On entering Covetous, having navigated the flame traps in the floor, the first creature encountered is the Dazzled Harpy.
This creature, although present in significant numbers, is not hostile unless attacked, an excellent training ground for inexperienced warriors and resource for archers or bowyers needing to harvest feathers.
Vampire Mongbats are also found among the Dazzled Harpies. These strange creatures show low health, which they appear to replenish by attacking the Harpies.
They too are not hostile unless attacked. Beware if you should be tempted to attack them, an encounter with a half health being can become an encounter with a full health being while you are the one on half health. They will drain your life to heal their own.
Further along the winding passageway through the level you will find Headless Miners diligently digging away. Their only loot appears to be a red shovel or
pick with very few uses. These digging implements have no, as yet, discovered special property or ability. The miners occasionally drop small gems on the floor which are picked up by the vampire mongbats.
The final creature found on this level, as you approach the exit, is the Strange Gazer.
This, the only aggressive creature on the level, occasionally turns blue for a very brief period. The reason or meaning of this change is not currently known.
(from in game documentation)
When she attempted to wrest knowledge from the Code of Infinite Wisdom, the sorceress Cora broke loose a section of the great book’s altar. Floating through the void between places, the section of magic stone slammed into the shard inside Dungeon Covetous. Trailing behind it is a portal through the void that leads to the Codex itself.
Now Cora has assembled an enormous army of minions to take control of the Void Pool, so that she may once again attempt to steal the knowledge she seeks. Unfortunately for her, she cannot cast magical gates too close to the Void Pool, as she does not have the means to send more than a few minions through at a time.
You, brave adventurer, must defend the Void Pool from Cora’s armies. The battle against the forces of Cora the Sorceress is a never-ending one, each wave of forces she sends will be tougher than the last. Eventually, these creatures will be virtually impossible to defeat. How long can you hold out before her armies break through?
How many waves of enemy forces can you push back before the enemy force is overwhelming?
Cora’s minions carry no loot but as you defeat them you will receive reward points, which can be redeemed by visiting Vela the Sorceress in Cove, and a battle score, which shows on the battle scoreboards. As you can see below, in this brief skirmish the character received 3 reward points and a battle score of 72 points. When the battle is lost there will be a fifteen minute pause before it recommences.
Initial waves have quite modest skills and even a training character will make a difference to the battle. However a wise warrior will know when the best spell to cast is ‘Sanctum Viatas’ or ‘Kal Ort Por’ and leave the battlefield to the more experienced.
The Void Pool battle score menu can be accessed from your character’s context menu.
It is not necessary to be in the dungeon to access this menu, anywhere on the right facet will suffice. When opened in Trammel it will show the Trammel Pool score, when opened in Felucca, the Felucca Pool scores. (The character used to create these screen shots can be seen at rank 203 in Trammel, rank 8 in Felucca.)
Although the battle scores for the two facets are shown separately, the reward points are totalled. Fighting on both facets will not give separate reward point totals, ‘double resources in Felucca’ rule applies. The number of reward points can also be found from the context menu by accessing the option ‘Loyalty Rating’ additionally, it is shown on Vela’s menu when accessed.
Cora’s army appears to have five batallions. Each time a battle commences one of these battalions will be gated into the dungeon level, arriving in a variety of locations throughout the level. Each battalion comprises of five creature types.
On levels 3 & 4 reside Cora’s high level minions. They gather in groups according to their type, though the location of each group is random through the level. These creatures, unlike the void pool waves, do carry loot items. Killing creatures on this level gains battle points on the overall totals board, but does not gain reward points.
The Battalions of Cora’s Army
|– Daemon Mongbat
– Doppleganger (Covetous)
– Fire Daemon (Covetous)
– Gargoyle Assassin
– Lesser Oni
|– Earth Elemental (Covetous)
– Searing Elemental
– Venom Elemental
– Vortex Elemental
– Water Elemental (Covetous)
|– Lizardman Witchdoctor
– Ogre Bonecrusher
– Orc footsoldier
– Ratman Assassin
– Titan Rockhurler
|– Corrupted Wyvern
– Covetous Wyrm
– Magma Lizard
– Vicious Drake
– War Alligator
|– Angered Spirit
– Bone Swordslinger
– Covetous Revenant
– Diseased Lich
– Vile Cadaver
If you should somehow manage to battle your way through level 3 you will find Cora the Sorceress on level 5, all alone.
Not an encounter for the faint hearted. When in generous mood the lady may bestow these listed artifacts.