Ultima Online

Danger and Despair

Posted on August 20, 2015 by Mesanna Written by EM Malachi Laughter and music filled Castle Salle’ Dacil, and the drink flowed freely. The younger knights did not appreciate the situation, and the veterans chose to feign high spirits for the sake of morale. Tomorrow, their ranks would join with the armies of Britannia to strike against Mondain’s monstrous legions. Even if the battle was won, many of their number would die far from home. Keeping the worry from his face, Shamino Salle’ Dacil, the Ranger King, stopped at each table of revelers to share a toast or laugh at […]


Ultima Online

Isamu’s Legacy

Posted on July 17, 2015 by Mesanna Greetings, As we continue our lead up to the Time of Legends release we are excited to present the next instalment of our epic adventure! Check out shard Event Moderator websites and in-game town criers to find out when these events will be held. Without further ado we present: Isamu’s Legacy Written by: EM Malachi Sho Hill burned. Rondorin Castle was gone, devoured by a sinkhole caused by the nascent volcano. Falling ash filled the city streets, and hundreds packed the northern roads to escape the approaching molten flows. Messengers from the various […]


Ultima Online

The Lost King

Posted on June 18, 2015 by Mesanna By: EM Malachi There was a ruby for each drop of Wolfgang’s blood. The wealthy and powerful of Akalabeth had always prized rubies. It was custom at a king’s funeral for mourners to place a ruby on the casket. Some in the pile were brilliant lozenge cuts, fit for jewelry and crowns; others were raw and unpolished, directly from the mines. As both a great mage and a benevolent ruler, Wolfgang had been much respected, and even those of humble means wished to pay homage to their king. Most of the bereaved were […]


Ultima Online

Halloween – Treasures of The Undead Lords

Halloween approaches, this year evil forces have taken over Deceit making the dungeon even more dangerous than usual, with the  occupants no longer confined to their usual areas, but wandering throughout the dungeon and having gained the ability to spawn as paragons. Following a similar formula to previous Halloween Events an artifact trader has stationed himself outside the dungeon.  Artifacts of the Undead Lords will appear in adventurers’ packs as they battle the inhabitants of the dungeon and the trader will exchange these for a variety of items in his inventory; figures in brackets are the number of artifacts the […]


Ultima Online

Halloween – The Black Gate Champion Spawn

The Black Gate Champ Spawn in October 2020 was found in a clearing among the lava of the volcano on Fire Island on all shards except Siege Perilous where a gate was provided just beyond Umbra’s Inn to a special location, Siege having no volcano. Spawn waves consisted of: Orcs, all types Gargoyle and Ogre Lord Stone Elemental and Fire Elemental (renowned) Fetid Essence and Vile Mage with the final champion, the evil Batlin The reward drop from defeating Batlin was the talisman ‘Batlin’s Inner Voice’, which was limited to one per account. Hit Point Regeneration 2 Stamina Regeneration 3 […]


Ultima Online

The Black Gate

The Treasured Sacrifice With the runes of Virtue destroyed the Shrines of Virtue quickly fell to the Fellowship menace. The only hope to rebuild them is to restore the protective power the runes once provided. You encounter the ghost of the famed tinker Julia at the mining camp east of Minoc. She has uncovered a way to rekindle that protection and allow the Shrines to be rebuilt. In order to assist you must accomplish two goals. First you must collect a vial of blood from where Julia was slain. in the woods just east of the nearby bridge north of […]


Ultima Online

Enhanced Client Container Views

There are a number of settings for container views, the following images will illustrate the various choices. First, on the ‘containers’ tab of the user settings menu, the default view with no options selected. This gives arranges your items in a grid pattern, but without grid lines. Second, as above, but with grid lines. Third, still in a grid, without lines, but with the open backpack image as a background Fourth, the same view, but with the grid lines Fifth, keeping the grid legacy selection, but changing the background image from the ‘legacy’ tab of the user settings. Sixth, using […]


Ultima Online

Dynamic Champion Spawns

Publish 109, in the summer of 2020, saw the introduction of 26 dynamic champion spawn locations that may be activated for the duration of a global or EM event. These spawns function in the same way as the established, permanent, champion spawns with waves of increasingly difficult creatures leading to a final ‘boss’ monster, champion boss spawn scales based on player density, up to two Champions spawning per encounter. Dynamic Champion Spawns do not drop any scrolls but instead will drop participation and top contributor rewards relevant to the story line of the event that the spawn is an integral […]


Ultima Online

Publish 109

Publish 109 Test Center Release 1 – 7/7/2020 Test Center Release 2 – 7/10/2020 Origin, Izumo, Baja Release – 7/14/2020 World Wide Release – 7/21/2020 Dynamic Treasures Event New dynamically created Treasures events can now be used for Global and EM events.  The Dynamic Treasures events will allow both the UO Dev Team & UO Event Moderator team to create customized Treasures events (similar to Treasures of Tokuno) without the back-end work these events traditionally require. Dynamic Treasures events function just like our previous treasures events – defeat creatures to collect minor artifacts that can be turned in for rewards! […]