Altering

Revision for “Altering” created on March 19, 2020 @ 10:50:55

Title
Altering
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An addition to the menu of most craft tools with the Stygian Abyss Expansion is the ‘Alter Item (Gargoyle)’ option.  Note: Some special items, made by crafters that have read the appropriate recipes from Doom but not alterable by a crafter, can be altered by visiting Vrulkax the Exalted Artificer at the Crafting Plaza in the Royal City. (Note: When altered to Gargoyle version the bone armor artifact item 'cuffs of the arch mage' becomes stone, repaired via Masonry) <a href="http://uo.com/wp-content/uploads/2015/09/altermenu.jpg"><img class="alignnone size-full wp-image-5728" src="http://uo.com/wp-content/uploads/2015/09/altermenu.jpg" alt="altermenu" width="533" height="498" /></a> This can be used directly by a crafter, or through an alter service contract: <a href="http://uo.com/wp-content/uploads/2015/09/alter_tailor.jpg"><img class="alignnone size-full wp-image-5729" src="http://uo.com/wp-content/uploads/2015/09/alter_tailor.jpg" alt="alter_tailor" width="439" height="246" /></a> <a href="http://uo.com/wp-content/uploads/2015/09/alter_smith.jpg"><img class="alignnone size-full wp-image-5730" src="http://uo.com/wp-content/uploads/2015/09/alter_smith.jpg" alt="alter_smith" width="409" height="251" /></a> Alter service contracts are created in the same way as repair deeds. The crafter selects ‘alter’ from the menu and targets a blank scroll.  The contract can be used at a soulforge by any player. This page documents what this option can be used for.  Where a Gargish item of the same name exists like for like conversion occurs. eg. <ul> <li>Chaos shield becomes Gargish chaos shield,</li> <li>kryss becomes Gargish kryss</li> <li>wooden shield becomes Gargish wooden shield</li> <li>half apron becomes Gargish half apron</li> <li>platemail arms become Gargish platemail arms</li> <li>Exceptional Platemail Samurai items having ‘mage armor’ property retain the property when altered</li> </ul> <table border="1" width="98%" cellspacing="0" cellpadding="1" align="center"> <tbody> <tr> <td colspan="3"> <h4>Smith Items</h4> </td> </tr> <tr> <td colspan="3"> <ul> <li>Ringmail or chainmail items can not be altered,  with the exception of gloves (as of publish 92, February 2016). Helmets,  gorgets and mempos can not be altered. Ringmail and platemail gloves, when not made from special materials, become gargoyle kilts - this includes ringmail blacksmith's gloves of mining.</li> <li>Craftable artifacts retain their original name; ie Butcher’s War Cleaver becomes a shortblade but retains the name ‘Butcher’s War Cleaver’</li> </ul> </td> </tr> <tr> <td> <h5>Item type</h5> </td> <td> <h5>Alteration</h5> </td> <td> <h5>Result</h5> </td> </tr> <tr> <td>BucklerBronze Shield</td> <td>Yes</td> <td>Small Plate Shield</td> </tr> <tr> <td>Heater Shield</td> <td>Yes</td> <td>Large Plate Shield</td> </tr> <tr> <td>Metal Shield</td> <td>Yes</td> <td>Medium Plate Shield</td> </tr> <tr> <td>Metal Kite Shield</td> <td>Yes</td> <td>Gargish Kite Shield</td> </tr> <tr> <td>Tear Kite Shield</td> <td>No</td> <td>-</td> </tr> <tr> <td>Broadsword, Longsword</td> <td>Yes</td> <td>Dread Sword</td> </tr> <tr> <td>Crescent Blade, No Dachi, Rune blade, Halberd</td> <td>Yes</td> <td>Gargish Talwar</td> </tr> <tr> <td>Cutlass</td> <td>No</td> <td>-</td> </tr> <tr> <td>Scimitar</td> <td>No</td> <td>-</td> </tr> <tr> <td>Viking Sword</td> <td>Yes</td> <td>Stone War Sword</td> </tr> <tr> <td>Wakizashi</td> <td>No</td> <td>-</td> </tr> <tr> <td>Lajatang, kama, Sai, Elven Spellblade, Bladed Staff, Double Bladed Staff, Spear, Short Spear</td> <td>Yes</td> <td>Dual Pointed Spear</td> </tr> <tr> <td>Radiant Scimitar</td> <td>No</td> <td>-</td> </tr> <tr> <td>War Cleaver, Assassin Spike</td> <td>Yes</td> <td>Shortblade</td> </tr> <tr> <td>Leafblade</td> <td>Yes</td> <td>Bloodblade</td> </tr> <tr> <td>Elven Machete</td> <td>No</td> <td>-</td> </tr> <tr> <td>Double Axe, Executioner’s Axe, Large Battle Axe, Two Handed Axe, Ornate Axe</td> <td>Yes</td> <td>Dual Short Axes</td> </tr> <tr> <td>War Axe, Hammer Pick, MaceScepter, War Mace, Diamond Mace</td> <td>Yes</td> <td>Disc Mace</td> </tr> <tr> <td colspan="3"> <h4>Carpentry Items</h4> </td> </tr> <tr> <td>Shepherd’s Crook</td> <td>No</td> <td>Use as is</td> </tr> <tr> <td>Quarter Staff</td> <td>No</td> <td>-</td> </tr> <tr> <td>Bokuto</td> <td>No</td> <td>-</td> </tr> <tr> <td>tetsubo</td> <td>No</td> <td>-</td> </tr> <tr> <td>Wildstaff</td> <td>No</td> <td>-</td> </tr> <tr> <td>Club</td> <td>No</td> <td>-</td> </tr> <tr> <td>Black Staff</td> <td>No</td> <td>-</td> </tr> <tr> <td colspan="3"> <h4>Tailor Items</h4> </td> </tr> <tr> <td colspan="3">Note: Replica items such as the ‘Embroidered Oak Leaf Cloak’ that actually uses the shroud graphic, and not the cloak graphic can not be altered. Only leather/leaf armor arm, tunic and leg items can be altered, Studded/hide items cannot be altered, no clothing items, other than those listed below, can be altered. Publish 92, February 2016 saw the addition of leather gloves, which could be altered to become a gargoyle kilt, this included leather blacksmith gloves of mining but excluded gloves made from special materials.</td> </tr> <tr> <td>All Footwear Styles</td> <td>Yes</td> <td>Gargish Talons</td> </tr> <tr> <td>Robe</td> <td>No</td> <td>Wear as is</td> </tr> <tr> <td>All quivers, Cloak</td> <td>Yes</td> <td>Wing Armor</td> </tr> <tr> <td>Leather Bustier, Female Leather Armor</td> <td>Yes</td> <td>Gargish Tunic</td> </tr> <tr> <td>Leather shorts, Leather skirt</td> <td>Yes</td> <td>Gargish Leggings</td> </tr> <tr> <td colspan="3"> <h4>Tinker Items</h4> </td> </tr> <tr> <td>Hatchet</td> <td>Yes</td> <td>Dual Short Axes</td> </tr> <tr> <td>Smiths Hammer</td> <td>No</td> <td>Use as is</td> </tr> <tr> <td>Pitchfork</td> <td>No</td> <td>-</td> </tr> <tr> <td>Skinning Knife</td> <td>No</td> <td>-</td> </tr> <tr> <td>Ring</td> <td>No</td> <td>Wear as is</td> </tr> <tr> <td>Bracelet</td> <td>No</td> <td>Wear as is</td> </tr> </tbody> </table> Glasses, while not craftable, can be altered to their gargoyle equivelent by a tinker.
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