Chat page here. Endless Journey Restrictions Veteran Endless Journey Features Access Requirements Monthly Subscription New accounts or 120 days after a veteran account becomes inactive. No […]


Ultima Online

Armor Choice

As with all things in Ultima Online there’s an element of ‘give and take’ in selecting the right armor for your character. Crafted suits of armor may conform to a particular style, while characters who choose to build a suit from monster loot are more likely to select an item for the magical properties and resistances it offers, resulting in a mix of styles. Mages, Necromancers & Spellweavers The choice here appears relatively simple, these skills need mana to cast and the most obvious way to replenish that mana is through meditation skill. Armor made from, or containing metal or […]


Ultima Online

Artifact Collections

Powder of Fortification with Named Artifacts Powder of fortification, in relation to named artifacts in these collections, can be used on all  weapon and armor artifacts, including all types of headgear but excluding all items in the “replica”  and “VvV”* collections. It cannot be used on clothing items such as cloaks, robes, belts, aprons, talismans or footwear, nor on jewellery except in the case of Gargoyle earrings and necklaces, which count as ‘armor’. Items listed as “Brittle” cannot be powdered and “Antique*” items may only be powdered up to 3 times(250,200,150)


Ultima Online

Dungeon Chests

  Amost everyone who has been to a dungeon in Trammel or Felucca will have noticed the chests, crates and barrels stacked neatly against the walls or scattered around the floors. Most of them are permanent fixtures, ie static chests and will always be found in exactly the same location, never moving or vanishing; but some are ‘spawning chests’ which come and go at intervals. These chests are widely used for the training of the skills Lockpicking, Detect Hidden and Remove Trap. Static Chests Some are never locked. Others are and may have up to three traps, depending on how […]


Ultima Online

Basic Item Properties

The following non-magical properties are found on items in game: Weight The amount an item weighs, which will contribute to the total weight your character is able to carry. Some weapon and armor items can be affected by the magic property ‘unwieldy‘, making them weigh a staggering 50 stones instead of their regular weight. Strength Requirement The amount of strength your character needs to be able to wear, or carry, the item. Some weapon and armor items can be affected by the magic property ‘massive‘, needing 125 strength to wear or carry them or ‘lower requirements‘ having the opposite effect. […]


Ultima Online

Sudiva and Lenmir Anfinmotas

This lovely creature first made her appearance in the part of the Candle of Love quest ‘A True Sacrifice’ where she was found trapped by Astaroth in the depths of Covetous dungeon. As Covetous underwent dramatic changes Astaroth’s grip was broken signalling her release. Her future was decided by means of a fan fiction contest in May of 2012, she can now be found at Lenmir Anfinmotas, accessed by clicking the statue of her found near Compassion Shrine in Ilshenar.


Ultima Online

Jewelry Box

The jewelry box is one of a number of items that can be claimed from the gift token, December 2017. This item must be locked down and secure in a house and allows up to 500 items to be stored; it occupies only one house lockdown, regardless of the quantity of items stored within. The box may contain: Rings, human and gargoyle Bracelets, human and gargoyle Earrings, human and gargoyle Necklaces, human and gargoyle Talismans All types of jewelry can be stored, including those having very old properties such as spell reflection, teleportation, invisibility charges etc. To fill the jewel […]