Revision for “Publish 22 12th December” created on October 7, 2016 @ 13:32:09
Title | Publish 22 12th December |
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Content | <h1>Publish 22 Holiday Gifts and Bug Fixes</h1>
UO Team 12 Dec 2003 00:00:00 EST
Publish 22, as with most game publishes, contains a number of game updates and bug fixes, as well as the new holiday gifts. This article contains a summary of the upcoming game improvements that will come about with Publish 22.
<b>Holiday Gifts</b> (Update: These gifts will appear in the backpack of any character--or bankbox if the backpack is full--that have aged 30 days or more the first time they log into UO while this publish is live. New gifts will stop appearing with the release of a future publish, although any existing gifts will still exist and be usable beyond that time.)
<ul>
<li>Poinsettia plant</li>
<li>Snowflake</li>
<li>Wreath (the color of the ribbon can be changed with any dye tub that can dye cloth)</li>
<li>Snowman (the color of the hat and scarf can be changed with any dye tub that can dye cloth)</li>
<li>Gift box (the color of the box can be changed with a furniture dye tub)</li>
</ul>
<b>Crafting, Decorating, Items</b>
<ul>
<li>Fixed an issue that would cause dyes to become unusable after double-clicking them and then selecting an invalid target (such as the dyes themselves).</li>
<li>Bulletin boards will now have a security setting that will allow house owners to choose who will be able to access their boards.</li>
</ul>
<b>Adventuring, Combat, Skills</b>
<ul>
<li>The Sacred Journey button on the last page of runebooks will now work properly.</li>
<li>Using the buttons in runebooks to cast Sacred Journey will no longer cost double the normal mana and tithing points.</li>
<li>Blade Spirits can once again be cast on uneven terrain.</li>
<li>Balanced the loot distribution of treasure maps and messages in bottles.</li>
</ul>
<b>Factions</b>
<ul>
<li>Fixed an issue that caused certain faction-aligned creatures, like wisps, to not give any silver if they were slain by a faction player's pet.</li>
<li>A faction will not be able to fire any faction vendors within the first 24 hours of their creation.</li>
</ul>
<b>Quests, Locations, NPCs</b>
<ul>
<li>Vendors will now pay players the proper amount of gold for large transactions.</li>
<li>NPC Tailor shopkeepers will now buy back both cut-up pieces of cloth and bolts of cloth.</li>
</ul>
<b>Pets</b>
<ul>
<li>Pets will respond more consistently to commands given to them while they're engaged in combat.</li>
<li>Bonded pets (pet ghosts as well) will properly follow their owners when they use Recall, Gate, Sacred Journey, or the "stuck" option in the Help menu.</li>
<li>Fixed an issue that caused pets to move slowly when ordered to attack.</li>
<li>Pets will properly return to following their owners after defeating an enemy they were engaged in combat with.</li>
</ul>
<b>Miscellaneous</b>
<ul>
<li>Corrected an issue that would sometimes cause a newly created character to start with clothing colors that did not match the colors picked during the creation process.</li>
<li>Server tuning and bandwidth optimizations to reduce lag.</li>
</ul> |
Excerpt |