Revision for “Publish 26 17th August” created on October 7, 2016 @ 13:49:09
Title | Publish 26 17th August |
---|---|
Content | <h1>Publish 26</h1>
UO Team August 17, 2004
<h2>Changes and Enhancements</h2>
<ul>
<li>Various adjustments to monster loot such as gold and magic item intensity adjustments across the board.</li>
<li>Tweaks to luck calculations.</li>
<li>Increased cap of luck beyond 1200.</li>
<li>Changed gargoyle gems from 4 to 1d4 per player feedback.</li>
<li>Increased loot dropped by Betrayer.</li>
<li>Modified Elemental loot.</li>
<li>Slightly reduced red & black Solen Warrior and Infiltrator loot and increased Solen Queen loot.</li>
<li>Adjusted Dungeon Chest loot.</li>
<li>Added metal chests to spawn on plague beasts after they’re well fed.</li>
<li>Ant Lions now have a chance to spawn an adventurer’s skeleton (rogue, mage, or bard).</li>
<li>Bumped up minimum intensities for treasure hunter loot to be more in line with current loot changes.</li>
<li>Tweaked loot for fishing, dungeon, and treasure hunter chest loot.</li>
<li>Reduced loot for nobles, rat shamans, and serpentine dragons.</li>
<li>Adjusted ogre lord loot to be consistent with arctic ogre lord loot.</li>
<li>Modified earth elementals to drop 1-4 fertile dirt instead of 1.</li>
<li>Removed non-magical jewelry from ancient wyrms, shadow wyrms, rikktor, ice serpents, efreeti, and skeletal dragons. Added 5 random jewels to ancient wyrms.</li>
<li>Doubled chance to receive a super slayer weapon or instrument.</li>
<li>Added tribal, deer, bear, bandannas, and orc masks as magic loot.</li>
<li>Turned on the Serpent Pillars for Test Centers only to test stability.</li>
<li>Fixed Tracking issue where player characters with 0 hiding could not be tracked.</li>
<li>Players will no longer appear in monster and animal tracking gumps.</li>
<li>Made improvements to the firehorn.</li>
<li>Added firehorn to test center bank box (should appear in same bag as spellbooks and reagents).</li>
<li>Added 10 message in a bottles to test center bank box.</li>
<li>Made the following creatures Bardable.
<ul>
<li>Orc Brute</li>
<li>Golem (monster version)</li>
<li>Gargoyle Destroyer</li>
<li>Exodus Overseer</li>
<li>Exodus Minion</li>
<li>Juka Lord</li>
<li>Meer Warrior</li>
<li>Betrayer</li>
<li>Juggernaut</li>
<li>Meer Captain</li>
<li>Meer Eternal</li>
<li>Chaos Dragoon Lord</li>
<li>Bog Thing</li>
<li>Vorpal Bunny</li>
<li>Whipping Vine</li>
</ul>
</li>
<li>Vampire formed players can now mount horses.</li>
<li>Fixed instant resurrection bugs with horrific beast, wraithform, and vampiric embrace.</li>
<li>Fixed necromancer forms bug when changing from one form into another.</li>
<li>Made changes to prevent camping in dungeons.</li>
<li>Added 80.0 poisoning skill for dread spiders.</li>
<li>Added succubus and Semidar to daemon slayer group.</li>
</ul> |
Excerpt |